I've dediced to do a bit of marketing to go along with Void Destroyer 2's new look and feel.
If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2!
For those interested in what's been going on going on since the game launched on Early Access - here's a summary:
Tons of bug fixed, tons of bugs added, tons of bugs fixed
Tons of new ships, bases and other objects
Better fleet management
Fuel mechanic added (faster overworld travel)
Bunch of auto generated missions
Bunch of scripted missions (faction missions)
Ship capture
Black market bases
Field ownership
Rapid travel gates added
Base capture/blockades/ownership/management
Base - building ships and platforms
Remote interface (turning the game into a quasi 4x game)
Mobile bases
Multiple fleets and non-player fleets
Trade interface (expanded trade ship management)
Dynamic economy and rebalance
New skyboxes
New dynamic skybox system
Thank you for your support and interest in Void Destroyer - and hopefully in Void Destroyer 2 as well :)
Paul
Void Destroyer 2 - Update Round Up
Hey guys!
If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2!
http://store.steampowered.com/app/369530/
Early Access Trailer:
https://www.youtube.com/watch?v=lckN9EJJlr8
Here's some major updates to Void Destroyer 2 since going on Early Access:
Tons of quality of life improvements as suggested by players
Fuel system (speeding up of Overworld travel)
Ship capturing
Black market bases
Base capturing/ownership
Work towards full implementation of base ownership
Managing economy/production
Setting up resource loops
Platform and ship building
Dynamic econonmy
Trade ships interface (easy management of trade ships)
Ship upkeep costs
Log added
30+ ships added - including destroyers and cruisers
Thank you for your support and interest in Void Destroyer - and hopefully in Void Destroyer 2 as well :)
Paul
Void Destroyer 2 - Early Access Going Strong
Hey guys!
I hope that due to Void Destroyer appearing on the "Humble Jumbo 8 Bundle" there's more awareness of the project.
If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2!
http://store.steampowered.com/app/369530/
Early Access Trailer:
https://www.youtube.com/watch?v=lckN9EJJlr8
Here's some major updates to Void Destroyer 2 since going on Early Access:
Tons of quality of life improvements as suggested by players
Fuel system (speeding up of Overworld travel)
Ship capturing
Black market bases
Base capturing/ownership
Work towards full implementation of base ownership
Managing economy/production
Setting up resource loops
Platform and ship building
20+ ships added - including destroyers and cruisers
Thank you for your support and interest in Void Destroyer - and hopefully in Void Destroyer 2 as well :)
Paul
Void Destroyer 2 - Early Access Released!
Hey guys!
Very excited to bring you Void Destroyer 2 - and happy that we will make a amazing space sandbox - together.
http://store.steampowered.com/app/369530/
Its been a long road - since 2009 when I first experimented with rendering engines, struggling to put up a cube on screen.
To make the game the best that it can be - I'll need feedback on the good on the bad and ugly. I'll need criticism, ideas, and just general thoughts that I'll think about in order to improve. I'll need your support and encouragement, I'm not worried, so far I've gotten it, otherwise I wouldn't have made it this far.
If you enjoyed Void Destroyer - I'm nearly 99.999999% sure you'll love Void Destroyer 2. If you wished that Void Destroyer was a sandbox game... well I'm 99.999999999999% sure you'll love Void Destroyer 2.
So hop on over, check it out and consider supporting the project in Early Access.
thanks!
Paul
PS: Any and all help to spreading the word, tweeting, posting on forums/online communities, telling a friend or an enemy - are greatly appreciated.
Void Destroyer 2 - New Trailer and Early Access Release Plans
Hey guys!
Another Void Destroyer 2 update.
http://store.steampowered.com/app/369530/
The goal is to release on Early Access the week of the 26th. Most likely on Thursday the 29th.
EDIT: Now planning on releasing tomorrow the 22nd!
I'm going to spend the next week on marketing. Sending out Steam codes to YouTubers and gaming websites, in hopes of getting some pre-launch exposure and hopefully some launch exposure.
A game's launch (even Early Access) is a nerve wracking moment where all the hard work and investment might pay off, or you might find out that you've been delusional. The gaming market is constantly changing, there's a mass of great and horrible games out there for you (and me) to chose from, hopefully at the very least players will be aware of the game to make a choice, versus not even knowing about it.
To go along with the launch here's a new trailer:
https://www.youtube.com/watch?v=lckN9EJJlr8
YouTube link
As far as what's been going on behind the scenes, here's another dev update vid:
To summarize - preparation for Early Access, including tons of polish, bug fixes, issues, and secondary weapons.
I've also prepared a few vids to introduce new and potential players to the project (you guys are most likely already aware of these elements of Void Destroyer 1 and 2):
Early Access "What is Void Destroyer 2 - Explainer"
https://www.youtube.com/watch?v=Lmob3CTW6Xs
YouTube link
Early Access "Flight Controls Basics"
https://www.youtube.com/watch?v=ZSz6WP90BDI
YouTube link
Thanks for all of your support - I hope that you guys will be enjoying the game soon.
Paul
PS: Any help in the marketing effort is greatly appreciated! :)
Void Destroyer 2 - Demo Released
Below is a copy/paste of announcement from (and where you can find the demo) - http://store.steampowered.com//app/369530
Hey guys!
The demo should be live and available for you guys to check out.
Vid discussing the demo and near plans for Early Access:
Here's a summary of the vid talking about the demo demo:
Demo is a content cut version of the current (pre-alpha) build
Only fighter ships available for purchase (and a very limited selection of these)
Only 3 missions available (civilian faction)
Factions cut and map cut
Has tutorials
Aprox 2-3 hours of game play
Feedback appreciated!
Letting your friends know appreciated!
Here's a summary of the vid talking about Early Access plans:
Early Access planned within 2 months.
Focus now is on polish and additional missions
Missions most needed - bounty hunter and pirate faction.
Hope you check the demo out. Hope you leave some feedback and hope to see you on Early Access.
Paul
PS: If you happen to be able to record and post to YouTube - it would be awesome if you could do that as it woudl help me greatly with the new player experience.
PPS: If not - and you are willing for me to watch you play over Skype screen sharing - that's cool too! Friend me on Steam and we'll go from there.
Void Destroyer 2 - New Trailer - Kickstarter Ending Soon
The Kickstarter to help fund Void Destroyer 2 is nearly out of time.
To nudge you towards backing here's a new trailer:
If you like those ships - and would love to see more of them in Void Destroyer 2 - consider backing the project to get as many awesome ships in as possible. The lowest "get the game" tier is $10 and every buck helps.
Proud/excited/nervous/anxious to show you the first glimpses at Void Destroyer 2.
Here's the first trailer:
https://www.youtube.com/watch?v=DDbUKgadJ4M
Here's the second trailer:
https://www.youtube.com/watch?v=c0oUv47w1EE
Check out the Coming Soon Page on Steam -
http://store.steampowered.com//app/369530
As you can see there's a new art style - I hope you like it - there's a lot of thought behind the scenes put in for the art style, as far as uniqness and viability for an indie project.
I hope you follow and wish list the project - and let a friend (or two!) know about it.
A little bit about Void Destroyer 2:
It is a space sandbox game - and like Void Destroyer it will also combine space combat and RTS elements - up to the player to decide/chose when to use what. But this time in a non-linear environment.
Many of you asked for a sandbox type game set in the Void Destroyer "world" - so I'm happy to oblige. And as an added bonus the two games don't share the exact same genre so Void Destroyer will remain a awesome space combat and RTS mission based game.
Without your support - Void Destroyer 2 wouldn't be possible - the proceeds from Void Destroyer go towards its funding.