VaporFly cover
VaporFly screenshot
Genre: Racing, Indie

VaporFly

VaporFly 0.7 Update

Update 0.7 Notes



Note from the dev:



First of all I want to sincerely thank you for checking the game out! I have not gave up on this game yet but it is really hard to support games while making new ones as a solo dev. So far there have been two updates but I'm determined to bring at least quarterly updates to VaporFly as time goes.

As a fan of both synthwave and vaporwave I'm excited to get your feedback about the state of the game and let's see how we can make this game much more fun together.

General Updates :



  • Changed the physics of player controller. Movement of the ships should feel much more smooth right now.
  • UI has been revamped with new sprites and better UX feel.
  • Taught Options Menu to remember selections.
  • Performance has been improved. You can get much more FPS with lower tier graphics cards.
  • Re-designed some of the levels to match the theme better
  • Added localization, currently there are only 2 languages (TR,EN) but will add more soon.
    You can help me translate the game to your language by messaging me on discord
  • Changed in-game GUI to a more conventional style rather than being next to ship's hull.


Game Mode Updates :



  • Carnage Mode


    You can get in to Carnage Mode via new Change Mode option on main screen.
    Added activation SFX
    Core is the same as Update 0.5a
    Increased the fire rate
  • Vapor Mode


    Increased the visibility of enemies
    Adjusted enemy spawn rate
  • Normie Mode


    Removed some invisible barriers to increase the sense of game flow
  • Hue Mode


    Brand new mode. Maximum speed is set to 250km/h regardless of the vehicle.
    You can feel the music much better thanks to the reacting color theme!
    Your surroundings change color according to the bass/treble of the current music


Thank you for reading the update notes. I will publish a road map in my discord channel. You can always hop-in to say hello and leave some feedback. Our discord is : https://discord.gg/KFSBr2R

PS: VR version is still in the works and I'll publish it as soon as I've tackled the sudden FPS drop issue.

See you on the starside!

Update 0.5a

Update 0.5a Notes



2 New Game Modes :




  • Carnage Mode


    Bullet Hell mode. Enemy planes can shoot projectiles at you (even when they are not facing you!) You are given the ability to spawn shields and shoot projectiles indefinetly. New UI elements have been added. Technical and Durability. Every shield costs %50 Technical and lasts for 15 seconds. You can get %10 Technical by destroying enemies. Every hit you get reduce your Durability by %10 and if you hit %0, you lose one life. If you hit a vehicle before you reach %0 Durability, it will reset to %100.

  • Normie Mode


    If you are tired of enemies shooting you or even enemies themselves, this mode is perfect for you. Just the road, music and you. Enjoy the tailored musical experience and immerse yourself in the atmosphere of the game.


Other Update Notes :



  • Main Menu UI has improved and switches moved to the "Options" menu.
  • Controller support has been added.
  • Changed "Star Mode" to "Vapor Mode"
  • "Normal Mode" is replaced by "Normie Mode"

Known Bugs :



  • If you pick-up "Bolt Power-Up" in Carnage Mode, ship can go out of bounds.
  • Some ships do not have Power-Up Indicator UI
  • Shield Duration and Power is missing in UI
  • While navigating with a GamePad in the "Options" tab in Main Menu, sometimes your selection can not be seen
  • On "Options" Menu, "On" switches do not have indicators


Next Update Teaser : VR and XR Support