Bloodhunt is finally coming out tomorrow on the 27th and we couldn't be more excited to welcome you back to Prague!
Ahead of the release we also wanted to share our release notes with you, which you can find here: https://bloodhunt.com/en-us/news/bloodhunt-launch-release-notes
Additionally we also wanted to share our two latest trailer with you:
Bloodhunt has gone gold!
Hello!
We are incredibly happy to announce that Bloodhunt has gone gold and is on track for its release on the 27th of April!
For exact timings and a known issues list please see the following link: https://bloodhunt.com/en-us/news/bloodhunt-has-gone-gold
We wish you all a great weekend and until next time, see you at dusk!
/Sharkmob
Closed Playtest Learnings
Hello Bloodhunt Community!
Thank you to all the participants that took part in the PC Closed Playtest! We have now gone through all of the almost 2400 survey responses and identified the following topics that are important to the majority of our community. Details in the link!
We are super excited to tell you that we will be launching Bloodhunt on April 27th!
For a few more details, please visit our webpage: Bloodhunt.com
We looking forward to welcoming you all back to Prague!
Until next time, see you at dusk!
/Sharkmob
The Closed Playtest Starts now!
Welcome back to Prague, Kindred!
The servers are now open.
This test will be running until the 28th of March at 10:00 CET.
In case you missed it, yesterday we also announced that our new Archetype progression system and that the Ventrue Enforcer is joining the Bloodhunt for the very first time during this playtest.
For details please check out the news section on Bloodhunt.com
Additionally, should you have any feedback or questions please join us on discord at discord.gg/bloodhunt
/Sharkmob
Bloodhunt Closed Playtest Pre-load is available right now!
Hello Bloodhunt community!
We just wanted to let you know that the pre-load for our upcoming playtest is available right now.
Happy downloading and we looking forward to seeing you in Prague this Friday.
/Sharkmob
Improvements to gamepad support in Bloodhunt
Hello Bloodhunt Community!
These past weeks, we have been talking about the changes we have done to the game based on the feedback gathered from all of you during Early Access. Today, we're explaining the gamepad compatibility improvements in the PC version of Bloodhunt.
We want to ensure that both gamepad and keyboard-mouse are equally fun and smooth experiences. To achieve this, we’ve introduced changes to the interface, settings, and gameplay.
The Bloodhunt Closed PC Playtest starts on the 25th of March!
Hello Bloodhunt Community!
The time has come to play Bloodhunt again!
We are thrilled to announce that the upcoming Bloodhunt Closed PC Playtest is now set for the 25th of March at 10:00 CET.
We are planning to run the test throughout the weekend, provided that nothing unforeseen happens.
In this test, you will be able to experience Bloodhunt Mode in solo and trios as well as an improved tutorial level.
We will also be conducting a survey to gather your thoughts. The survey link will be available through Twitter and Discord. We also look forward to hearing your feedback on our Discord at discord.gg/Bloodhunt.
While this is a playtest available to players that had previously played Bloodhunt during Early Access, we do have a limited supply of codes that we want to give to new players that might have missed the Bloodhunt Early Access.
For a chance in obtaining one, please join the Bloodhunt discord server over at discord.gg/bloodhunt and join the #playtest channel and type !keyrequest and we will reach out to you.
Please keep in mind that keys are limited.
The playtest servers are expected to close on the 28th of March 10:00 CET.
Here are the playtest start times converted to a few other time zones:
05:00 ET
02:00 PT
For additional local times, please use this time converter: https://www.timeanddate.com/worldclock/converter.html
See you on the streets of Prague!
/Sharkmob
In-game player reporting tool is coming to Bloodhunt
Hello Bloodhunt Community!
We know that reporting players can be quite a time-consuming task, so for the launch of Bloodhunt we have implemented an in-game reporting system. And for transparency, we also share some Early Access numbers with you.
All the info about this can be found on our webpage right here: https://bloodhunt.com/en-us/news/player-reporting-improvements