VRZ Torment cover
VRZ Torment screenshot
Genre: Role-playing (RPG), Adventure, Indie

VRZ Torment

Hotfix update 3.0.9



Hotfix 3.0.9

  • Some weapon damage/noise radius parameters were messed - fixed.
  • COOP fixes.
  • Displaying eliminated enemies at Arcade respawn.
  • Weapon manual reload indicators.
  • Multiple small fixes.
  • Made ghost easier on Medium.
  • Various game balances.
  • Fixed M16A4 and MK18 shooting animations.
  • Added M16A4 barrel overheat feature.

Update 3.0.8 - COOP Open Beta

COOP open beta was added for Arcade mode.

COOP mode can be launched from main menu.

Please report any bugs you encounter to Steam Forums.

Update

Fixed few network bugs and updated compatibility with latest VRZ Launcher.


Update 3.0.5




  • Game Engine Updated.
  • SteamVR Updated to 1.2.2 version.
  • Fixed Virtuix walk reversed bug.
  • Added level loading skyboxes and progress bars.
  • Update in game menus.
  • Terrain LOD adjusted for better performance.
  • COOP closed beta added.
  • M9A1 + Laser added as start weapon.
  • Added field manual link to start screen.
  • Various fixes and tuning.


Hotfix 3.0.6

  • Most weapons manual reload system tuned.
  • Can rotate, using right touch/stick during teleport now.
  • Minor bug fixes.

Update 3.0.2 - new Minigames (WIP) and fixes




  • Updated Steamworks library.
  • Several fixes for dual hand weapon handling.
  • Added 2 minigames Sniper and Zombie Invasion in range map (WIP)
  • Control change: Dual hand weapon do not require left grip to be pressed all the time. Click one to enter mode, another click to exit.
  • Sniper scope zoom can be changed in dual hand mode using Left Touch up and down clicks.
  • Game visual tuning.
  • Fixed Arcade mode scores are not reported correctly to Steam leaderboards.
  • Manual reload mode tuned, weapon magazines re-positioned.
  • AKM added proper GP25 model.
  • In Arcade mode when manual reload work now if selected in main menu.


Please provide feedback on new features and controls. Sniper is still WIP and we look for optimal control schemes for it.

https://www.youtube.com/watch?v=xGL9Y5fDmr4

Hotfix 3.0.2

  • Thanks for reporting very rare bug when bio grenades will not spawn again after first throw - fixed.
  • Bio lab interior updated.
  • Few minor visual and logic bug fixed.


Hotfix 3.0.3

  • Player size adjusted.
  • Organ quest fixed.

Weapon subsystem WIP preview



With 3.0.x update we've delivered weapon system changes. But we did not stopped there more cool features coming.

https://www.youtube.com/watch?v=FzIs_cjTH3k

Bullet penetration and ricochet depending on materials.
Weapon tuning and crafting system.
Sharable ammo between guns.
Better damage model.
Improved AI.
New types of enemies.

Keep tuned and please provide feedback on Steam forums!

Update 3.0.0 - Weapons and more!


Changes and fixes:

  • Totally reworked gunplay system.
  • Dual hand support implemented for most of the guns. Some features are still WIP so please report on forums.
  • Gun recoil added. Tuned for each weapon individually.
  • more enchantments for Manual reload mode.
  • Arcade mode score not saved on death - fixed.
  • Weapons now support addons(WIP), can be tested on Shooter Range level on AK.
  • Weapon enchantments and aim corrections.
  • Multiple fixes and optimizations.
  • COOP mode compatibility changes applied, this is last update before we intro COOP mode for Arcade map.
  • Game Pause menu can be invoked using by pressing same time both Touches(Joysticks on Oculus) for 3 sec and more.



Thanks for forum users reporting on those!

Update 3.0.1 hotfix:

  • Grenade throwing fixed.
  • Zombies stay in hibernate after night time.
  • Adjusted Holo sights for MK18 and AKM.
  • AKM Grenade launcher fix for autoreload mode.
  • Added sounds for AKM Grenade launcher.
  • Ghosts AI.
  • Not showing holster on autorealod mode when switching weapons.
  • AKM and few other weapon materials improved.

Update 2.9.9



1. Manual reload mode enchantments.
Now you have to grab magazines manually.
2. Added tracers (WIP).
3. Katana sound bug fix.
4. Audio fixes.
5. Weapon system tuning part 1.
6. AKM got scope.
7. Grenade while movement throw fix.
8. Engine version update.
9. Grass on Ultra settings would not be affected by Dynamic FPS adjusts system anymore.

Special thanks to forum users for feedback.

Update 1:

Added support to run demo level using VRZ Launcher.

For testing the Launcher please email us at info@stormbringerstudios.com






Update 2:

10. Updated Grass and post effects shaders.
11. Fixed Generator on/off animations.
12. Added boss first encounter event.
13. Tracers bounce off object less.
14. Fixed underwater post effect.

Update 3:

15. Critical bug fix for Arcade mode when scores are more than 1200-1500.
16. Weapon aims corrected.

Update 2.9.8

Fixed VO audio.
Few changes for COOP mode (It will be added SOON).
Minor level fixes.
Added compatibility for VRZ Launcher.
It can be useful for VR Arcade owners, for downloading please contact
info@stormbringerstudios.com



Launcher is still beta so feedback is welcome.

Update 2.9.7



Fixed crawl zombie bug.
Fixes for Organ quest.
Performance fixes.
Preparing game for adding COOP mode.

Video showing all locomotion modes:

https://www.youtube.com/watch?v=xPcmFxzf7B4

read description to understand how each one is working.

Update 2.9.6



1. Arcade mode fixes.
2. Game balance fixes.
3. New achievement added ( 1984 ) for destroying all cameras.
4. Weapon placement and textures updated.
5. Story level minor redesign.