The most recent dev log for Prometheus Wept is now available. The log covers the second half of the key ways in which Prometheus Wept will improve on Vigilantes. You can find the log/video here: https://store.steampowered.com/newshub/app/1208110/view/2749962854609277179
All the best, Daithi
First Prometheus Wept Dev Log Released!
Hi all,
You can find the first dev log for Prometheus Wept linked below. The log, in video and text format, covers around half of the ways in which Prometheus Wept will improve on Vigilantes.
I hope you're safe and healthy in these difficult times.
As you may be aware, since wrapping up Vigilantes, I've been working on another turn based game. The good news is that enough progress has been made to announce the game, Prometheus Wept, and set up a Steam page with some early visuals and info.
If Prometheus Wept is of interest and you'd like further development updates, please consider adding it to your wishlist and signing up to the community hub. It would be a huge help!
If you have any questions about Prometheus Wept, feel free to ask! It's quite early in development and the design is very provisional, but I'll do my best to answer!
Hope you enjoy. Stay safe! Daithi
Happy Christmas!
Hi everyone,
I'd like to wish you a Happy Christmas, or whatever you happen to celebrate! Thanks for your support over the year and here's to a great 2020.
You may be aware that I'm working on a new turn based RPG. The majority of the work to date has been on changes and improvements to game design and features, so not a lot to show just yet. Since it will be a few months before the game is announced and there's anything to see, I've set up a discussion here, for occasional, brief updates on what's being working on.
Enjoy the holiday! Daithi
Vigilantes V1.06 Released!
Hi everybody,
Vigilantes Version 1.06 is now available for your crime-fighting pleasure.
The focus of this update is content, with 5 new perks, 2 weapons, 3 utility items, 3 crafting recipes, and 7 newspaper articles. A bug causing issues with the difficulty of gang raids and a number of text errors have also been fixed.
New Content
- Perk: Float Like A Bee - Increases armour class by 6, if no firearm or melee weapon is equipped - Perk: Underworld Nemesis - Demoralises up to 3 enemies at the start of combat, reducing their AP and initiative - Perk: Mobility Drills - Increases move AP by 1 for entire team - Perk: Don't Interrupt Me - Reduces chance of triggering an interrupt or attack of opportunity by 8% - Perk: Influential - Doubles the character's area of influence, allowing them to inflict fear and terror on more distant enemies - Utility Item: Specialised Tools + - Utility Item: Field Manual - Utility Item: Advanced EMT Kit - Utility Item: General Arms Peacemaker + - Utility Item: Bar Mace + - Added 7 new newspaper articles
Bugs & Text
- Raid difficulty now scales with time, rather than being linked to the difficulty of the tile the raid occurs on (Dorok) - Defeating Elias Rooke now provides a single piece of high level intel - Fixed a number of text errors (liessahl & awg)
The Final Update
It's been almost a year since Vigilantes released, and almost 5 years (yikes!) since development began. This sixth, post release update is likely to be the last. So if you've been holding out on playing until the game is *really* finished, this is it!
Thanks for all your support over the years - Vigilantes is a huge project in relation to the size of the development team, and it just wouldn't have been possible to bring it this far without your help.
What's Next?
I've been working on a new game between updates for Vigilantes. It's still early stages in a several year project, but I can reveal the following:
- The next game will be... are you sitting down? ... a turn based RPG. The setting is post apocalyptic with a dash of cyberpunk. It avoids the more common set-ups for the apocalypse.
- There will be increased emphasis on design depth, story, gameplay variety and player choice. Combat will not be the only solution, but will still be important and more refined. Crafting will also be substantially enhanced.
- Each act will have a very different setting and feel, and there will be unique game mechanics for each act. Also, the quests you undertake in each act won't just be a series of steps to the finale. The majority of actions you take will affect how the finale plays out, and its difficulty.
It's exciting (and frightening) to be embarking on a new game after such a long time, and though it will be a few months before regular progress updates begin, I hope you'll stay tuned and play a part in the next game's development.
All the best, Daithi
Vigilantes V1.05 Released!
Hi everybody,
Vigilantes version 1.05 is now available for your gaming pleasure! The update adds a variety of new content: perks, utility items, weapons, diary entries, newspaper articles and encounter epilogues, along with a couple of enhancements. I hope you enjoy the latest update, and should you encounter any issues with the new build, please let me know!
Content
+ New Utility Item: Alcohol - Injuries don't reduce stats, but -3 initiative
+ New Utility Item: Sharpening Stone - +15% bleeding and +4% critical chance on bladed weapons
+ New Utility Item: Weight - +15% concussion chance and +6% damage on blunt weapons
+ New Utility Item: Spinning Bow Tie - Reduces the chance of enemy interrupts and AOO by 10%
+ New Weapons: Tactical Katana +, Preston Mule +
+ New Perk: Perky - gain 2 perk points
+ New Perk: Skull Cracker - Increases damage from close combat targeted head attacks by 25%
+ New Perk: Linebacker - Increases interrupt/AOO chance by 15%
+ New Perk: Fan Out - The entire team can move 2 additional tiles in the reposition phase
+ New Perk: Ops Specialist - Reduces the time required for ally operations by 40%
+ New Crafting Recipes: Sharpening Stone, Weight, Tactical Katana +, Preston Mule +
+ Added an epilogue for the Elias Rooke & Nadia Belmont encounters
+ Added 5 new diary entries
+ Added 4 newspaper articles
Improvements
+ Stat points for undiscovered allies are no longer automatically allocated
+ Added extra information on commonly used TLAs (three letter acronyms) and overwatch
+ Modified the overwatch threshold buttons to make the active button more obvious
+ Changed the diary font for improved legibility
Bugs & Text Errors
+ Fixed bug whereby if gang boss is eliminated, the highest ranking lieutenant will not display on the gang intel screen. (inanimate carbon rod & liessahl)
Armour Duplication Bug Fixed
Hi everyone,
An update has just been uploaded to fix an error causing copies of armour not to be destroyed. This update will be live within 30 minutes.
To explain the issue: the problem was with copies of the armour not being removed from the inventory they were dragged from, when the armour was added to a character. This didn't result in the creation of new armour, but rather there were multiple copies of the same armour. This means that if the armour is equipped on one character, and then a copy is equipped on another character, damage to either character will affect the armour.
Sorry for the oversight and thanks to Agagamemnon & Nomad for reporting this issue. If there are any further issues with armour or with any other area, please let me know, and I'll sort them out. The standalone build will also be updated within the next 24 hours.
Vigilantes – DLC Announcement!
Hi everyone!
Now that the dust has settled on the release of Vigilantes and the marketing team at Timeslip Softworks have had plenty of time to consider ways to rifle your wallet add value to your Vigilantes experience, it's time to talk paid DLC plans!
DLC 1: Sam's Ski Trip
Sam finally gets around to taking that ski trip, but it doesn't quite turn out as expected. Following a bizarre incident involving a grizzly bear, a kayak, an uzi and a packet of microwave popcorn, Sam becomes the subject of a national manhunt by mounted police.
DLC 2: Sam – Croc Hunter
Sam travels to a remote village in southern Australia to help the locals take down a mutant crocodile, which has been terrorising the populace. Features voice acting by Alf Stuart, president of Australia (unconfirmed).
Warning: this product contains kangaroo and liberal use of the word “Drongo”.
DLC 3: Tamagotchi Trouble
When Elena Furey's tamagotchi is struck by lightning during one of the frequent, in-game thunderstorms, through a freak accident, it becomes self aware. Tired of being scolded and fed digital snacks, the tamagotchi AI turns the tables on Elena, trapping her consciousness inside itself. Join Sam as he infiltrates the deadly digital world of the self aware tamagotchi and hacks stuff until Elena is free!
DLC 4: Sam's Day in Court
When Edgar Kowalski is arrested under suspicion of arson, Sam must hang up the mask and step up to the task of acting as Edgar's defense lawyer. The evidence against Edgar is overwhelming. To make matters worse, Edgar has threatened to detonate an incendiary device under the judge's seat if Sam attempts to make an insanity plea!
Vigilantes V1.04 is Live!
Hi everybody,
Vigilantes V1.04 is now available for Windows, Mac and Linux. The update focuses on new content (perks, weapons and utility items), improves balance and puts a number of minor bugs to rest. The update also provides better information on which character's skills will be used in a given situation.
Thank you for your continued support for Vigilantes, your feedback and help with tracking down the last couple of bugs – without your support and help, these updates wouldn't be possible!
As a courtesy to anyone considering buying the game, I'd just like to let you know that Vigilantes will be going on sale in the next few hours.
Have a good weekend!
Daithi
With the four new perks, Vigilantes now has a whopping total of 72 perks!
New Perk: Momentum - Gain +1AP for defeating an enemy, with a 20% of gaining an additional AP
New Perk: Engineer – This character contributes twice as much to crafting and repairs, and contributes the same amount of work as two characters when building a facility.
New Perk: Utility Belt - Increases critical chance by 3% for each utility slot, regardless if an item is equipped in it
New Perk: Preventive Medicine - Reduces received damage converted to Max HP damage from 25% to 15%
Seven new items and 3 new crafting options!
Utility Item: The Wealth of Nations - Increases sell price by 5%, decreases buy price by 5%
Utility Item: Flame Resistant Clothing - Resist 100% of fire damage!
Utility Item: Protein Shake - Prowess +1
Utility Item: Armoured Ski Mask MK II - Reduces chance of being critically hit by 75%
Utility Item: Backpack MK II - Increases max carry weight by 15 lbs
New Weapons: Eurocorp Artemis+, Tactical Katana
New Crafting Recipes: Eurocorp Artemis+, Armoured Ski Mask MK II, Backpack MK II
Balance, Information & Improvements
Added information to the character section of the help screen to explain which character's skills are used in different situations
Pack mule perk now increases max carry weight by 22lbs (was 15)
Changed layout of Nightclub map, so all enemies don't start with line of sight to the player team
Mafia boss will now drop loot, regardless if you fight him or not
Rain SFX can now be disabled
Bugs & Text Errors
Fixed armour disappearing if the player crafted multiple armours in one go, then filtered by item type armour, and equipped one of the armours. (Nikopol)
Fixed an issue preventing the highest team trade skill being used to determine trade prices. (Brasidas)
Fixed the Instinct Tooltip incorrectly claiming that Instinct affects Trade Skill (RickyIcky)
Fixed typo in Friendly Fire perk and in interrogations. (Nikopol)
Fixed a number of text errors. (liessahl)
Fixed a number of tooltips not being hidden when the mouse exits the tooltip object (Brasidas)
V1.04 Incoming!
Hi all,
The windows version of Vigilantes V1.04 is currently being uploaded and should be available in less than half an hour. Mac and Linux (and the standalone versions on Humble) should be available within 24 hours.
A more complete post will follow, but for now, the update notes are [URL="http://timeslipsoftworks.com/forum/index.php/topic,600.0.html"]here[/URL].
The build has been tested, but should you find any issues with it, please do let me know! Also, Vigilantes will be 20% off from tomorrow!