Version 0.3802 --New content added. --Certain events future-proofed for new party members being in party. --Tweaked Enemy stats. --Tweaked Weapon/Armor and item stats. --Tweaked certain events' dialogue/choreography. --Squashed a few minor bugs.
Breaking Dawn Update
Version 0.353
--Finished scripting the Adiri Forest event sequence. --Added battle events to several boss fights. --Added a Ship interior area. --Added a ship maiden voyage event. --Raised volume of BGM at Title Screen. --Added new content to Demeter Cave. --Added new content to Temple of Kalika. --Tweaked enemy battle events for bugs and optimized dialogue. --Tweaked enemy stats. --Tweaked item stats. --Tweaked weapons/armor stats. --Squashed several elusive bugs. --Squashed several vision impairments gained from reading long lists. --Other minor improvements.
Monstrous Update
Version 0.332
--Improved event choreography across the board. --Cleaned up PC Scrall's Mother event BGM at Moyra. --Altered main battle BGM and victory BGM. --Added events to all mirrors. --Bugfixes and other tweaks.
P.S. Unfortunately this update may require some people to restart their game. Sorry for any inconvenience. Happy Hunting
Spring Sale 2023
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Update 666
Version 0.312
--Added new content. --Added a land vehicle event. --Map events tweaked to include location of vehicles. --Cleaned up Overworld bridges to run smoother. --Detailed and tweaked certain maps. --Tweaked certain events' dialogue and choreography.. --Tweaked treasure chest items.
Trial by Fire Update
Version 0.2997.2
--New content added. --Major bug which impeded game progression squashed. --A bug which displayed the wrong chapter name on save screen after Chapter One squashed. --Increased volume of ship BGM. --Improved message dialogue at Item Vendor in Demeter Cave. --Improved choreography at Adiri Forest. --Tweaked enemy stats. --Fixed a bug that would improperly display a treasure chest graphic in Appolla Castle area. --Tweaked item/weapon/armor shop order and contents.
Devil's Nite
October 31-November 6 Devil's Nite Confounded Slaughterhouse Halloween Event During these select dark of nights, the game will be smattered with otherworldly sprinkles and caked with ethereal enamel. Expect the endoplasm to proverbially gush from the screen in lavish doses, let alone drip down your spine with ecstatic precision, during these, the darkest seven days of the year.
Tweak Around the Rosies
--Added a Zoom effect to certain of events. --Fixed a bug which would improperly play the opening sequence transition effect.
Version 0.2964: Update Macabre
Version 0.2964 --Added a splash screen before main title screen appears. --Added a Pause feature. Press Start or F1. --Augmented battle seguences. The unnecessary message log now no longer displays during battles, and a more summarized description of events is displayed instead. Also, dialogue displayed during battles has been optimized for clarity and timing. --Improved save/load screens. Characters' faces now displayed, along with a picture of your save location and many details regarding your save file. --Game Over screens now have a Continue or Return to Title option, instead of automatically returning you to the title screen. --Fixed the item description for Crunch Cubes, which was cut off abrubtly. --Improved event timing and facial expressions during Temple of Kalika event sequence. --Removed the ability to save on three later maps which were supposed to be save-disabled. --Optimized BGM at Capua Castle.
The Lost Update
Version 0.295 The Lost Update --Added content to Inn events. Innkeepers now have a wake-up comment, and you must leave the Inn to sleep there again. --Added content in Demeter Cave. Item Vendor now offers items in the cave. --Added content to Pyramid of Anu. --Slightly decreased enemy appearance frequency on most maps. --Optimized BGM volume at pianos, which was previously too quiet. --Optimized PC Scrall's dialogue at game opening. --Optimized world map for traversibility and function. --Optimized treasure chest locations in Moyra. --Optimized map in Moyra for aesthetics. --Optimized event choreography and dialogue for PC Sita's introductory event sequence. --Optimized optional event dialogue ifor PC Sita n Hermes' Bay. --Optimized event dialogue at Appolla Castle arrival event in Chapter One. --Optimized NPC dialogue in Appolla Castle Courtyard. --Optimized event choreography for Queen Bhumi during the Tofla Regent's appearance. --Optimized treasure chest contents in Demeter Cave. --Optimized Inn event dialogue. --Changed Capua Fighter's Guild tutorial area's bookshelf to reflect updated information. --Optimized treasure chest contents in Kakkar Wastes. --Optimized event dialogue and choreography at Kakkar Wastes major event. --Optimized event dialogue during Temple of Kalika event section. --Optimized treasure locations in Agghora. --Optimized mini-event dialogue in Agghora for PC Samara. --Optimized title of child's book in Agghora house. --Optimized piano event in Agghora to be startable from any player direction. --Optimized event choreography and dialogue in Agghora. --Fixed a bug that would give you no item when getting a certain treasure chest item in Kakkar Wastes. --Fixed a bug that would not allow you to pass through a passable area in Appolla Castle Barracks. --Fixed a bug that allowed you to travel to impassable areas at Demeter Cave outdoor entrance area.