Scarlet Hood and the Wicked Wood arrives on Steam Feb 10th!
Hello folks,
We are really happy to announce that our brand new fantasy puzzle adventure Scarlet Hood and the Wicked Wood will arrive for Steam Early Access on February 10th!
It is a brain-teasing, vibrant puzzle adventure in our signature manhwa style. As Scarlet, you must re-live seven days of misfortune and make a series of decisions to guide a munchkin troupe safely out of the Wicked Wood:
[previewyoutube="YYW_E8d0cdE;full"] See you all in the Wicked Woods on February 10th! Till than make sure to join us on our Devespresso Discord or Headup Discord and say "Hi!"!
Thanks for your patient and passion, Version 1.10 is now live!
Like 1.08 [Combat Redeem] patch, this patch represents our careful thought through remained community feedback and implement many changes that will definitely enhance the overall player experience. We have been listening to the awesome perspectives our players who have been played the game in several times, even with the mixed score, and it holds the team that this game has still many attractive aspects to be loved. After The Coma 2 Release, some of devs were able to revisit the game to finally update this patch, and there are issues that are best solved in our hands.
For details about the biggest changes, please check below.
1. Combat: Damage Impact Enhancement
In previous game, the dmg int numbers are shown onto the character portraits above the actual combat situation, without any impact particle, so it was less impactful. In Patch 1.10, there doesn't only have additional particle per each dmg value, but also the dmg int numbers are appeared at the targeted monster, so it would be much more understandable and feel impact from your combat decision. When it comes to the monster's attack, still the int will show onto your character portrait UI on the top left, for your easy circulation.
2. Bottom Command GUI is finally flipped
As you already figured out at the previous game screenshot, the GUI if finally flipped! So many gamers complained the positions of the Left/right wing buttons (It's my bad, since I only focused on Keyboard key locations... - Minho), and it has been issued many times. Finally, we figured out how to do - which has to be checked in every sector of the in-game GUIs - and you can play with it with Patch 1.10.
3. Minimap Redeemed
This has been also major issued. 'I cannot figure the camera angle of the game!' Minho thought it would be okay with 'tilting your head a bit', but eventually it was his complacency. We fixed 'all' minimaps (ranging from Citymaps to final boss stages) onto the right angle for side-scroll view.
"The map like this is perfect! Thx to make the map like this its more easy to understand now :3 It's really simple, I can understand it its clear!" - Alma (1.10 tester)
As Alma said, it dramatically reduces your stress while exploring the fields. We hope the changes becomes your better gameplay experiences!
There are other minor changes as well!
One of note pages has been missing, We are sincerely sorry for the gamers who has been seeking it... we fixed it.
Dialogue Box is newly decorated.
Fast-forward LUI is shown onto the combat situation! It is 'also' usable at the Trap event.
Trap event animation speed is raised. 3s -> 2s.
So many mimics! Even the team was frustrated, so we reduced their appearing rate.
Some map paths where have been confusing players are changed. Some places becomes completely replaced.
City map & field maps (Top viewed) now show the location icons even without approaching them. Enjoy to explore the locations.
Some map glitches are fixed or replaced whenever we (and testers) found.
Again, big thanks to our amazing community of players who have played the game. You guys have been speechlessly amazing and your support means the world to us, even this 2020. We hope the new changes motivate you to try out the game again, and enjoy.
When it comes to the feedbacks, the team is also super active on Discord, so it's also a good opportunity to speak directly to us, ask questions, or just talk about the game with other like-minded players.
A fun update for gamers who enjoyed the narrative experience of Vambrace: Cold Soul. In 2 hours, we release Patch 0.3.0 of The Coma 2: Vicious Sisters. The final chapter of Mina’s journey is finally revealed. Now it’s time for you to finish the fight! Can you survive the peril that awaits? For players who have been searching for answers after the events of The Coma: Cutting Class/Recut, you will not be disappointed.
The Patch goes live on December 28th:
USA - 6AM Eastern Standard Time GERMANY - 12 PM Central European Time RUSSIA - 2 PM Moscow Standard Time CHINA - 7 PM China Standard Time KOREA - 8 PM Korea Standard Time
While the game will be fully playable from beginning to end, we must note that it's STILL in Early Access. That means it won't have the extra content we're planning to implement before the full launch - trust us, there are some pretty sweet goodies in store for our most devoted players.
The game is still 20% off for the Steam Winter Sale. Jump in while you can because all Early Access users are getting the Game Soundtrack and Art Book free - our personal way to do right by the players who have graciously supported us throughout the game's rough development cycle.
We regret to inform everyone that ALL Early Access save data will be reset when the game goes live. Due to the nature of the updates we'll be implementing we need to do this so the final game functions properly. We apologize for any inconvenience this causes and hope for your understanding. That said, there is a silver lining with this: ALL the Steam Achievements you've earned will remain unlocked.
Join us!
Please continue sharing your valuable feedback. It's going to be more important than ever as we get closer to full release. With your amazing help, we've been able to improve The Coma 2 - helping it to become the 25th highest-rated game on Steam this past quarter! That has been a truly humbling experience for us and we look forward to improving the game even more.
As always, please join our Discord server www.discord.gg/devespresso - we LOVE interacting with the community and hearing your thoughts. We especially enjoy watching lore and character discussions unfold. We have dedicated channels for just about every language and topic, so feel free to drop by and join the fun!
The Coma 2: Vicious Sisters LIVE ACTION TRAILER (feat. Heejae Lee)
[previewyoutube="JLPxyBTamBQ;full"]
SYNOPSIS
Mina Park, a student of Sehwa High, awakens at night in her school. It isn’t long before she realizes that something is amiss. The once-familiar school where she spends her evenings studying looks twisted by something dark and sinister. She finds herself pursued by someone or something that looks eerily like her teacher. To survive, Mina must venture beyond the boundaries of her school and into the surrounding district. There, she will encounter strange creatures, mysterious strangers, and uneasy allies.
Be sure to get into the Halloween spirit with us by sharing a picture of a time when your familiar surroundings transformed into something darker and more sinister! Just use one of these hashtags on Twitter or Facebook: #TheComa2 #TheComaMoment
gamescom is over and now PAX West is around the corner! There are just a few days to go! If you want to take a deeper look and get your hands on the roguelike fantasy-adventure set of Vambrace: Cold Soul, let's meet in Seattle at PAX West, Floor 6, Booth #7216!
gamescom is around the corner, there is less than one week to go! If you want to take a deeper look and get your hands on the roguelike fantasy-adventure set of Vambrace: Cold Soul, let's meet in Cologne! You can find us in hall 10.2 at the Indie Arena Booth!
Come by, meet the nice guys of Headup, let's have a chat and get your hands on four more gems of the Headup line-up: Colt Canyon (developer on-site), Silver Chains, OUTBUDDIES and Fromto (developer on-site)!
The Coma 2: Vicious Sisters Official Trailer Debut
Devespresso Games is proud to announce that THE COMA 2: VICIOUS SISTERS, the long-awaited sequel to its Korean-horror cult classic will make its playable debut as part of the Indie MegaBooth lineup at PAX West 2019. The game will be available as part of the MiniBooth showcase on Friday, August 30th and Saturday, August 31st. The game’s booth will be located on the 4th floor in the Main Expo Hall.
Mina Park, a student of Sehwa High, awakens at night in her school. It isn’t long before she realizes that something is amiss. The once-familiar surroundings looks twisted by something dark and sinister. She finds herself pursued by someone or something that looks eerily like her teacher. To survive, Mina must venture beyond the boundaries of Sehwa High and into the surrounding district. There, she will encounter strange creatures, mysterious strangers, and uneasy allies.
GAMEPLAY
The Coma 2: Vicious Sisters is an atmospheric, story-driven game. Immerse yourself in the warped Sehwa district as you encounter an engaging cast of characters, solve puzzles, discover revealing clues, and fight for survival against a relentless psycho.
Heroines, forced to confront their worst fears, rarely emerge unscathed. Over the course of the story, Mina will encounter dangerous scenarios from which she could sustain permanent damage. Craft items to anticipate future dangers to avoid injury.
Dark Song is now more fearsome and powerful than ever before. Falling into her grasp could spell instant death. Running and wielding your flashlight makes you an easy target. You must precariously balance the urgency of exploration with your absolute need to survive!
FEATURES
A Relentless killer Fear Dark Song’s relentless pursuit to kill you, now with an all-new AI.
Survival Crafting Craft items to prepare for critical life-or-death situations or risk permanent injury.
Explore Explore the nightmarish district that surrounds Sehwa High and discover its dark secrets.
Scavenge Search for resources and tools to survive deadly encounters and afflictions and to progress into unexplored areas.
Hide Hide to avoid detection and certain death. Pass challenges to conceal your location.
Hand-Illustrated Graphics Featuring vibrant, hand-illustrated graphics and Korean manhwa-style visuals.
Please don't forget to give us a follow or to join our Discord server. We love connecting with you guys!
Hey everybody! We hope your weekend is going swell. We've got great news as it seems players have responded positively to the updates we brought to Vambrace with those slew of patches. Our recent Steam reviews have finally made it out of the "mixed" reviews territory. As always, thanks for the valuable feedback you all provided to help us get there.
We're also excited to announce the results of the art contest below.
As voted on by the community:
1st Place: Vambrace by SaraMiaow
Runner-up: Celest by Qhuenta
As chosen by Devespresso:
Lyravere at Beach by AlmaVanilla
Chill Out Or Not by AndresOnion
Outro
We want to thank all the participants for their amazing efforts. We truly enjoyed checking out every piece that was submitted to us and you're all winners in our book.
For those above, your prize is your choice between a Vambrace or Vambrace Original Game Soundtrack steam key! Just message me and let me know what you'd like.
And, if you haven't already, don't forget to join the Devespresso Discord server! We look forward to seeing and chatting with you all there!
Tris, over and out!
Vambrace Art Contest Closing
The Devespresso Team is pleased to announce that the official Vambrace art contest has concluded. We will be now assessing the submissions.
As per our announcement post, the rules of voting are as follows:
👍 = 1 point.
A comment = 2 points.
The comment points are regardless of content and they cannot be made by the original artist.
Voting will close by this Friday 9 PM EST after which the winners will be announced!
We'd like to give a special thanks for everyone who participated. We love your awesome work and enthusiasm!
Cheers,
-Team Devespresso
Join the Devespresso Discord!
Hey, folks! We're super excited to unveil the launch of Devespresso's official Discord server. Yes, we know we're late to the party...but better late than never, right?
So, let's talk about some of the exciting stuff you can expect in the community!
First off, we want the Devespresso Discord to be a place where you can just relax and chat. We're still in the early stages of establishing things, so your opinions can have a big impact on how we establish the community and its roles.
In addition, we've crafted an exclusive set of sweet Vambrace and Coma emoji just for our channels. Take a gander at this very small sampling of what's on offer!
The team is also super active on Discord, so it's also a good opportunity to speak directly to us, ask questions, or just talk about the game with other like-minded players.
Outro
We have a lot of other cool stuff planned as well, with more interactive bots, games, a level up system, and unique roles to attain. What's not to love? Stay tuned!