I released a demo for people to playtest to see if they want to purchase the full game.
Via Mortis (demo) includes:
>The first chapter
>9 collectable monsters
>11 songs
>One dungeon
>4 side quests
>One major boss battle
>20 minutes to 1 hour of play time
You can transfer the save file to the main game to keep your progress, you have to do it manually.
Via Mortis is now in Japanese!
I got a translation for Via Mortis for the Japanese Language.
Some notes about it: >Intro map area still uses a lot of English, but is mostly translated. >Everything after that for text is 100% translated. >Vocals were not rerecorded along with video cutscenes, so they are still in English.
The game is fully playable start to finish in Japanese.
I might add more Languages in the future, please ask what Languages you want the game to support.
map fix part 2
Map bug fix needed an extra line of code.
Bug fixes
Fixed a bug with the ingame map
Launch Day!
Via Mortis has released on Steam!
It will have a 10% discount for the first week to promote the game.
I will thank everyone who supported the game through it's development again for supporting me.
If you have any questions about the game, please use the Steam Forums.
I hope you enjoy Via Mortis.
First Major update
Hello!
For everybody playing before release and people buying at launch, some new features were added:
>Minimap functionality added, you can now view the minimap at all times.
>lots of bug fixes after a massive testing and searching for bugs, most minor bugs should be fixed now.
>Updated the credits to include more people who supported the game's development as of late.