Virtual Boxing League cover
Virtual Boxing League screenshot
Genre: Simulator, Sport

Virtual Boxing League

Update v1.0.2.7

We've fixed a lot of reported bugs, improved physics for minigames, and disabled joystick turning while minigames are running to prevent accidental movement.

296 Achievements Unlocked!

All 296 achievements are now live!

Valve Index Support

We've added SteamVR support for Valve Index and other non-Oculus hardware. Please email us at Contact@Spellbook.com if your device doesn't work!

Valve Index Support (Maybe)

We're attempting to enable support for the Valve Index and other non-Oculus hardware, which was broken previously. Please let us know if your hardware is still not working.

New VR Support & Major Improvements!

This update is a complete VR code revamp! We've moved to the OpenXR system which works better and supports more devices. Players should see major performance improvements with a double or triple increase in framerates.

We're not able to test on every piece of hardware: PLEASE EMAIL US ASAP IF YOUR DEVICE DOESN'T WORK! Contact@Spellbook.com

In addition to the new VR technology we've fixed tons of bugs, improved physics, boxer AI logic, minigames and leaderboard scoring.

Release Update

We've solved most of the bugs and issues raised during Early Access and are preparing to release Virtual Boxing League in the next few days.

The price will be increasing for release! Last chance to get it cheap!

The latest patch fixed all known hand detection issues, added Valve Index support and key bindings, updated SteamVR, added more control and configuration options, improved leaderboards, fixed several audio bugs and a lot of smaller visual bugs.

Review: VR Fitness Insider

Burning calories while having fun -- VR Fitness Insider sizes up Virtual Boxing League!

https://www.vrfitnessinsider.com/review/virtual-boxing-league-vr-game-review-its-a-knockout/

Patch Notes - Update 4

Greetings boxing fans!

We're still working on multi-player and are making fantastic progress. The game will exit Early Access once multi-player is available (price will increase 60%).

Today's update includes:

- 3 new Ball Blaster songs
- New leaderboards
- Updated to latest Oculus and SteamVR versions
- Improved texture rendering
- Improved physics hit detection
- Faster loading times
- Better hand and head movement tracking
- Fixed a memory leak
- Fixed an issue causing the splash screen to freeze
- Fixed several animation errors and possible crashes
- Fixed a bug causing particles to flicker
- Fixed a bug causing particles to render incorrect colors
- Fixed an issue causing buttons to not press
- Fixed a text flickering bug on leaderboards
- Fixed Vr headsets going to sleep causing an FPS drop
- Fixed an issue causing some objects to face the wrong direction

Developer Podcast Episode #6

We're participating in the Steam Spring VR sale going on now!

In today's podcast we talk with our lead programmer Odachi about what's new and coming next: Multiplayer, Leaderboards, blocking physics, virtual violence, and more!

You can subscribe to "Virtual Boxing League" with your favorite podcast app or listen here:

http://virtualbl.libsyn.com/

Patch Notes - Update 3

This update will be live tomorrow evening (Friday April 6th US-Central).

- Blocking physics have been significantly improved. It is much easier to defend against attacks now.

- Floating text above the opponent's head will default off. You can turn it on using the settings control in the gym.

- Hit detection and fist collider sizes have been tightened up. Combat should feel more "precise" and the AI won't hurt you as easily.

- Graphics performance has been improved.