For our final Sunday Skirmish of 2022 we have festive themed event with the a snowy theme to all the maps alongside new changes and improvements. Don't miss out as the snow will melt very soon and return French scenery to their usual lush green.
Sunday Skirmish will return in January.
What's new?
Lots of snow.. for other changes and improvements based on your feedback look out of the pre-event patch notes once the build is released.
This event
This event is a continuation of our "Sunday Skirmish" series at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 4th December from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 478: Patch Notes
Game Tip:
You can display the compass and ammo status by pressing “T”. It can be set to toggle or press/hold in settings.
SUMMARY OF CHANGES:
Added: Capture stages to in-game map showing number of stages and number completed
Fixed: Pressing TAB while endgame screen displayed would permanently hide it
Improved: Improved in-game map responsiveness
Changed: Merville battery garden objective area to make camping harder
Changed: Added additional spectator cameras to Merville Battery
Changed: Updated left-flank boundaries to Lion-sur-Mere to improve player navigation
KNOWN ISSUES
Cursor sometimes get stuck on screen
Weapons and hands are temporarily invisible when first entering a map after a major update or install. Please be patient while the caching completes.
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Sunday Skirmish - 4th December
Continuing our Sunday Skirmish events with new map changes, bug fixes and quality of life changes.
What's new?
To be confirmed.. we are working on a fresh patch. Keep an eye out for the patch notes.
This event
This event is a continuation of our "Sunday Skirmish" series at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 4th December from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 477: Patch Notes
Game Tip:
You can temporarily hold your breath to steady your aim by holding SHIFT while aiming.
SUMMARY OF CHANGES:
Added: Server wide voice chat during pre-game in yellow text (default: right Alt)
Added: Separate mouse sensitivity option while aiming down sights (ADS)
Fixed: Teams swapped in scoreboard after switching team
Fixed: Retreat/Desertion notification not appearing
Changed: Increased MP40 reload time
Changed: Reduced Sten Mk.II reload time
KNOWN ISSUES
Cursor sometimes get stuck on screen
Weapons and hands are temporarily invisible when first entering a map after a major update or install. Please be patient while the caching completes.
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Sunday Skirmish - 20th November
The next event in our "Sunday Skirmish" series of community play events, with the very latest changes and improvements based on your feedback
What's new?
The latest build for this event adds a mouse sensitivity setting when aiming down sights (ADS), server wide voice chat during pre-game and re-balancing of the SMGs in addition to bug fixes.
This event
This event is a continuation of our "Sunday Skirmish" series at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 20th November from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 470: Patch Notes
Game Tip:
You can “ping” enemy positions or points of interest by looking at a point and clicking the middle mouse.
SUMMARY OF CHANGES:
Fixed: Final wave was skipped if last player on Axis team died as the final reinforcement was called
Fixed: Cursor lost if spawn menu was closed whilst settings menu is in use
Fixed: Missing dead indicator for NCOs on spawn menu
Fixed: Rank icons on scoreboard sometimes displayed in wrong team colour after player switched team
Fixed: Settings > Controls tab inaccessible while ingame
Fixed: Ping key binding option no longer says NCO only
Fixed: Unnecessary links in event feed
Updated: Renamed fly-camera mode from “Spectator” to “Observer” to avoid confusion
Updated: Retreat notification for German forces to make it clearer and more prominent
Updated: Backend client/server version control to reduce compatibility issues
Updated: Readability of text chat
KNOWN ISSUES
Cursor sometimes get stuck on screen
Weapons and hands are temporarily invisible when first entering a map after a major update or install. Please be patient while the caching completes.
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Sunday Skirmish - 6th November
The first in our new "Sunday Skirmish" series of community events running every fortnight. We are continuing to update the game based on your feedback and the latest patch will be dropping in time for the event on Sunday.
Due to the end of daylight savings in Europe this event is running from 7PM UTC
What's new?
To be confirmed... keep your eyes open for the patch notes
This event
This is the first of our "Sunday Skirmish" series at the same time every fortnight. As always we are keen to get your feedback either in the comments here on Steam or on our discord community.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Sunday 6th November from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 466: Patch Notes
SUMMARY OF CHANGES:
Updated: Number of nearby teammates is now always visible when close to an objective
Updated: Changed default "ping" binding to middle mouse. Custom keybindings have had to be reset (sorry!)
Updated: Pegasus Bridge
Fixed floating geometry
Added additional cover to machine gun nest objective
Moved initial British spawn on variant 1 to provide terrain cover from spawn sniping
KNOWN ISSUES
Cursor sometimes get stuck on screen
Weapons and hands are temporarily invisible when first entering a map after a major update or install. Please be patient while the caching completes.
Cursor and icons can "ghost" over the screen after playing for some time. We are actively investigating this bug. Please let us know if it happens with as much detail as possible
You can give us feedback by commenting on the discussion thread or in the feedback thread in our growing discord community at discord.gg/vanguardww2
Community Event – 16th October
Following the success of the last couple of events we have been focused on bug fixes from players feedback.
What's new?
Fixed: Raid HUD not updating player state, waves or phase progress.
Fixed: Reinforcement available indicator not displaying for NCOs
Fixed: Map UI errors on first load after level rotation
Fixed: Round start not waiting for last loading player
Updated: Number of nearby teammates is now always visible when close to an objective
Updated: Changed default "ping" binding to middle mouse. Custom keybindings have had to be reset (sorry!)
Updated: Pegasus Bridge
Fixed floating geometry
Added additional cover to machine gun nest objective
Moved initial British spawn on variant 1 to provide terrain cover from spawn sniping
The next event
This is the last of our Saturday night series. From next week we will be starting a new series of events "Sunday Skirmish" at the same time every fortnight.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Saturday 29th October from 7:00PM UTC+1 to 8:30PM UTC+1. The event time on the Steam page should be displayed in your local time
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and selecting 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Build 465: Patch Notes
SUMMARY OF CHANGES:
Fixed: Raid HUD not updating player state, waves or phase progress
Fixed: Reinforcement available indicator not displaying to NCOs
Fixed: Map UI errors on first load after level rotation
KNOWN ISSUES
Cursor sometimes get stuck on screen
Weapons and hands are temporarily invisible when first entering a map after a major update or install. Please be patient while the caching completes.