A new patch has been released, feature the following changes and fixes:
CHANGES
Improved final puzzle of "Cavern of Cooperation"
Streamlined "The Eclipsian Labyrinth" by Removing 13 rooms
Reduced speed of the trap doors in "Hollypoint Castle" level 1
Added UI notification when a Valour Medal has been spawned
FIXES
Fixed game getting stuck in slow-motion after exiting 2 or more interaction objects while holding the interact button
Fixed player getting stuck in charging animation when hit while attacking
Fixed stylist sometimes starting with the wrong hairstyle
Fixed "Homing" ranged attack rune not following most enemies
Early Access Plans
VentureVerse: Legend of Ulora has been available for nearly a week now, and I'd like to take this opportunity to thank everyone who has purchased the game or added it to their Steam wishlist! Your support is greatly appreciated and I hope you are enjoying your experiences so far.
The Early Access launch marked a huge milestone for the game, but there is plenty more to come. First up, let's recap some of the content already available:
Dungeons
7 official dungeons (1 multiplayer only, 2 single-player only)
21 levels
Approximately 3-5 hours playtime in official dungeons
Equipment
7 swords
7 staves
10 runes
7 armour sets
22 headgear pieces
27 dye palettes
3 gear items and 1 core spell
Travel
7 cities
5 common facilities (Blacksmith, Inn, Item Shop, Dye Shop and Training Grounds)
2 of 6 special facilities (Drael Shrine and Stylist)
1 choice event
Editor
159 dungeon elements
176 props
Much more content will be added in these categories during the Early Access period, but the main focus of this period will be to add a short, over-arching storyline to the game. In this story, the player will join the weakened Goddess Drael in her fight against those who have colluded against her and attempted to steal her realm.
You will progress through this story by collecting enough portal shards, found by completing levels, to reach 3 main milestones, resulting in unlocking special dungeons which will conclude with exciting boss fights. The first boss dungeon will be included in version 0.8, which is estimated to release in late October/early November.
Many other features will be added during the Early Access period, including:
A new patch is now live, fixing some issues found on launch day.
Fixed some spelling errors.
Improved combat room in “Tomb of Tuut O’Rial”.
Fixed certain objects being unable to be reset in “The Rainbow Cathedral”.
Some known issues are being looked into and will be fixed in a future patch:
Unable to use middle mouse button for rotating view (editor) and scrolling through menus. This is caused by not being focused on the VentureVerse game window during the title screen, and can be temporarily fixed by re-launching the game and keeping it in focus.
Frame-drops during combat, particularly on “The Eclipsian Labyrinth”.
Some UI issues when playing in a 16:10 resolution.