Void Rangers cover
Void Rangers screenshot
Genre: Indie

Void Rangers

Full Release Mega Update v1.08

After one year in development and another half a year in early access, let me present you the final update before full release:

Added



  • Radar that shows enemies around you
  • New maps (20 missions total)
  • Timed leaderboards for each level
  • Sounds for chest opening for each rarity
  • 4 new weapons
  • Save reset option
  • Auto fire option
  • End game boss
  • Auto kill enemies when stuck
  • Achievements (34 to start with)
  • Music player now loads your own music to play in-game (from C:/Users/yourName/Music/VoidRangers)
  • Supports mp3, ogg, aiff & wav



Changed



  • Armor max level increased to 100
  • Removed second endless level



Fixed



  • Critical damage from explosions (rockets etc)
  • Double damage & Double score unique modifiers


Once again let me say Thank you! to the awesome community for the best feedback and ideas!

Community quick fix v1.07



Fixed



  • flamethrower damage bonus not being applied
  • shotgun damage bonus not being applied
  • double credits (2x$) unique modifier



Others



  • reverted bullet spread changes from previous update
  • reworked bullet spread only for Rocket Launcher


Thanks Cliff for the best feedback and ideas!

Stay tuned for more weapons, enemies and new levels with unique mechanics!

Update v1.06



Added



  • new weapon - Rocket Launcher
  • boss on kill effects
  • buy random weapon now works with Auto Sell, so it will automatically buy & sell weapons until you get the rarity you want or run out of money



Fixed



  • flamethrower having too much glow
  • +bullets/shot being too OP (now they spread)
  • Mine Boss going too close to the player



Others



  • Increased drop chance for Epic & Legendary weapons
  • Increased chance to get Unique properties for Epic & Legendary weapons
  • Reduced level requirement for some weapons, now you get better weapons sooner


Thanks all for awesome feedback & ideas!

Update v1.05



Added:



  • new map (see it on level 5)
  • new ground enemies & bosses (creatures)
  • cap on bullet hits effect (improves performance for fast weapons)
  • cap on dmg numbers (improves performance for fast weapons)
  • auto sell options to sell mission rewards of specific rarities
  • double click on sell button to directly sell weapon
  • more variation for current end game weapons
  • option to turn on/off shadows (improves performance)
  • 3 new unique properties for rare and legendary weapons each in 2 versions
  • random map rotation to Galaxy Vortex, endless levels
  • 9 new music tracks


Fixed:



  • fixed top score to support scores above 1 000 000 000
  • fixed top score level names
  • improved scene borders for droids on several levels


Others:



  • Updated to the newest version of steam vr (improves performance)
  • Adjusted difficulty curve (the game is easier now)


Thanks all for awesome feedback & ideas!

There are a lot of things that I wanted to add, but they didn't make it, even through I reworked them several times, e.g.: better way for rich players to buy higher tear/rank weapons, better audio+visual clues about incoming fire etc.. Those will be taken care of in the upcoming updates.

Quick fix v1.04

Fixed:



  • Fixed existing flamethrower and boom pistol causing troubles if you had them on max level.


Improved:



  • Faster wave generator for end game levels - improves performance in starting levels that have randomly generated waves


Update 1.03



Fixed:



  • level 3 being too heavy on performance
  • fixed boom pistol and flamer bug on max level upgrade


Added:



  • 3 additional levels (no new maps only reuse for now)
  • some placeholder christmas presents


Changed:



  • lowered homing radius for new weapons
  • lowered legendary chance for new weapons
  • wind speed on some levels, so that explosion paticles don't fly away


Thanks all for awesome feedback!

Quick fix v1.02



Fixed:



  • Level 5 adjusted scene borders to prevent enemy from getting stuck
  • Level 10 adjusted scene borders to prevent enemy from getting stuck


Thank you all for great feedback & reports!

First Update is here: v1.01


Added:



  • Adjustable sound volume for:

    • -all
    • -music
    • -player shooting

  • New map: defense platform 2
  • New map: asteroids 2

Fixed:



  • Vortex level bug on wave 50 - it is correctly endless now!


Changed:



  • Level 3: moved spawn points higher to prevent enemies from getting stuck under the ship's wings
  • Level 4: improved scene borders to prevent enemy from getting stuck


Work in progress:


Intense in-game videos added!



I added 2 new videos showing pure in-game footage as played on the htc Vive.

The first one is from the very first level and the second one is from level 4.
Check them out now!