Vambrace: Cold Soul cover
Vambrace: Cold Soul screenshot
PC Mac PS4 XONE Switch Steam Gog
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Adventure, Indie

Vambrace: Cold Soul

Version 1.05 is Live!



Hey all, this is our biggest update yet. We’ve added some big changes, so please check below to learn more. We believe, with this update, a real improvement has been made to eliminate whatever "unfair" elements existed in the game and to truly balance the number of combat encounters per neighborhood.

Shelter


Vambrace has always been a game about survival. In this new update, you’ll find Shelters on the overworld paths between Neighborhoods. Shelters provide a safe place for your team to use items and craft with the loot you’ve picked up. Since your team will be exposed on these open roads, however, you’ll need to camp inside neighborhoods to replenish Health and Vigor. This means players will no longer be subject to random chance and the success of your expeditions depends on how well prepared you are and how you use your items.

Recruiting Wall


The Recruiting Wall now features new signs that indicate the sellsword stats.

Tutorial Update


The Tutorial has been updated with information about Shelters.

Chapter 5 Patch


We’ve rebalanced the dynamics of Chapter 5. Some players reported that, after dying and losing all their comrades, they were unable to progress in this chapter. A merchant was added next to Isabel and new item drops. You’ll be able to fight through here with a great challenge, even if you fail on the first attempt.

Text


All languages have had some adjustments.

Quest Fix


You can now save Helga & Mahoram in the Main Quest line.

Cutscene


A special cutscene in Chapter 7 with Volrung in the end game has been fixed.

Outro


We will continue to monitor the community boards to discover bugs or mistakes that evaded us. Rest assured, those will be dealt with. As always, the community’s input and feedback is much appreciated. You guys are the best!



We will continue diligently fighting bugs by moonlight, and improving the game by daylight!

-Team Devespresso Out!

Version 1.04 is Live!



We’re on a roll with updates and we have this amazing community to thank for it. Due to your constructive feedback, we’ve been able to implement some real improvements and there’s A LOT more in the pipeline. Here’s a summary for what’s coming in Patch 1.04:

Journal Tutorial Patch

The game is chock full of main/sub quests and it’s very difficult to remember all of these. We’ve heard feedback that gamers were unable to find the To-Do List. As such, we’ve added a tutorial which will reveal itself after Lanvil’s interrogation.

Combat Fast-Forward

Perhaps the most exciting new feature! When you hold the Shift button during Combat, the pace of the encounter will speed up.

Recruiting Board

New recruits will populate the board more quickly. You’ll never have to worry about a lack of recruits now.

Equipping Relics

Relics can now be equipped and unequipped on the field. This is primarily to allow players to dismiss a companion in order to bring on a new field hire.

Chapter 7 Patch

Some players reportedly got frozen in place here after entering the 2nd floor. We’ve implemented a fix for that!

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Upcoming



Version 1.05 is already in the works and, as we’ve mentioned in the previous updates, we are going to be implementing new camp nodes between neighborhoods. We’re also updating the recruiting wall so you will be able to see comrade stats before you hire them!

We’re paying particularly close attention to community strategy around party combinations and relics. This will help us gauge balance as we discuss new ideas to implement. Stay tuned and, as always, your feedback is very much appreciated!



We will continue diligently fighting bugs by moonlight, and improving the game by daylight!

-Team Devespresso Out!

Version 1.03 is Live!



Hey all, we appreciate your patience today. When we launched Version 1.02 it included steam cloud saving. The good news is that it worked in our test. The bad news is that it temporarily wiped out everyone’s costumes. This is because the save data for costumes and achievements are handled in a different manner. An oversight on our part and we apologize for the inconvenience.

With this new update we’ve adjusted the following:


-Your costumes have returned your closet where they belong.
-The difficulty of Chapter 5, 6, & 7 have been slightly adjusted.
-There has been a fix to the Tantini Quest for anyone who experienced issues when telling Lorelei they’d keep it.
-After we added the Tutorial menu option, there was an issue with mouse detection on the Escape Menu. That has been fixed.

What’s next?


-The next big update will feature Mini-camps between Neighborhoods. After exiting a neighborhood, you will be present with an option to camp where you may use items, change gear, and craft.
-A fix for bug issue with Chapter 7 where some players are getting stuck.

We're actively seeking out other issues we can address as well. Please continue to share any feedback at all on the discussion boards.

Finally, a huge thanks to everyone for playing!

Sincerely,

-Team Devespresso

The First Update Is Live!



To our amazing community,

First off, we’d like to thank everyone for the awesome show of support with the game’s launch. It has been an absolute joy to watch people immerse themselves in the world of Icenaire. The journey of bringing this project to life has been a long, challenging road for our small team of four, but was a total privilege!

That said, we are taking the community’s feedback seriously. Rest assured, we're working around the clock to assess and implement the adjustments we believe will improve your experiences.

Here's a short overview of what's in our first update for Version 1.02:



-Game Tutorial: The Escape Menu will provide access to a Game Tutorial section
-Speed: Walking speed in the town and dungeons will be increased
-Terror: The rate at which the Ghost Fog/Terror rises on the field has been slowed, giving players more time to explore
-Combat Encounters: The number of combat encounters has been decreased in each Neighborhood
-Text: We've made some minor text adjustments to English and Korean
-Steam Cloud Saving: We are implementing it after running a few more tests.

Here's a preview of what's coming in the next update:



-Cutscene: The ability to skip the opening animated cutscene.
-Camps: We are adding Basic Camps where you can access your inventory, use healing items, and change equipment at the end of each neighborhood. Campsites, where you can rest to regain vigor and health, will remain exclusive to the streets and must be discovered.

We remain absolutely committed to making Vambrace the best experience it can be! Please don't hesitate to share your feedback in the Community Hub.

Sincerely,

Team Devespresso

EDIT: We made a small oversight with the Cloud Save implementation that seemingly "wiped" costume data. We understand if anyone was shocked to see their dressing cabinets empty. The good news is 1.) that we've figured out a solution for this and your costumes will be restored soon and 2.) Any new costumes you unlock will remain so.

Vambrace: Cold Soul is available now!



Greetings fellow adventurers, we welcome you all to the icey and cursed city of Icenaire! Cast under a permanent blight of frost fall, its former residents have returned from the dead as mad Wraiths. Survivors take refuge deep underground where they lead a desperate campaign against this unearthly power.

Woefully outmatched, they are forced into hiding as the King of Shades amasses an army of the undead above them. One fateful day, the mysterious stranger Evelia Lyric appears in the city with an enchanted vambrace. Now, she may be their only hope…

Vambrace: Cold Soul is available now!

https://store.steampowered.com/app/904380

Vambrace: Cold Soul Launch Trailer released!



Greetings fellow adventurers! We are getting closer and closer to the release time - there are only a few hours to go till Vambrace: Cold Soul is available today at 6am PDT/3pm CEST! In the meantime you should take a look on our brand new launch trailer of the game:

https://www.youtube.com/watch?v=uPxIFJfYczc
See you in the cursed city of Icenairer!

https://store.steampowered.com/app/904380

Wishlist Goal reached: PDF Artbook coming with Vambrace for FREE! ❤️



Hey fellow adventurers, we have some good news for: We reached the first Wishlist Goal for Vambrace: Cold Soul! So there is a 40-pages PDF artbook coming with the game's release tomorrow. Here is a short sneak peak of what is awaiting you:



https://store.steampowered.com/app/904380

Sarge's Advice for Exploring the Frozen Wastes!



Alright, grunts! Looks like we’ve made it this far. You feel that chill in the air? Yeah, that’s the feeling of death creepin’ ever so slowly toward us. Literally. We’ve got a long way to go before we reach our expedition’s objectives, so listen up because I have a few golden nuggets of wisdom to impart. Who knows, it might just save your hide!



So, the basics first. As you greenhorns remember, I visited the Recruiting Wall in the Hunters’ Camp to hire you. It’s always important to make sure you assemble a team that complements your objectives and play style. Second, you want to make sure you’re well supplied and equipped for the expedition ahead. If we intend to reach our destination, there’s no going back...that is, unless you’re okay with losing all your progress.



Now this part’s really important. You can toss in the towel and run back home to momma at any time of your campaign (so long as you’re not caught up in something). The good thing about this is that all your surviving allies will come back with you. You also get the keep the loot you gathered while exploring the wastes. The bad news is that you will lose any progress you made toward your end goal. Listen, there ain’t no shame in making a tactical retreat. If your party falls on the campaign, you lose everyone, everything you gathered, AND all your progress. Sometimes you just gotta know when to call a spade a spade.



As we move between neighborhoods, we’ll have to make decisions about which paths to take. This is going to affect the layouts of the maps ahead and the frequency of certain encounters. Some neighborhoods have more hostile actors mucking about. Others are full of loot. The benefit of where to go is simply something you’ll have to learn about each district during your visits.



Ah, look at that. A clean map and everyone’s fresh as a daisy. Once you’re in a particular neighborhood, your job will be to navigate your team to the exit path. Along the way, we’re going to be facing a variety of randomized encounters on each street. What? You didn’t expect the forces of darkness to just lie down for us, did ya?



As you can see, traveling from street to street will reveal what’s lying in wait for us. It could be loot, hostile enemies, traps, strange encounters, mercenaries for hire, and more.

Now, this doesn’t mean we can just bandy about willy nilly. Exploring streets causes our Vigor to drop by one point. Do you also see that little green bar in the bottom left corner? That’s the Geistometer. It measures the Ghost Fog in the air. That is, it lets us know how close Mad Shades are to our location. When it crosses a certain threshold…



Every path becomes hostile with powerful enemies. Getting to the exit becomes a much more challenging affair. Do you see that indicator in the upper left corner? That shows how close you are to the Boss Dungeon. You get closer by reaching the exit paths. Ultimately, all roads lead there!



If we survive everything else in our way, we still have to contend with the local Shade. Victory, is how we make sure our little tale progresses. So, you ready to get your hands dirty? Yeah, that’s what I thought! Move out!

https://store.steampowered.com/app/904380

Vambrace: Cold Soul Feature-Trailer #2: "Combat"



Vambrace: Cold Soul is coming to Steam 28th May 2019! To prepare you intrepid adventurers we made a 3-part feature of how the roguelite fantasy-adventure will propel you on a journey filled with memorable characters, brutal challenges, and deep strategy!

Feature #2 is all about the game's turn-based combat system and various mechanics:

https://www.youtube.com/watch?v=rdNmw4Vb02o

https://store.steampowered.com/app/904380

Give your Wish for Evelia! ❤️



The release of Vambrace: Cold Soul is very close - can you feel the ice cold atmosphere of the forbidden city? There is less than two weeks to go till the release on 28th May! Do you want to get even more stuff on the world of Vambrace: Cold Soul with the games release? Than give your wish for Evelia and unlock free goodies, that will be included in the game here on Steam!

How to participate? Just click on the Wishlist-Widget at the bottom of this update or on the product page, share the news and tell your friends! We keep you posted on the current number of wishlist entries.



https://store.steampowered.com/app/904380