Voice of Chernobyl cover
Voice of Chernobyl screenshot
Genre: Indie

Voice of Chernobyl

V0.2.1

Hello everyone! Sorry this update has took over 3 months because had to take some breaks and was busy with some personal stuff, also summer is starting soon! That means I might have more time to work on the game!

Level editor
+ Completely Remastered; UI is much more user friendly and also better to use
+ Terrain System
+ Added the ability to spawn in water, more triggers; teleport, show an image, emit a sound, heal player, ect
+ You can spawn in vehicles
+ Instead of different shapes with different surfaces, you have "bricks" in which you can do a lot more, even import your own custom textures!
+ You can import custom models (.OBJ only)
+ Added the ability to modify the players stats
+ If publishing or updating a map it will actually check if there's any spawns
+ If dying or pausing in the level editor you exit out of play-mode

Gameplay
+ HARDCORE MODE! Makes the game in a way more realistic but also has a challenging approach! I recommend you guys to try it out!
+ Remastered several animations, most are the starter weapons
+ New achievements to earn!
+ In vehicles the steering wheel limits depending on velocity, to be much better to drive
+ You can hear bullets grazing your flesh or an object hitting you depending on what it is, and only you hear it
+ Being a passenger in vehicles shouldn't be choppy anymore but smoother
+ Drivers hands won't no clip anymore trough the steering wheel
+ Added swimming

General
+ UPSCALED MOST TEXTURES AND SOUNDS OR COMPLETELY CHANGED THEM! THIS WILL MAKE THE GAME LOOK BETTER! EXPECT MORE PATCHES WITH MORE UPSCALING OR SWAPPING OUT OF ASSETS
+ Sniper hideout lookin better
+ Better third person animations
+ Zombies have been given sort of a refresh
+ Main menu has been given a little bit of a refresh, its much more UI friendly
+ Physics calculate faster, and this results in the game looking smoother in general
+ Added ADS Sensitivity (experimental)
+ Added Texture Streaming (experimental)
+ Updated the game engine's version to a more recent version, to hopefully improve more stability and performance
+ Added some Easter eggs

Survival
+ YOU CAN ACTUALLY CRAFT BASES! You have much more stuff to craft so you can build your own base, fortress or heck even a castle!
+ MUCH BETTER ITEM USAGE! IN ORDER TO USE AN ITEM YOU ACTUALLY NEED IT IN YOUR HAND!
+ You can enable grid snapping for barricades
+ Scaled most buildings to be normal
+ Thunderstorm is an actual thunderstorm with lighting strikes
+ Reflection updates now so depending on what time of they day it is it will actually look like whatever it is
+ Added MI-8 (basically a helicopter)

Bugs
+ Fixed an issue where TDM points wouldn't count
+ Fixed (maybe) an issue where vest colors do not change depending on teams
+ Fixed some random shininess on surfaces in deferred and forward
+ Fixed an issue where arms race wouldn't end
+ Fixed an issue where in zombie infection you couldn't use the zombie claws
+ Fixed some weird hand placements with the FN FAL and M40
+ Fixed grenade (hopefully)
+ Fixed an issue where dying by an explosion would just be quiet sometimes
+ Fixed an issue with first person view of shirtless and t-shirt cosmetics
+ Fixed an issue where switching seats quickly or sitting in corners would make vehicles fly
+ Fixed an issue with challenges for newbies
+ Fixed an issue in survival where crafting would use the materials twice
+ Fixed an issue in the level editor where leaving the editor would soft-lock the game and you couldn't join or host any servers
+ Fixed (maybe) an issue where if you prone you could still see your legs in first person

Due to me rushing to release 0.2.1 right before I have exams I sadly had to postpone several features for 0.2.2, and also the game has got a larger size due to the game slowly getting better graphics!

v0.2.0 patch 3

fixes bugs and adds stuff yes

V0.2.0 patch 2

Update generally adds the capability of switching keybinds, some more details to hands, and finally.. BUG FIXES!!!

V0.2.0 patch

Hello guys I fixed numerous bugs and also uncompressed the clothing textures, along that I also added new 2 cars in survival.

V0.2.0 release

Hello to everyone, and happy (early or late) Easter! Currently I have holidays and I have been working for 3 months (including breaks) on 0.2.0! The most major and big content update as of now!
It contains a lot of features that can buff, nerf some gameplay and change how the game is played, let me know what you guys think!

Survival
+ VEHICLES HAVE BEEN FIXED! Third person view is much better, entering/exiting the vehicles don't instantly kill you, they don't cause lag anymore and also are easier to use
+ VEHICLES HOOD! You can open a vehicles hood and check their health from there and fill the gas if needed
+ CRAFTING! You can craft bases now (and optionally, you can create teams)
+ NEW PLACES! New houses, areas and territory!
+ Upon getting hit, your screen goes blurry on how high the damage is
+ Animals have their own cooldown upon barking and getting hit
+ More optimization to Survival, so hopefully more low end specs can run it
+ Remade how trees are cut; they will show their stump and also have new hitting sounds
+ Animals won't be able to detect you if hiding from them inside a building
+ Added some lore

Gameplay
+ WORKSHOP SYSTEM WITH A LEVEL EDITOR! You can finally make your own maps and let anyone play them! However its still very experimental and is going to be modified numerous times
+ ADDED DAILY AND WEEKLY CHALLENGES! This is very helpful to newcomers and to those that want a real challenge, rewards are based on difficulty
+ CHANGED GUN SYSTEM! Bullet spread will be accurate if standing and not spamming your gun, doing any of those will risk the accuracy
+ CHIAPPA TRIPLE TURNED INTO SAW OFF! Because I disliked the Chiappa Triple animations so I remade the gun into a saw off!
+ M16 TURNED INTO M4A1! However damage/recoil/speed is still the same, but RPM and other stats are different!
+ NEW CONSUMABLE SYSTEM! Consumables are actually worth the price as they boost you, more info below!
+ NEW ROUND OVER SCREEN! When a round is finished, you can vote for the next map!
+ NEW VOIP! FINALLY! The voice chat isn't bad anymore, it's the best now!
+ NEW MOVEMENT SOUNDS! New footsteps sounds and also landing on a surface has their own sound
+ Made automatic gunshots more accurate for clients (so if shooter shoots once, all clients receive that the shooter shot once instead of twice or none)
+ Switched AUG and FAL prices
- Temporarily removed bear trap consumable

General
+ REALISTIC FIRST PERSON ARMS! The cosmetics are modelled seperately for first person arms so they look very good!
+ New cosmetics; Pilot Helmet, Hockey Mask, Black Church Jacket and White Church Jacket
+ Characters are wider (so they look more human)
+ Made the female character thicker
+ Added more pain and death sounds to female
+ Added some more details to hands so they look better
+ Toned down achievement sound
+ Made male eyebrows thicker
+ Organized the Main Menu UI by making some elements smaller and just cleaning up how it looked
+ Languages have their own page so it doesn't take space on the menu
+ Ragdolls are better

Bugs
+ Fixed an animation issue where switching your gun when crouched would play the standing animation, which was not fair
+ Fixed (I think) an issue where if a player spawned you would see their outline for a frame
+ Fixed an issue where a player would scream tons of times without any reasons
+ Fixed the game sounds being so loud, causing your ears to explode
+ Fixed the black gloves being invisible
+ Fixed Zombie Infection

So about the consumables rework; they have been given a complete rework on how they work and also their animations too, if consuming an energy drink or pain killers it will give you a temporary boost which can allow you to; have a faster health regeration, sliding to be faster, use melees when running and also your whole movement to be faster
Currently the level editor is very experimental, it may contain some glitches but they will be fixed


Also I remade the trailer and added new screenshots, incase you wanted to know that.

V0.1.9 Patch #3

Just adds the "map" to Survival and makes their items smaller (also adds two vehicles and fixes an instant death when getting out of vehicles), I will probably get to work in 0.2.0 soon

V0.1.9 Patch #2 Fix

Just fixes an issue in Survival where the ground was invisible

V0.1.9 Patch #2

Hello guys it's me again, and yes I do have to make several patches for.. reasons but anyways this is what I did

Gameplay
+ Remade VSS; new sounds, models and animations

General
+ Ragdolls don't clip trough their limbs
+ You can hit ragdolls with melees or with guns, which moves them

Bugs
+ Fixed Scope to VSS and STW 25
+ Hopefully fixes an issue where you couldn't die in Survival (I swear I will break this monitor if I still haven't fixed it)

V0.1.9 Patch #1

Hello you beautiful people, I released this version since I found some several issues and I saw that some people wanted inverted mouse options so I added that too

Gameplay
+ M40 has pefect accuracy when aiming
+ Most guns with scopes now will aim into the actual gun rather than a scope sprtie
+ The Mosin Nagant has a scope (but in Survival you have to find that very same scope)

General
+ Added inverted Mouse Y for those players that want it (its the flip icon beside the mouse sensitivity)

Bugs
+ Hopefully fixes an issue where you couldn't die
+ Fixed the silent voice-chat issue
+ Hopefully fixed the instant death issue in vehicles

V0.1.9 release

Hello to everyone, and happy (late) new years and I worked on all January to work on this version, it contains a lot of features which changes gameplay and the fun.
I also made a devlog [https://youtu.be/ySmAppoKkFs] which includes me testing the version with some staff and the development of the version, anyways heres what I added!

Survival
+ You can cut trees with a Hatchet or with a Chainsaw
+ Added weather; Fog, Rain, Thunderstorm and Blizzard (which all of these give side effects when playing)
+ Added "Survival Kit"s when respawning you can spawn with a "Survival Kit" which gives you a character with some starter equipment to help out in the harsh freezing cold
+ Added vehicles; Military JEEP, Pick-up Truck, Van, Tractor and Police UAZ
+ Added interactable icons when looking at items or on vehicles
+ Added new items; 357 Magnum, Raw/Cooked Meat, Cooked Noodles, Sandwich, Chainsaw, ect
+ Wolfs can have different fur colours, watch out since they might camouflage
+ All animal textures have higher quality
+ Added some missing ladder hitboxes to several places
+ The night looks awesome now
+ When temperature is low your screen will freeze to indicate how cold you are
+ Pause menu/Inventory can now be opened with "I" and "TAB"


Gameplay
+ Bullets have different impacts if far
+ Added new map "Claustrophobia"; Play on a very small in doors map which can cause a lot of havoc
+ Added genders; You can either play as a male or as a female
+ Added two new guns; Mosin Nagant and Wesson Model 19 (in Survival as well)
+ Added proning (make good use of it!)
+ Hitting an enemy with melee in the head can now cause very critical hits
+ Buffed all shotgun ranges
+ Nerfed all shotgun damages
+ Pain and Death sounds change the fall off on how loud it is, EXAMPLE: If it is a painful scream more people will be able to hear it from far, but if it a weak scream not so much people will hear it
+ Changed the voicechat; won't garble as much, dead people can still talk (but only at where they died at)


General
+ Added textured nose shadow to the characters texture, so when hiding in shadows you can still see the nose no matter what
+ Translated all weapon descriptions
+ The default "Green Reticle" cross hair is smaller
+ Added normal maps to shirts and pants so they look better
+ Added new cosmetics: White Sweater, Closed Coats (grey, brown, green camo, white camo)
+ Fixed some jackets being sometimes deformed
+ Remade the AK-47; new animations, models and sounds
+ Added more achievements to the game, have fun!


Bugs
+ Fixed beard colours not working
+ Fixed an issue where reloading shotguns, its sounds would be played twice
+ Fixed an issue where gore wouldn't show to all clients
+ Fixed some cosmetics (that showed skin) having a weird shade
+ Fixed an issue where in Survival, when injecting drugs the breathing sound wouldn't go away

I might have forgot some because I have literally stayed up till 3 AM to work on the game only feeding on monsters and redbulls