Viridi cover
Viridi screenshot
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Genre: Simulator, Indie

Viridi

Hello!!

Hi! I'm Badru!

I started Ice Water Games, lead the Eidolon team, did a bunch of colors and design and code on Viridi, and uhh did some other stuff too!!

I just made a Steam Creator page for myself here, if you want to follow my work:



And hey also! I'm working on a new thing with some past collaborators (which may or may not end up coming out under the IWG label) - Michael Bell's doing the music and Isa Hutchinson's helping a bunch with design. It's a big open-world TRPG about wizardly goblins and fae spirits and elemental magics. Wishlist it if you're into the stuff we've worked on in the past?

https://store.steampowered.com/app/1061610/Tenderfoot_Tactics/?curator_clanid=35059002

And also give it a follow! I think I'll be posting development updates over there very soon :)

Ritual of the Moon

New from the creators of Viridi - 🔥 Fire Place 🔥

Savor the simple pleasure of building and maintaining a fire. Best enjoyed during seasonal gatherings and cold, dark nights.

https://store.steampowered.com/app/933080/Fire_Place/

Do check out the demo - meant to be a satisfying version of the thing on its own, a cozy addition to any fall party.

Happy Equinox!

Tiny Patch

Happy January everyone!

We heard that the quickly flashing day-night cycle that played at startup if you'd been gone a very long time was physically uncomfortable (or even a seizure risk) for some people, so we made a minor graphical adjustment.

Now, if it's been any more than 4 days, while your plants will still grow to reflect it, the time playback animation will only show 4 cycles.

Love from Seattle!

Happy Fall!

From today's patch:
  • Three new pot options
  • New seasonal and weather effects
  • Fixed some visual bugs
  • Updated the engine to fix a Linux issue

Visual Update

Hi again friends!

Changes from today's patch:
  • Significant changes to the new look: light is more focused, shadows are more saturated, plants maintain more of their local color
  • Fixed a bug which caused some plants to change colors
  • Some visual inconsistencies in the Grove environment have been addressed

Major Summer Solstice Update!

Hi friends!

Sorry for the long silence! We’ve been distracted preparing Viridi for mobile. Now that it’s finally out (android / iOS), we’re able to bring all of the updates back to our beautiful and faithful Steam community.

Some of the more major changes:
  • New background: the Apartment!
  • Major visual unification overhaul - new custom shaders, cleaned up textures, lots of visual inconsistencies fixed
  • Cat House background updated/improved
  • New diverse snail colorations in different environments
  • Tab key now cycles through plants
  • Connection difficulties now reported to user in Nursery
  • Bug fix: dead/dying plants no longer animate their death on each load
  • Succulents now grow at a slightly more realistic pace
  • Succulents are now significantly more resilient
  • Overwatered succulents return to a Sated state much more quickly
  • Various flowering issues fixed
  • Default plant sizes tweaked
  • Links to various social media and support email added to Nursery
  • Plant selection/camera tweaked/improved
  • Improved feedback for Vacation Mode - a Welcome Back screen on return
  • Lots of bug fixes small and large


UI change

Hey everyone this is just to let you know that in order to prepare Viridi for mobile platforms I changed the format of the UI. This in turn changed the size and location of the UI elements. I tried to keep the sizes close to the original, but everything is gonna be a little off anyways.

Flowering

Okay I'm pretty sure I have the flowering nailed down now. Again sorry that this has taken so long, hopefully this will be the last of it.

Still if anything peculiar shows up please send the files immediately to dev@icewatergames.com.

(FYI to get the output log you can right click on Viridi in your library click on properties --> local files --> browse local files --> Viridi_Data)

Memory Leak and Flowering Bug

Sorry that this has taken so long to address. This patch will fix the major memory leak problem. Also this patch will try and correct the bug with flowers disappearing too quickly. Unfortunately I am not positive what exactly is causing the flowering problem.

If anyone continues to experience crashes or flowers disappearing too soon please send the output log and crash file to dev@icewatergames.com.

(FYI to get the output log you can right click on Viridi in your library click on properties --> local files --> browse local files --> Viridi_Data)