Veritex cover
Veritex screenshot
Genre: Role-playing (RPG), Adventure, Indie

Veritex

Swapping to Paid

We are swapping our game from a free early access game to a paid one. However, if you already bought the game, you get to keep it without having to pay. This only affects new users coming to get the game.

Any questions? Join our Discord!
https://discord.gg/KZQekeq

Veritex - Version 5 Patch notes

Issues fixed in version 5




  • All stats should be listed
  • You cannot move
  • Blurry Screen when taking damage with inventory open
  • New button to light, and put out fires in campfires and furnaces.
  • Change Smelting Timer from 30 Seconds to 15 Seconds
  • Dropped Item Widget Should not show up miles away
  • Fade from White when spawning / respawning
  • CampFires, and Storage Boxes turn into "Bags" when out of range/loaded in slowly because their health = 0. Should do a Server check to make sure the server value is also zero.
  • See if we can implement a more robust building system, similiar to Fortnite perhaps?
  • Cannot damage structures with fists?
  • Snow Biome has no food or water
  • HotKey: Drop all Inventory Items to Bag.
  • Make Health and other icons A LOT smaller. Should not take up more than a small corner of the screen
  • Dropping an equipped item while it is equipped doesn't destroy / unequip the item.
  • Add List of All Controls to Controls Menu
  • Max Walk Angle Decreased from 65 degrees to 44.76 degrees.
  • Re-implement Animals into the Game
  • Work on User Tutorial
  • Rivers
  • Land Caves

4/29/2018 Update Log

Fixes Since Last Build:
Map loading is much quicker.
Player Name Plates no longer always say “INVALID”
Players should no longer be able to spawn in other players beds
Players should no longer be able to destroy or repair other users bases.
Crafting Should always work now
Weight and other inventory bugs and issues should all be fixed.
Users are no longer able to move using "F" move forward automatically functionality, and bypass weight movement limitations.


New Features:
Bed Icons which show you where your beds are located
Screen Resolution can now be changed
Reorganized UI to be more clean
Added “Medium Storage Chest” which holds more item slots

All future updates are going to be additional features being implemented since the majority of bugs and other issues have been resolved. Look forward to more fun features being implemented soon.

4/20/2018 Update

Hey everyone!

Pretty big update today. Here is all the issues that have been fixed!

https://github.com/Bdoom/Veritex/issues/65

Not to mention that we now have a working single player mode, and all actions should work in first and third person now.


If these fixes are working, and valid. We will be reintroducing the animals and mobs back into the game. Once this has been done, we can finally attempt to start adding more FUN features such as caves, and improvements to the world itself.


Good luck everyone, and happy surviving.

The 4/20/2018 update should be out in a few hours.

Thanks,
~Bdoom

Update 4/11/2018

Hello Veritex community!

Please check out our github for all resolved issues since last release.

https://github.com/Bdoom/Veritex/issues?q=is%3Aissue+is%3Aclosed

Some of the fixed issues are not documented. Some of which are directly related to technical issues with which would not be understandable to the average player.

I hope everyone enjoys this release and gives honest feedback.

Once we get everything up and running, we can add new features!

Thanks,
~Bdoom

3/28/2018 Update

Hello Everyone,

The latest version of Veritex has no persistancy on the server. This essentially means that your player data will not be saved to a database currently. The old implementation of the database caused massive issues on production servers. This was the main cause of lag, however there are a few issues.

These changes are completely based around the back end and would not be obvious to players. Once optimizations are fixed, the goal will be to implement more "gameplay" fixes, and then finally, add more features.

Thanks for reading!

Update

Hello Everyone,

The release was not what I expected! I'm sorry everyone. The server was only able to handle what seemed like at maximum 8 concurrent users before taking a big dive with lag. I will need to look into the server, optimize it, and this WILL take time.

If you have any questions, you can still join our Discord and chat.

These issues are mostly based around Net code based on initial analysis.

Thanks,
Bdoom

Veritex Discord Server

Hey everyone,

We have a discord server! Join:

https://discord.gg/KZQekeq

Thanks,
- Bdoom

Veritex Update

Hello Everyone:

I am the solo developer working on Project Veritex. I was wondering how you would feel if I released the game, in it's current state. I currently know there are a few crashes that I am aware of, however, they are inconsistent and non-reproducible. However, I was thinking that I could fix the issues as they occur. Just spinning this out to you guys. Tell me what you think!

I really would appreciate being able to fix issues as they occur.

Thanks,
Bdoom