Voidborn cover
Voidborn screenshot
Genre: Shooter, Indie

Voidborn

Early Access v0.1.02 Patch Notes

Changes

  • Increased the time it takes for the Chaosrepeater to start overheating.
  • Launch pads dropped by enemies now start flashing 1.5 seconds before they disappear.
  • Made Uncommon, Rare, and Legendary Offerings more common.
  • Chasing enemies now have a short delay before they can attack after spawning.

Fixes

  • Fixed enemies sometimes spawning in the same location, causing numerous issues.
  • Fixed 'Dithering' checkbox not being correctly loaded in when opening settings.
  • Fixed lightning beams from lightning explosions not connecting with hit enemies.
  • Fixed player being able to get negative items from purchases.
  • Fixed being able to lock in rewards in 'Trials of the Crimson Curse' without any difficulty modifiers.
  • Potential fix for NPC dialogue sometimes not working.
  • Potential fix for exit doors in 'Dungeons of Decay' sometimes not opening after completing an encounter.

Early Access v0.1.01 Patch Notes

Additions

  • Added a 'Next' prompt when a line of dialogue is completed.

Changes

  • Increased damage of thrown sword
  • Increased damage of sword projectiles
  • The players fireball ability is no longer based on the players velocity.
  • Increased sound radius of blacksmith hammering in Scoria Ruins.

Fixes

  • Fixed Offering duplication glitch
  • Fixed Amulets acquired from 'Trials of the Scarlet Curse' not appearing in amulet stations.
  • Fixed missing collision on building in 'The Shadowed City'.
  • Fixed Offering buttons scaling improperly if less than three are available.
  • Fixed weapon aspects showing values in decimal form instead of percentage.
  • Fixed enemy spawners in 'Bloodrain Valley' skipping over a round if player falls off island.
  • Potential fix for blacksmith softlock

EARLY ACCESS STARTS NOW

Voidborn Early Access is finally here!



To celebrate, there is a 15% off launch discount lasting 7 days.

Thank you for supporting the development of this game, and please leave a positive review if you enjoy it!

Official Voidborn Discord
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NEW DEMO


  • Endless mode
  • New and improved levels
  • Completely reworked powerups
  • Overhauled weapons with new aspects

Scoria Catacombs


New tutorial level





Updated Dungeons of Decay


New textures and updated models, more detail, smoother geometry and collision






Updated UI


Weapon upgrading, powerups, and a new inventory and equipment screen







Reworked save system with save profiles




Updated Bloodrain Valley


Take a look at the updated version of Bloodrain Valley, coming in Early Access




Play new demo now!

VOIDBORN DEMO UPDATE 1


What's new?

  • Three new power-ups, two of which are alternative fire modes for the rifle and shotgun, and one Void Dash power-up.
  • Improved levels with much higher detail and better lighting.
  • Reworked "Big Orange Ball" boss battle, now known as "Left Eye of the Crimson Void".
  • Boss levels now have a small peaceful room before the battle with a Void Fountain and a health potion, restoring up to 25 health.
  • Reworked dash system, you can now properly dash on inclined surfaces.
  • Added directional sliding, you can now slide in all 8 movement directions.
  • Sliding now takes the players movement velocity and kinetic energy into account.
  • Improved visual clarity. Chasing enemies now have a different color from casters, dead enemies stop glowing, fireballs have a slighlty different color making them more distinguishable from lava and torches.
  • Added custom key binds in settings.
  • Added weapon swapping with scroll wheel (can be disabled in settings).
  • Added cooldown displays on the HUD for abilities.
  • Made it more clear when you picked up Essence.
  • Hitting the fireball with the revolver now creates a more powerful explosion.

Other noteworthy fixes and improvements

  • Improved performance.
  • Improved wall-jumping/sliding accuracy.
  • Fixed certain enemy attacks and particle effects being tied to the framerate.
  • Nerfed Decay Demon's laser attack and overall damage.
  • Decreased enemy spawns in certain levels.
  • Decreased costs of Void Fountain upgrades.
  • Increased pick up range of Essence.
  • Increased melee damage.
  • Bosses take increased damage from explosions and lightning attacks.
  • Falling off the bridge in Bloodrain Valley now teleports you back.
  • Slightly decreased the revolvers rate of fire.
  • Increased spawn rate of blue torch pillars.
  • Increased Void Dash impact range.

NEW





OLD