Vermin Hunter cover
Vermin Hunter screenshot
Genre: Simulator, Adventure, Indie

Vermin Hunter

Patch 1.19 Released

Changes in patch 1.19

- Raised earnings on kills slightly.
- Added Boar to the animals to attract list for Corn

Patch 1.18 Released

Changes in Patch 1.18

- Fixed Music Adjustment in Audio settings. You can hear the result in real time now.
- Changed game play music to a more tranquil style of guitar. Hillbilly Banjo was not enjoyed by all. :)
- Adjusted aim movement, when not holding breath, to be a little more smooth.
- Changed Target hit indicator, on shooting range, to a bullet hole decal. The peg style was confusing some people.
- Keyboard Mapping Redone. There was an intermittent problem in the previous version causing some key mapping to be deleted.
- Added "Owned" text to Shop item and displaying "owned" if you already own that piece of equipment or weapon.
- Added Save option to the credits screen at game completion.

Patch 1.17 Released

Changes in Patch 1.17

- Increased health on Rats. It was too low.
- Move Forest area animals into their proper level streaming levels
- Updated Damage done and Health of animals.
- Updated Rifle Bullet names.
- Updated kill reward price on animals.

Patch 1.16 released

Path 1.16 Released.

The patch contains the following changes and updates.

- Renamed "Bag:??/??" on bottom of the main user interface, to "Kills:??/??"
- Updated damage per bone. Not all bones had damage multiplier values. This made killing them very challenging.
- Changed collision on Fences. You can now shoot through fences.
- Changed bait prices
- Move bait placement further out.
- Fixed a problem where the aim camera will move through collision objects.
- Reduced the size of the Rabbits slightly
- Added information to the item details window, showing what animals the bait will attract.

Enjoy!

Patch 1.15

Patch 1.15 released

- Had to switch the lights back on in the house.

Patch Update 1.14

Game patched to version 1.14

This is a slightly bigger updated to the previous one. The following fixes and changes have been applied.

- Updated Shoot position
- Updated mission log User interface
- Added Tip of the day
- Play level save added to only save play level progress without effecting current game play progression.
- Fixed a problem with the Scope Zoom randomly getting stuck.
- Added Scope Sight Adjustments separate from no scope adjustments and the saving of the data.
- Moved Target on shooting range, closer and removed the shine on it.
- Modified Tip of the day information and display logic
- Adjusted Damage per bone to be more realistic.
- Added a note to the general settings screen informing the user that a game restart is required to load the changes.
- Added a class array for vermin to be killed per mission, and only these vermin will effect the kill count.
- Added some furniture to farm house
- Added a few more missions.
- Moved some missions around to assist in progression.

Enjoy!

Patch Update 1.13

Game patched to version 1.13

- Added a level objective notification to the user interface. This notification tells the player what the current objective is.
- Added more ammunition for rifles.
- Updated weapon details, in character profile, to show weapon max possible damage.

Vermin Hunter available in Early Access

Greetings Vermin Hunters!

We are privileged to make our game available to the community and hope you have fun playing it.

Vermin Hunter is our first game released to the public and we really do hope you enjoy it.
We want it to be fun and enjoyable and would really appreciate any feedback you have.

Please send us your suggestions to things we can add or change that will make the game more enjoyable, and report any bugs you may have encountered.

Have fun!