Sunday Skirmish usually runs at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up in #events at discord.gg/vanguardww2, to get a 30 minute reminder before the event starts, find future events and regular updates dev posts about what we are working on behind the scenes.
Note: This event will run on Sunday 18th June from 6:00PM UTC to 7:30PM UTC. The event time on the Steam page should be displayed in your local time.
Whats changed?
Patch notes will be posted just before the event.
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 499: Patch Notes
This update adds squad status to the HUD and replaces the NCO order menu with a new more intuitive interface based on your feedback.
SUMMARY OF CHANGES:
New: Replaced toolbar NCO order menu with right-click menu
New: Squad status to HUD
Fixed: Map icons changing size on map zoom
Pegasus Bridge
Fixed chateau objective not being capturable
Fixed fences being too high to jump
Carpiquet
Fixed missing house in town orchard
Refined sight-lines around town orchard area to reduce ability for defenders to camp
Lion-sur-Mer
Redesigned spawn protection on phase 2 of variant 4 to prevent German players becoming trapped near Chateau
Increased British waves by +1 on variant 0 to improve balancing
New squad status in HUD
KNOWN ISSUES
Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Sunday Skirmish - 4th June
Sunday Skirmish usually runs at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 4th June from 6:00PM UTC to 7:30PM UTC. The event time on the Steam page should be displayed in your local time.
Whats changed?
Patch notes will be posted just before the event.
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 498: Patch Notes
This update introduces a major rework of the right-flank of Carpiquet village and refinements to the lake area added in the last update.
Updated area of Carpiquet
SUMMARY OF CHANGES:
Fixed: Players can no longer place ‘look’ markers while spectating
Pegasus Bridge
Updated area to right-hand side of village (see image above)
Reduced cover between village and initial Canadian spawn
Improved detail of tactical map to revised areas (remaining areas to be updated over time)
KNOWN ISSUES
Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Build 495: Patch Notes
In this update we release the first phase of major changes to Carpiquet which brings improved balancing, accuracy and detail to the map. We have also made backend changes to how we protect spawns, which gives us far more flexibility in level design in the future.
Updated area of Carpiquet
SUMMARY OF CHANGES:
Fixed: Crash reports not being registered
Updated: Backend improvements to spawn protection to allow more flexible level design
Pegasus Bridge
Fixed wall potential wall hacking to all objectives following success of the last event experiment
Lion-sur-Mer
Reduced distance between attacker’s spawn and objective on phase 2 of variant 4
Carpiquet
Updated area to right-hand of Canadian spawn area (see image)
Increased cover at entrance to airfield
KNOWN ISSUES
Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Build 493: Patch Notes
This update introduces an experimental change to increase the number of reinforcement waves on smaller servers and introduces technical changes which will allow us to improve the placement of objectives and resolve “wall hacking” issues on some of the objectives.
SUMMARY OF CHANGES:
Change: Increased number of waves for both teams if there are less than 8 players
Fixed: Shader caching warning appearing on the Victory/Defeat screen
Fixed: Clipping of objective name in Raid HUD element
Improved: Detection of minimisation / unfocusing of game
Pegasus Bridge
Fixed wall potential wall hacking of the outside chateau stable objective
Reduced opportunities for camping of the gliders British Spawn
Merville Battery
Fixed terrain and floating object issues
KNOWN ISSUES
Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Sunday Skirmish - 9th April
Sunday Skirmish usually runs at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 9th April from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Sunday Skirmish - 26th March
Sunday Skirmish usually runs at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 26th March from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Sunday Skirmish - 12th March
Sunday Skirmish usually runs at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 12th March from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 490: Patch Notes
Game Tip:
After the last German player dies the best player on the team will respawn to make a 'last stand'. If any objective is captured during their 'last stand' the Attackers win.
SUMMARY OF CHANGES:
Added: Shader caching warning to address known issue for first time players
Fixed: Scaling of “objective nearby” HUD element
Fixed: Scaling of “prompt” HUD element
Fixed: Cursor remaining on screen after opening game menu
Fixed: Floating barn on Merville Battery
KNOWN ISSUES
Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2