get Vendetta - Curse of Raven´s Cry now in an updated version with 65% off.
Update V1.10 released!
Version 1.10 Release notes:
- optimization and correction of cutscenes
- optimization of multi CPU support
- Audio fixes and dialogue corrections
- Audio enhancements and additions across the islands
- Multiple fixes in accordance with playthrough reports
- Multiple main and side quest corrections and expansions:
* Sully's books added to his "death hut".
* Shaka's reactions enhanced during Sully's demise.
* The Maroons' hiding spots moved for better concealment.
* The cave battle of the Maroons versus the soldiers expanded.
* Extra loot in the docks near the clerk in St. John
* While assassinating the clerk, you can choose to kill a random colonist accidentally (or on purpose).
* More characters populate Avery's port (you can also interact with some)
* Small addons to Avery's colony (captive and domesticated animals, guards, servants, etc.)
* Ray's and the Colonist's paths in the Patriarch assassination missions optimized.
* Corrections in scripting for the Avery's and Arko sidequests.
* Corrections in the Patriarch ship hunt sea battle mission.
* Expansions and additional plot and gameplay added in Avery's storyline: additional assassination missions, hunt for buccaneers, and more.
* Spoiler: Ray (as your ally) will actively help you out in fights when completing Avery's missions (e.g. during the infiltration of Buccaneer Island)
* Ray's attacks include melee / armed combat and tossing explosives
* Spoiler: additional ways of eliminating the clerk in the port assassination mission for Avery
* Interactions with Ray expanded, with new extended gameplay sections, fights and dialogues
* Avery's port office overhauled and expanded
* Avery's plantation and mansion overhauled and expanded
* More characters and interactions in Avery's plantation
* Overhaul and expansion of Avery's port
* Musician to steal money from added in Avery's port
* Hayes, his Hunting Stall, and his sidequest line added to Avery's port (quest opens after the Maroons' line, when Tutuola goes missing)
* Arko's line expanded with the tasks of recovering his relics (sound-orientated mission), and tracking down and defeating Modok the evil shaman
* Tutuola's voodoo houngan cave added as a new location (with extra loot and interactions)
* Tutuola's storyline expanded, with extra missions and a new conclusion added for the Maroons' houngan
* Extra rewards from Tutuola, including loot, experience, and Erzulie's portrait
* The hut and the killing fields of Ray's brother Sully added as a new location (with loot and extra items around)
* More tasks and encounters with the girls at the brothel
* Goat dressed up at the brothel (find out the details from Maria's sidequest)
* Spoiler: Ray's brother storyline expanded with a new conclusion (human sacrifice)
* Spoiler: moral choice expanded in Ray's brother storyline (possibility to spare the brother, or to deliver him to the Maroons to be sacrificed)
* Spoiler: moral choice expanded in Avery's island assassination / Patriarch sabotage mission (possibility to spare the wife, murder her, or let Ray kill her)
* Spoiler: gravesites and a shrine to Christopher's murdered parents added as a new location (XP for visiting)
* Spoiler: fight against Ray and hunting down Avery in his mansion expanded and lengthened
* Additional interactions with the Maroons (extended spying/tracking down sequence, introductory fight, extended scenes)
* Additional enemies and fight encounters added (humans, e.g. Hayes the Hunter, and animals, e.g. the Giant Sabertooth cryptid)
* Fixes and multiple enhancements in the Ancient Temple trap labyrinth
- Fixes in console messages and logs.
- New sidequests and extra characters added (extra XP points for finding 'Crocodile Gena')
- Additional ship encounters
- Additional sea mission / treasure search
- Additional and expanded logs
- Multiple additions and expansions across all islands (new ruins, new sacrificial altar with extra loot, new cannibal rituals and sacrifices, and much more)
Update V 1.03 Released!
Update 1.03 Changelog
Savegames from older versions are compatible, but changes in quests will have no effect while using old savegames.
- added possibility to continue the game, after the main quest is finished
- all lipsyncs newly generated and improved
- missing dialog animations added in fraction quests
- the loot of extraordinary animals has an higher value (saber tooth tiger, alligator, puma)
- side quest with medic Sawford works properly now
- British contracts now finish properly after the 6th contract
- Jewels from Juels now work properly
- adjusted rewards from British Contracts and Jewels from Juels
- after killing Squeeze now you are acknowledged as the San Juan Fight Ring champion (San Juan Fight Ring now ends properly)
- The Lone Tree Island - the position on the map is correct now
- text "Talk to Marcus" does no longer appearing in incorrect positions
- the treasure map of Aves Island is now the correct one
- Ray boss fight enhanced: improvements implemented, new opening cutscene added, sound quality improved
- Jon’s models (street and brothel) updated
- Aves Treasure fixed: there is an extra treasure near the chest (the thieves hadn’t managed to complete their tasks before they were killed)
- Hear the Wind fix: the raven will not steal the chime anymore
- fighting system fixes (fixed steering in hit on the move, loading time for dirty fight and finished changed)
- Kick, Heavy Attack, Run Attack and Raven Attack now are prioritized over receiving damage and going into the hurt animation
- Kensington cutscene newly postprocessed.
Trading Cards Released!
15 Trading Cards, 7 Profile Backgrounds, 5 Badges and 10 Emoticons are available now.
Update V 1.02 Released!
(update Nov 10th 2015 : we just released a small hotfix for some English dialogues appeard in the German version)
Update V 1.02 Changelog:
- missing dialogue animations added
- weather correction in Ravens mind
- fixes on Black Rock (Deluxe only), added rewards and more animals
- NPC behavior in St. Lucia tavern improved
- AI improvement on St John(e.g. Kensington's guards are now attacking)
- NPC diversity increased. e.g Jon model changed.
- more tips and hints added
- more chests with treasures added, globally.
- missing lip syncs added
- missing Dragoner-Pistol icon added
- collision boxes on Aves Islands improved
- minor fixes in text, globally.
- music during credits added
- Outro Cinematics and Postprocessing improved
Update V 1.01 Released (Changelog)
(this is only a small update - V 1.02 will have bigger changes and will come available next week)
- fixed quick use of healing potions {ctrl+4}
- fixed potential dead lock after leaving prison
- graphics fixes in levels: Bridgetown and San Juan
- fix in NPC logic {they were blocking on multi linked bags}
- Kensington Cutscene changed to English (was German in English version)