Now there is 3 different types of locomotion. Default (like in stairwell version) - movement in controller direction based on touchpad. LeftRotateRightMove - left touchpad to rotate urself, right touchpad to move in direction of your headset. Natural (armswing) - some kind of NaturalLocomotion implementation. Press on touchpad and swing your arms like in real world you doing when walking.
Player presence
First implementation of player body presence in the game. Player has a body just like in vrchat. The model is not so good as i want to but it would be improved in next releses.
Save\Load system
Now player can start new game and continue it later. There is no save slots, you can only continue previous game right from the moment where you left it. This game is about surviving in deadly environment so permadeath is gameplay feature. This is why you can't to save/load abuse and why I will not add save slots in next updates. Death will give you some proffit in future, but proffits list will be anounced later.
Steam cloud saving
Nothing special, your progress just would be saved in steam cloud.
Procedural level generation
Algorithm fixed, works like a charm. At first version there is only 1 kind of levels - basement. Later i will add abadoned industrial building, offices and more. List of levels will be anounced later. (spoiler: scp-173 will be here 100% ;) )
Improved inventory
Now it works better because items spots attached to the player body.
Updated crafting system
Old crafting was buggy and unintuitive. New implementation of crafting system more interesting. Now you can do 3 kind of actions: 1) Combine - take 2 items and move them around each other like you doing something irl. Controllers will rumble harder until the end of crafting process or will not rumble at all if items can't be combined. 2) Sawing/Cutting - take a saw or something that can cut items and just move it like u sawing/cutting it in real life. Controllers will rumble harder until the end of crafting process or will not ruble at all if you can't saw/cut it. 3) Disassembling - find crowbar, hammer or wrench and hit few times item which you wanna to disassemble. Controller will rumble on hit if item an be disassembled or will not rumble at all if not.
Tools for cutting/sawing or disassembling you must to find in game by yourself
Right now im finishing update. Within few days update will be published in steam.
Also I will start to send the game to curators after release for review just like I promised before. If you are curator and wanna write a review - drop me a line in steam chat, my discord server or email.
Thanks everyone for supporting me and my game.
You guys are awesome! Stay awesome
READ IT BEFORE BUY! Beta release and a little bonus
Hi there!
After spending 2 days without sleep working on reassembling the game I must to admit - not everything good as I'd like to. But no worries! Everything gonna be alright! There is left a lot of work i.e. save/load system is broken, procedural world generator broken, 1 of 3 crafting reciepts are reimplemented and much more need to do. And I will do it, but for now I need to take a rest.
I decided to finish at least in-game tutorial and publish game to store in current state with old "stairwell" version together. I promised to publish stairwell version for free and I will do it, just when "survivor" will be ready. The reason why I decided to publish it in current state is simple: to start building a community around my game and to sustain development.
Thank you, pals, for your interest to my game, it means alot for me and I will not leave this game unfinished. I'm happy to work on the game like this for scp and vr fans like i am ;)
How to launch "stairwell" version:
Find "SCP-087 VR Survivor" inside your steam library, then press Right Mouse Button on it and select "Launch SCP-087 original lore VR". Thats it! :)
Message to curators:
If you sent request for press-review, please wait a little bit or send DM to me in discord.
Message to anyone who just surfing steam store:
This game is not finished yet! It's in early access and has alot of features not implemented at all or partialy so don't buy it if you don't want to support development. Just wait until the game will be finished and then buy & enjoy it :)
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Soon I will create roadmap and will continue my work on the game. Join my discord to discuss about anything: https://discord.gg/Akb8M9Z
Soon...
First of all thank you all for subscribing and your activity!
The game will be available within next few hours in store. The reason of delay: bug in unity, which forced me to reassemble the game from scratches. This bug was reported in november but still not fixed yet (SIC!). And it can't be ignored because the bug crashing video driver and may be the reason of complete freeze of your pc.
So I'm working hard to finish engine version downgrade. Job almost done, so within next few hours i'll upload the new build to steam and game will be available to purchase in store.
Thank you for your support and sorry for delay
Big changes coming
Hi there!
The big changes is coming! I received feedback from beta testers of first version SCP-087 VR and decided to change everything. Original story nowadays wont impress anyone. So now this game more about surviving inside infinite procedural generated environment, crafting and exploring the environment and less about getting scared by primitive jumpscares.
The first version (which strictly based on infinite stairwell) will be published for free after the release of new version in steam.
More info will be published soon. Stay tuned.
Early Access Release Date announcement
Hi there!
At this moment the early access release date scheduled on 28 jan 2019 at 11:00am PST.
Please, add the game to you wishlists to get notified once it will be released!