Victor Vran cover
Victor Vran screenshot
Linux PC Mac PS4 XONE Steam Gog
Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Victor Vran

Update June 7th

We've released a minor patch with the following fixes:

- Local coop: Dead player can no longer teleport to live player
- UI: fixed vendor UI issue when using controller
- Sound: Music now fades out properly across all channels

Motörhead Through the Ages and Fractured Worlds DLCs Released!

Hunters! Today begins a new hunt! The Fractured Worlds and Motörhead Through the Ages have finally landed and are available now through Steam. We would like to thank you, the community, for the incredible support we’ve received from the game’s early access release right through to now – the arrival of two feature packed expansions, which greatly expand the end game experience as well as providing an all new rock infested adventure dedicated to the loudest band that ever was… Motörhead! 🤘

If you’d like to know more about the game check out www.victorvran.com.
We’ve also partnered up with Gamepedia to provide an official Wiki for the game here http://victorvran.gamepedia.com/Victor_Vran_Wiki we’ll be filling in the gaps over the next few weeks but would love you all to get involved!

Hotfix May 30th

We're releasing a hotfix for a crash on game start on DirectX 10.1-level GPUs

Motörhead Through The Ages and Fractured Worlds Steam Pages Are Live

Hotfix May 26th

We're releasing a hotfix for the following issues reported from yesterday's patch:


  • Fixed missing visual effects when using MSAA (DirectX 11)
  • Fixed black screen issue affecting OSX and Linux users (OpenGL)
  • Tome's Singularity Orb skill uses one Arcane Power Orbs (used all of them)


Happy hunting!

Doug Cockle on Victor Vran!

Update May 25th (pre-dlc patch)

Greetings Hunters,

Today we are preparing Victor Vran for the release of the two upcoming DLCs: Motörhead Through the Ages and Fractured Wrods.
The patch contains numerous fixes - the list is long, grab a Zagoravian ale, and enjoy:


  • Circus Arena & Bottomless Pit: Changes to the Ranking UI screen when in Local-Coop
  • Proper change of host when the host of a MP game leaves (new players joining the game can't become a host and kick others)
  • Pumpkin Hammer now correctly shares a cooldown with other equipped hammers (weapons from the same type share attack cooldowns)
  • Transmutation: display "Highest rarity reached." for card recipes that can not create a card with higher rarity
  • Transmutation: hopefully fixed disappearance or duplication of items
  • Transmutation: items are now properly returned from the transmutation to the inventory (it was confusing and seemed like items disappear when replaced/switched)
  • Transmutation: the Bear property cannot be upgraded and now it is represented correctly in the UI
  • Transmutation: demon power durations are now working correctly
  • Transmutation: added new minimap icon for the transmutation station/panel
  • Transmutation: Master Crafter achievement no longer requires a max level character and weapon
  • Vail the Immortal's body is now despawned after killing him in MP
  • Disabled totems' ability to become tyrants
  • Added a new text in the Controller Layout for the emotes button
  • Camera Sensitivity is now renamed to Mouse Sensitivity
  • Local coop switches the player offline (no chat, no game)
  • Fixed missing boss fight movie for Wa-Lee
  • Fixed not being able to move out of the dancing AoE circle when using Mouse Move
  • Fixed a MP exploit where Lord Gabriel doesn't update his target if a player leaves the map
  • Fixed Inventory UI damage number spill
  • Fixed not being able to claim bounty/treasure codes from the Main Menu > Online screen
  • Fixed bounty/treasure codes colour when typed by hand
  • Fixed losing control of the camera while opening Gift Boxes
  • Fixed black screen if you die when the World Map is open in the Hub
  • Fixed armoured value not being shown for armoured monsters
  • Fixed item rollovers in Inventory UI spilling out of the screen
  • Fixed multiple Multiplayer desyncs
  • Fixed Bottomless Pit not resetting when both players die in multiplayer
  • Fixed a quest bug after the Apocalypse fight (not being able to "Talk to Tzar Borimir" if you restart the game)
  • Fixed banter not playing immediately after going to the Hub from Heart of Frost (was playing only if you come from the game Main Menu)
  • Fixed misplaced weapon particles on weapon draw from the back of the hero
  • Fixed Legendary Dye not being visible on the character
  • Fixed desaturation of ingame videos
  • Fixed wrong texts in localizations
  • Fixed several crashes
  • Removed some leaked DLC texts from the base game Codex
  • Inventory UI updates all character stats and info in real time now (also the action bar)
  • Made AoE particle of Weak Essence of Frost with more visible edges
  • Added support for Asian characters in more UIs
  • Added support for Alienware AlienFX
  • Dynamic Resolution tweaks
  • Linux: Fixed performance regression with newer NVIDIA drivers
  • Steam: Added Voice Chat Volume slider in Sound Options
  • Minor Menus/UIs sound tweaks and fixes
  • Minor text fixes
  • Multiple other minor fixes
  • Various minor Level Design fixes
  • Fixed Z-fighting / flickering from objects in multiple areas of the game
  • Fixed some enemies or players getting stuck in terrain passability holes or objects / collisions and impassable terrain
  • Added collisions to objects
  • Other minor passability fixes


When asking for help through the Feedback form, add your e-mail since there is no way to contact you or just write in the Steam Discussions / GOG Forums.
Also please update your video drivers as a first measure of troubleshooting because some people have problems with the game and they have ancient driver versions from 3+ years back.

Win Victor Vran Destiny Cards!


To celebrate the upcoming launch of Victor Vran: Overkill Edition, on June 6th, we created a very special set of physical Destiny cards! For a chance to win a pack, LIKE the Victor Vran Twitter or Facebook page from today to Friday 26th of May and comment “I hunt on Steam!” We’ll select 10 hunters to receive the Destiny card packs!

Victor Vran: Overkill Edition Release Date Moved To June 6th


Hunters! Today we need to let you know that the release date for Victor Vran: Overkill Edition has now changed to June 6th.

We always wanted to make Victor Vran: Overkill Edition and both additions a special experience for fans of Motörhead and Victor Vran alike. In order to ensure that the new content could be enjoyed by Victor Vran fans around the world we made the difficult decision to move the release date by one week.

Thank you for being amazing fans and we hope you’re as excited for June 6th as we are!

New DLC launches May 30th!



We’re delighted to announce Victor Vran additions, Motörhead Through the Ages and Fractured Worlds, launch May 30th! Priced SRP £9.99/$11.99/€11.99. On the same day Victor Vran launches onto console for the first time - We can’t thank you enough for all your support since we first released Victor Vran in 2015! For those yet to purchase Victor Vran, you’ll be able to pick up an Overkill edition for £34.99/$39.99/€39.99, which contains the base game and all DLC. Watch the brand new Motörhead expansion trailer at the link!

https://www.youtube.com/watch?v=ML4iwPAIbIE