Finally! Localization system for the game has arrived!
Now a player will be able to select a language for the game, including menus, dialogues and description.
Considering the game is heavily-driven by dialogues, it was CRITICALLY important to add localization to the game. And the next step is to translate everything to dozen of languages ːsteamhappyː
Voxelia Defenders at IndieCraft conference!
What an exciting event for us!
Currently VD is a part of Korean indie game developers conference - IndieCraft!
Great place not to meet your potential future players but see lots of cool projects all over the world.
It's being held at interactive platform where you can visit games' booth where a one will see games' trailer, poster and info about the game and the team which develops it. So excited to see that the there are so many cool things are going around the world about games.
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Meet the Enchantress!
What can you expect from a tower defense game? Some towers that kick assess of various invaders, right? Ballista, mage in case it's fantasy game, or cannon or rocket launcher if it's sci-fi.
And we do have ballista and different types of mage-based towers, but ALSO we would like to have some unique, single placed characters that would have unique traits and skills, therefore have strong impact on battlefield.
The first of such characters is Enchantress Maya! One of the core characters of the game that will meet you in the very first level to teach you how to play, about the Voxelia world and so one.