- Fixed a bug where the creature was getting stuck invisible when she would need to teleport instead.
- Fixed a bug where the creature would sometimes run away after the player looked at her for too long, even if she needed to run towards the player instead.
- Potentially fixed the issue where the ending cutscene would not start.
Temporarily build revert
Hello everyone,
Apologies for the people who downloaded the game today. It seems the last patch introduced a few game-breaking bugs, so I temporarily reverted those changes while we're investigating what went wrong.
I should be able to push the update back shortly, but for the record, here's which bugs were introduced (and are getting fixed when I'll submit the last patch again) :
- The monster would stay completely stuck in place, nullifying any possible threat. - The ending cutscene doesn't play, it simply cuts to black.
Very sorry once more, I should be able to push everything back not too long from now.