Evil Tonight is now available for purchase on Steam!
We are proud to announce this is our best work to date... and we truly hope you'll enjoy all the love and effort we've put into every single aspect of this project.
The game is also available on Nintendo Switch (Europe, Australia and Americas only).
Evil Tonight is finally releasing on October 14th 2021, which is right around the corner and right on time for an early Halloween surprise! Please add the game to your WISHLIST and follow the project for announcements, as well as to make sure you don’t miss out on our launch discount!
The game will also be available on Nintendo Switch (Europe, Australia and Americas only).
That's all for now!
DYA GAMES
New Evil Tonight Gameplay Video!
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Hello, everyone!
We have uploaded a new video showcasing some core gameplay elements of our upcoming new game, Evil Tonight. It's just the tip of the iceberg! The project is still on the works, but it's also about to end. We just need to finish all cutscenes and boss battles, and translate all the texts into 10 different languages. Regarding release, we're targeting this summer, but if we need to delay the release date for polishing purposes, we'll let you know.
We hope you like what you see! If you're interested in this game, please, add Evil Tonight to your wishlist, so that you don't miss our usual launch discount!
It looks and plays very well on handheld mode so, if you are interested in this action brick breaker game and own a Switch, maybe this is the best version for you!
Both versions, PC and Switch, have exactly the same content. Well, in fact, all the latest improvements of the PC version are due to the work we have been doing for the Switch port.
Also, Bot Vice is coming next to Switch, and after that, we'll develop a brand new project. Can you imagine a classic Resident Evil game with the look and feel of Viviette? Imagine no more. We're making it.
Thanks for reading!
Alberto & Dani
Viviette v1.1 - Adjustments and fixes
Viviette v1.1 is now live, featuring the following changes:
- The logic behind the sea creatures puzzle has been changed.
- Fixed a possible bug with the crows puzzle.
- Added / tweaked some events.
- Minor player and enemy behavior adjustments.
- Improved visuals.
Thank you very much to all players supporting this game and leaving positive feedback, we really appreciate that.
Have a nice day!
Alberto & Dani
Viviette is available NOW on Nintendo Switch!
In case you're interested, Viviette is also available on Nintendo Switch!
Our pixel games look amazing on small displays, but it really doesn't matter where you play it. Just grab pen and paper, turn off your lights, put your headphones on... and enjoy the adventure!
This is one of the many ports we're making for Nintendo Switch. We'll release Strikey Sisters very soon as well, and a remake of Bot Vice later.
Thanks for your support!
Alberto & Dani
v1.0.5 - Accessibility
Hello everyone!
Viviette 1.0.5 is now live, and a new "Accessibility" option has been included. If enabled, the musical puzzle will provide visual feedback. We have also included new text clues for some puzzles and fixed minor bugs.
Keep writing your impressions of the game in reviews, that helps much more than you think!
Thanks for playing and for supporting this game!
v1.0.4 - Musical puzzle adjustments
Hello!
In order to make the musical puzzle more accesible, we have made some tweaks in v1.0.4:
- The melody sounds a bit slower.
- The musical instrument sounds clearer.
- The number of notes to memorize depends on the difficulty mode.
- The pattern complexity depends on game difficulty (this only applies to new games).
We hope that helps!
Thanks for playing!
v1.0.3 - More bug fixes and tweaks
Hello!
We have just uploaded v1.0.3, which simply fixes some bugs and adds minor adjustments regarding puzzle clues and difficulty.
1.0.3 - 23/10/2018 - Added more colored text clues in some puzzles.
- Fixed movement bugs in crows.
- Melody puzzle complexity now depends on game difficulty.
As always, if you find serious bugs, just post them in our support forum and we'll fix them as soon as possible.