Greetings Kindred! Now we present our learnings from the September Update, which also come with a glimpse into the future, including information about some of the content in our next update that comes next week! Read about it in the link below 👇 See you on the streets of Prague!
The September Update is Live now! Get back into vertical vampire action in style! Get our new seductive Noir Pass and bring out the gothic fashion all suited for longer nights and shorter days ahead!
We now present to you our learnings from the August Update survey. More importantly, we share which obstacles we faced and the actions we will take moving forward. Thank you for your patience, please read the full story in the article linked below:
The August update is scheduled for release tomorrow the 16th of August at 09:01 CEST (0:01 AM PT) with an expected downtime of 2 hours. The file size is coming in at ~520MB.
Some Friday news for you! We have now locked in the release date of the next update which is set for the 16th of August. Patch notes will be released the day before. This update focuses on further polish and balance.
We hope that you look forward to that!
Additionally, we had to make the difficult call to disable Trios as the matchmaking times for the mode are simply too long. We think that this will improve matchmaking times for the other modes.
We do understand that some of you really want to play as a Trio so we will be trying out TDM with teams of Trios instead of Duos starting next week with the new update. We hope that this will be an enjoyable experience and we look forward to hearing your feedback in the following community survey that drops right after the next update.
Have a great weekend and see you at dusk!
/Sharkmob
Learnings from the Summer Update Survey
Our salutations, Kindred! We now present our new learnings article. You gave us a lot of valuable intel covering what you think and want for the game. Including your appreciation of our new TDM game-mode, as well as lots of much appreciated bug fixes, and more. The article also covers what is coming in the next game updates, based upon what you have told us! A link to the full article can be found below 👇
You are now able to play Team Deathmatch (BETA) in Bloodhunt for the very first time! Unlimited respawns, timed universal ammo & loot spawns. First team to reach 50 kills wins. As per popular demand, we have new and improved settings for a better gamepad experience. We’re also introducing a hot Summer Pass now available in our store at a special price of 600 Tokens.
Thanks to your feedback, we’ve been able to identify and address multiple major and minor bugs! We encourage you to read all about them in our patch notes linked below:
Salutations Bloodhunt Community! We're thrilled to reveal to you the patch notes for the Summer Update that is coming tomorrow, Thursday! Including Team Deathmatch (BETA), important fixes, a faster pipeline for vanity items, the hot Summer Pass, and more nice stuff! You will find a link to the the full patch notes with some nice extras below, so please have a read:
What is going on with Bloodhunt? Part two and three
Salutations Kindred! Today we will share some more details with you about the summer update that is coming out on July 14. Introducing our new Team Deathmatch mode for Bloodhunt, as well as a new way for us to release more cosmetic items faster for your ability to customize your own ultimate vampire. Also you can read about us addressing the reload and Red Gas bugs. And much more! Read further details in the articles found below: