This update was mainly an overhaul of the inventory system to optimize it (so basically a lot of boring code work), and fix a couple of major issues that have popped up (and are now hopefully fixed).
With this update items (and "appendages") should no longer be disappearing, and some inventory management actions should be more optimized.
And of course many other small updates and fixes.
You can find the patch notes here: https://steamcommunity.com/app/342910/discussions/0/3192492886094333146/
Update 1.0.6 - Inventory framework overhaul
This update deals with overhauling the inventory interface code to make it more efficient and fixed some large issues that players have been experiencing.
- The inventory/item management code has had an overhaul. This should hopefully fix some major issues that have been occurring.
- Clicking on liquid edit box now clears it for you to enter new values.
- Dropping items should now update the world inventory again.
- Bone Femur is now a medium bone again.
- Several leather crafts' failure quality loss amounts have been reduced.
- Building a spring trap now correctly uses up your sharp objects.
Quick Hotifx for 1.0.5
- HOTFIX: Liquids should no longer disappear from player inventory when splitting/managing liquids.
Update 1.0.5 is Live! PvP Mode!
That's right! You now have the option to make your personal server PvP enabled!
This option will allow you to attack your follow cave people! You can damage them with your attacks, and give them injuries as well.
The PvP option can be triggered on and off in your "server options" tab, and can also be done while the server is running.
Please use this option sparingly ;)
Also there are many other small improvements and updates.
Enjoy! And now, Good Luck!
Update 1.0.5 is Live!
- This update adds the option for PvP!
- Many other small improvements.
Update 1.0.4 is Live! Some Realism Updates!
This update adds even more "realism" to the game with a couple more game play mechanics and adds a couple more crafts to the game!
Of course there is a medley of updates, and you can see the full patch notes here: https://steamcommunity.com/app/342910/discussions/0/3193616890671408686/
Snow now melts, grass now burns, and you can now cook the meat of your kill on its own bones!
Not much more to say but, enjoy!!!
[Full Release 1.0.4] Patch Notes
This update adds a little more realism and a couple new crafts. - Snow now melts when in warmer temperatures. It is less the closer the freezing temperatures it is, but melts faster the warmer you get. Either way it melts quickly!
- All brush items can now be used in a fire as fuel! You can place them in a fire or torch as fuel. However, they burn up twice as fast, so be careful!
- The wooden cooking stick can now be thrown into the fire as well.
- All Wood and Stone Fences(walls) can now be picked up and moved/placed.
- The "Move" item option should no longer appear for world items that cannot be picked up.
- Seeds now respawn much faster on all trees/plants.
- You can now "destroy" all large houses/wigwams/hovels etc... as well as water wells and hunting traps (You can only destroy an item that you have personally crafted.)
- You can now make small pouches out of small hide also.
- You can now make cooking sticks out of bone.
- Rib bones are now classified as "medium bones".
- Other small updates and fixes.
Update Full Release 1.0.3 is Live! New Spears and containers!
That's right! The cave people learned how to attach sharp pieces of stone and bone to their spear shafts, making them even deadlier! The hunt begins again! You can craft spear heads, then attach them to an existing wooden spear to make them more effective.
Also, 2 new containers have been added as early game crafts. They are crude, but they get the job done! You can dig out a crude wooden bowl from a log, and you can make small pouches with your brushworking skill that you can use to store and organize you smaller items.
Also many other small updates too.
Enjoy!
[Full Release 1.0.3] Patch Notes
This update adds new spears and containers to the game, as well as a few other updates.
- 2 new containers were added that can be created with low skill requirements. A crude wooden bowl, and a small brush pouch. - 2 new spears can be created: stone-tipped and bone bone-tipped spears. - Dogwood trees can be chopped down and logs now correctly appear. - clay pots should now weigh less. - learning to create arm and leg splints have been moved to the constitution stat.
Update Full Release 1.0.2 is Live!
This update is a large update that focuses on improving many aspects of the game, from stability, to optimization, and updating many crafts and craft items.
You can of course read the full patch notes here: https://steamcommunity.com/app/342910/discussions/0/3199245116717179400/
As I mentioned in the last news update, I am back from my holiday travels and back to working away on the game again! I am really excited to be back for the new year and also I am looking forward to an amazing year of continuing development!
In a sense this update is part 1 of 2. I wanted to focus on the optimization critical issues and get them out as soon as possible. This update basically touches on and improves all aspects of the game. This update also possibly fixes the critical issue of player's character files being corrupted!
So "part 2" of this update is going to be focusing more on the "fun stuff" and content, as well as hopefully some improved inventory management options.