Vestige cover
Vestige screenshot
Genre: Adventure, Indie

Vestige

7000 Downloads Reached !!!

One month after our release, Vestige has officially passed 7000 downloads!

We made this game without any expectations and purely for fun. With this in mind, it really is awesome to see so many people downloading and enjoying our game :)

Thank you and happy gaming.

The Chemical Games team

Patch Note 5 - Vestige V 1.0.5

Hey there! We fixed more stuff!

- No more moonwalking when pressing levers or during cinematic.
- In the Video Settings, the "Screen Resolution" setting has been replaced by "Image quality" for a better understanding.
- Added more checkpoints when the player falls.
- Tweaked some platforming challenges.
- The third combo attack is now faster.

Patch Note 4 - Vestige V 1.0.4

More fixes here and there. :)

- Increased the Hurtbox on Flying Heads.

- Reduced the height of most Flying Heads.

- Increased the duration on the hitbox of the 1st Air Attack.

- It now takes less time for the player to get damaged when touching an ‘’Evil Blob’’.

- Fixed a bug where the boss could get knocked out of his pedestal.

- Made the geyser propulsion speed in the Lava Zone more consistent.

- The player does not moonwalk anymore during a respawn sequence.

Over 2 500 downloads, thank you so much!

We are happy to announce that our 2500 downloads milestone has been reached!

This wouldn't have been possible without your support, and we would like to thank you all for your interest in our little student game. :)

Also, a big thank you to everyone who posted a review. Each and every one of your reviews are read, and we use them to identify what bugs to fix as well as which features to tweak in future balance patches.

Once again, thanks to all the players.

The Chemical Games team

Patch Note 3 - Vestige V 1.0.3

Thanks for playing, here are a few more fixes for the game. :)

The small stuff

- Fixed a bug where the game would reset the "Screen Mode" to fullscreen when switching levels.

- Fixed a bug where changing a setting could delete your Game Save.

- Fixed a bug where your settings were reset to default when entering the "Boss Room".

- The arrows in the "Video Setting Menu" are now bigger and easier to click.

The big stuff

- Added a "Health Fountain" in the HUB.

We felt like the player needed to have a way to heal himself while in the HUB. By jumping in the Health Fountain, the player can now heal himself to full health.

- Added an "In-Game Timer" option.

You can now enable a timer that will appear on the top-right of your screen when playing the game by going in the Game Setting Menu.

- Added a "V-Sync" option.

You can now enable "V-Sync" by going in the Video Setting Menu.

Patch Note 2 - Vestige V 1.0.2

Thanks to your feedback, we were able to identify a few minor problems that needed to be fixed.

The small stuff

- A cinematic in the lava zone has been reworked.

- The first "Lorestone" the player encounters has been moved.

- Added more checkpoints in the crystal zone if you ever fall.

- You can now "WallStuck" on the moving platforms in the Lava Zone.

- Added more "Wallmark" to better indicate how to complete certain platforming challenges.

The big stuff

- The timer at the end of the game now shows the correct in-game completion time.

We discovered that the in-game time was not saving correctly for the timer at the end of the game. We fixed the issue but it is important to mention that the fix will only be applied to a newly created game. We apologize for the inconvenience.

- The range for Minerals to be collected has been doubled.

We felt like collecting minerals quickly became an annoyance for players due to their small collect range. By increasing the range, we hope it will feel more satisfying and enjoyable.

Minor Patch Note 1

We hope everyone is enjoying the game!

- Added "Press TAB to lock" popup window during the first fight.

- Fixed some platforming challenges.

- Increased the length of the Timer Challenge by 25%.