Gather your hunting buddies because the multiplayer is coming soon! Experience the thrill of a hunt with friends and strategize together to bag the biggest trophies. This major update will include a lot more that we haven't revealed yet so follow our socials for more news!
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Prepare Your Hunting Friends For A Major Update Coming Soon!
A new major update is coming soon to Virtual Hunter!
What is it? Check out this teaser trailer and speculate in the comments!
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Save 20% During Steam Summer Sale!
Summer is hot and so are the deals!
Prepare For A Hunt Of A Lifetime and save 20% during Steam Summer sale!
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Difficulty Levels Update | Fixes And Changes #1
Hello Hunters!
With this small update we add distant shadows to trees, improve sunlight and fix a couple issues. Hope you enjoy it and happy hunting!
Added terrain shadows for distant trees
Changed sunlight color to white for improved lighting
Cutout billboard forests more to look like individual trees
Added vegetation / grass mask to the terrain to look like grass beyond the grass render limit
Changed “Use latest” to “Use last” in difficulty selection
Fixed an issue where the tutorial deer didn't move to the right field
Fixed an issue where tracks could float in certain situations
Fixed an issue where animals would change spot in zone to exactly same spot
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Difficulty Levels Update
Greetings Hunters!
In this update we are happy to add difficulty levels to the game! There are now three to choose from: casual, hunter and realistic. Animals in casual mode have weaker senses and it is perfect when you just want to go on a relaxing hunt. It also helps you locate animals by highlighting an animal when you activate their call.
When you want to really push your hunting skills, realistic mode provides a real challenge! Animals have strong senses so getting close leaves very little room for mistakes. Track and carcass highlights are also turned off by default so good shot placement is key since tracking will be more difficult. They can be turned back on from the settings. This mode provides higher rewards. Hunter is the default difficulty that the game has offered so far.
You can change the difficulty when starting the game but it can’t be changed during gameplay. Trophy statues in the trophy room will also display the difficulty level.
We also adjusted vegetation settings so please test and adjust them. More about this change is in the patch notes below.
Added three difficulty settings: casual, hunter and realistic
Casual has lower animal senses, activating an animal call will highlight the animal, and rewards are smaller
Hunter is the default difficulty that the game has been so far. Animal hearing and sight are slightly increased in closer distance.
Realistic mode is a real challenge for master hunters! It has strong animal senses, track and carcase highlights are turned off by default but it provides higher rewards.
You can change the difficulty at the main menu but it can’t be changed during gameplay
Improved far away terrains and their textures
Vegetation graphic settings reworked and adjusted*
Increased vegetation distance in higher settings**
Added reverb zones to forests and mountains to create slight echo for weapons and callers
Reworked animal tracks (new highlights, new texture to make it easier to track without highlights)
Improved animal pathfinding on steep slopes
Improved animal need time behavior and travel distances
Added difficulty level info on trophy statues
Improved loading time when traveling into the reserve
Adjusted droppings’ LODs
Fixed an issue where water would render on top of the fog
Fixed an issue where animals could only see 90 degrees in front of them
Fixed another issue that caused floating tracks on a specific locations of the map
Fixed an issue where outpost buttons on quick hunt map didn’t work and the player always ended up on the same outpost
Fixed an issue where arrow would keep snapping and unsnapping when realistic bow setting was on
Fixed an issue where impact audios were heard beyond the maximum audio distance
Fixed an issue where some SFX audios weren’t tied on SFX audio slider
Fixed structure colliders on shooting range
Fixed an issue where proper sound didn’t play when walking on shooting range
Fixed an issue where one shooting range control box changed the distance of another lanes target
* Grass and plant densities were grouped under one button and low density was increased to the previous medium setting. There weren’t much difference in performance between these two and the game looked much worse in low setting before. ** Low and medium distances remain relatively the same but high and ultra settings render vegetation further than before. Ultra setting is much further so we advise you to test these settings yourself.
Enjoy the experience that the new difficulty levels bring! Let us know what you think in the forums and discord. Happy hunting!
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Website: http://virtualhuntervr.com
Optimization & Improvements #3
Greetings Hunters!
Here is a small patch with couple bug fixes to shelter icons. Happy hunting!
Fixed an issue where shelter icons colors were wrong
Fixed an issue where shelter icons were wrongly locked / unlocked
Several smaller performance fixes
We hope you enjoy these changes and fixes. Let us know what you think in the forums and discord.
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Website: http://virtualhuntervr.com
Optimization & Improvements #2
Hello Hunters!
While working on the next major update, we wanted to put out this small patch with more improvements, changes and bug fixes that the community has reported to us! Most notably a new icon to shelters on Bulgaria map, improved textures to the .303 British rifle, changed how animals walk on slopes and more! Read full notes below and happy hunting!
Added more signposts
Changed how animals walk on slopes
Added a setting to change which eye is shown in the game view
Changed Early Access notification text in main menu
Added a new icon for shelters on Bulgaria map
Improved high quality shadows
Improved textures of .303 British rifle
Improved bedding textures inside shelters
Increased the harvest screen grab areas
Adjusted certain LOD’s
Hints are now save file specific so each new save shows all hints again by default (Hints can still be turned off from settings. This change will reset all confirmed hints from the current players)
Fixed an issue where paralyzed animals didn’t register hits when shot close range
Fixed an issue where wounded animals of certain species sometimes got stuck when running far enough from the player
Fixed an issue where dead animals body didn’t highlight
Fixed an issue where items sometimes end up inside backpack even if the backpack was closed and placed on back or left in the store
Fixed an issue where the harvest screen sometimes end up too close to the terrain or even through it
Fixed an issue where already confirmed hints activated after launching a game
Fixed an issue where .303 and .223 ammo boxes weren’t visible in the store
Fixed an issue where the ultra texture quality button was highlighted if high quality was on
Fixed back slot locations
Fixed floating texts on some signposts
We hope you enjoy these changes and fixes. Let us know what you think in the forums and discord.
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Website: http://virtualhuntervr.com
Buy Virtual Hunter and save 20% during the sale!
Save 20% During Steam FPS Sale!
Pack your hunting gear, load your weapons and smell the fresh air as you step in to the wild outdoors. Buy Virtual Hunter and save 20% during the sale!
Prepare for a hunt of a lifetime. Get Virtual Hunter now!
Did you find an issue or want to give us feedback? Join our Discord server:: https://discord.gg/gGmSAA8Prd
Subscribe to our Youtube channel: https://www.youtube.com/c/VirtualHunterVR
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Website: http://virtualhuntervr.com
Optimization & Improvements Update
Greetings Hunters!
Today we bring you a huge optimization and improvements update! There are significant improvements to cpu, and ram usage and loading times. The update also includes improvements to animals, animations, ragdolls, other changes and of course bug fixes. Read full notes below and happy hunting!
Added more environmental details
Added more fallen trees
Added signposts along paths and roads
Added bushes on grasslands
Improved leaf tree billboards
Added new crossing places on main river
Significant animal optimization
Improved pathfinding of animals’ flee behavior
Improved pathfinding of animals’ wander behavior
Improvements on animals’ rest time behavior
Improvements on deer species ragdolls
Impvements on several animal animations
Increased possibility to find eating / resting animals soon after arriving to the reserve
Player can no longer walk underwater in lakes, ponds and main river
Material changes on items and albino European hare
Changed the shape and color of ammo item
Reduced the backpack’s return distance
Changed the games compression back to normal. This increases the games size on disk but updates are again smaller and faster to download.
Massive memory optimization
CPU optimization
Improved reserve loading speed
Added “ultra” texture quality. This uses significantly more RAM but improves most texture quality.
Improved door’s usability
Digital clock texture rework
Shooting range control box texture rework
Improved hunting stand textures
Adjusted inventory lock button activation angle
Inventory lock button’s icon is disabled when it can’t be pressed
Added a delay on taxidermy confirm button to prevent accidental taxidermy actions
Ammo box UI renders on top of the meshes so it’s always visible
Several LOD distance adjustments
All outposts except the outpost used in tutorial are locked until the tutorial is completed so players can’t accidentally travel to them during tutorial deer hunting
Fixed an issue where animal tracks would sometimes float in the air at certain locations on the map
Fixed an issue where pressing the inventory lock button was possible in certain situations even when it shouldn’t be
Fixed an issue where the player can “fly” using stance up button when in-game menu was open
Fixed an issue where ammo item UI was always on the left side of the box even when the box was placed in the left inventory slot
Fixed an issue where the rangefinder snap on face setting didn’t support left handed mode and snapped always on the right eye
Fixed an issue where animals might stare at player during fleeing
Fixed floating vegetation in certain part of the map
Fixed an issue where animal call estimate given by mobile tracker could be negative
Fixed an issue where animals were pushing each others too easily when walking past
Fixed an issue where animals sometimes teleported short distances during feed time
Fixed an issue where some hints were activated on a new play session even when they were confirmed during the last one
Fixed an issue were the old map item hint starts flashing yellow after dropping the map and player couldn’t close it
Fixed an issue where callers sometimes broke feeding animals
We hope you enjoy this amazing update and let us know what you think. Happy hunting!
Did you run into an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd
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Website: http://virtualhuntervr.com
Steam Spring Sale Discount!
Happy Spring Hunters!
While summer is still a moment away, Steam Spring sale is here to help! Buy Virtual Hunter and save 20% during the sale! With the recent new map rework and major update, now is the perfect time to head outdoors and bag the big trophy!
Prepare for a hunt of a lifetime. Get Virtual Hunter now!