We solved a bug that, when the 'hide other hand while throwing' setting was active (default on) and you were throwing a dart so the other hand was invisible, a problem could occur that would render your other hand with all darts in it invisibe for the rest of the game.
This would happen especially when you stop/abort a dart session while the other hand was not being rendered.
You would get the impression that you would see no other hand or less darts to play with.
Update VRDarts v1.0.4a
... and another small bug solved :
When handedness set to 'left', the active trigger button for left hand navigation was not correctly transferred to the left as well on start. The player had to click the button on the right hand controller to navigate the menu.
Update VRDarts v1.0.4
In this update we ...
Solved a bug where an AI that went busted, in certain cases kept on animating and taking darts, making it impossible to play and finish the current match.
Previously when a dart hit the iron, it stayed stuck into the board with a score of 0.
When that happens now we hide that specific dart and display a message 'Dart Hit Iron' below the player's score.
Update VRDarts v1.0.3
In this version...
We solved an issue that could lead to an fps drop in the Hall scene , caused by some rendering to a second display.
Update VRDarts v1.0.2
In this update we added visual feedback (info message) under the dartboard when :
Your framerate is too low (<70) for an acurate/stable throwing experience.
Your hands are too close to the board when throwing during a dart session.
To always display FPS under the dartboard press [Ctrl+F1]
Update VRDarts v1.0.1
Maintenance Update.
In this version we ....
solved an issue where finishing a level in darts training mode would autocomplete all training levels.
solved hit accuracy display in darts training mode.
solved an issue where darts could get unparented and leaving the player with less than 3 darts when starting a round.
added a confirm dialog when a players selects the 'clear data' option to delete his/her player data.
changed getsure (stick/pad) priority as leading over (menu) pointing navigation.
Version to v1.0
We updated the version number for live release..
Current version is final version..
We will adjust our screenshots and movies on the webstore page to better reflect this version with all its features.
After that we will push the game into live release...
Update VRDarts v0.8.2
In this update we ..
... added more online multiplayer stability
... added 8 hand gestures to communicate. Use when a hand is in idle state by using thumb stick/pad.
... added an option to hide the 'non-throwing' hand when throwing a dart. This to counter a positional tracking issue that can occur usign a Windows MR device.
Update VRDarts v0.8.1
In this update we ...
- Fixed some bugs related to Online Multi Player synchonisation.
- Added a confirm dialog when aborting a match for when you click on 'end match' by accident.
In Development ... [2018-03]
All functionality for live publish is now available in the current 0.8.# version.
In the next 2/3 weeks we will be testing, impoving stability and fixing bugs.
In a week or so we will double the current price.
Early April we will launch the live release.
A future update is planned that will add the 'Cricket' game type.....
E.T.A. for that is still to be determined.