VTOL VR cover
VTOL VR screenshot
Genre: Simulator, Indie

VTOL VR

Dev Log - Aug 29 2017

I'm back from vacation and back to work!
Here's a video showing some of the upcoming improvements.

https://www.youtube.com/watch?v=D9cMDl6iqno

The next update should be out in a week or two.

Patch v0.0.2.1 + v0.0.2.2

Just a quick fix for a couple mistakes in the previous update. Cheers!

Fixes

  • Fixed broken mission objectives in The Island mission 3
  • Removed dev buttons from cockpit


Edit: Did another quick patch to fix the audio glitches in the mp3 player.

Alpha v0.0.2.2 (patch)
Fixes

  • Fixed speed, skips, pops/clicks in cockpit mp3 streamer

Update v0.0.2

First, I'd like to give a huge thanks to the VR community for playing and talking about VTOL VR. It's been a great first week!

The main focus of this update was to address most of the issues and complaints reported since release last Thursday.

Vertical landing was a big challenge for many people, so to help with accessibility, I improved the hover autopilot and created a basic tutorial on how to use it (found in The Island Training missions). There are also a whole bunch of fixes and some new features.

A note about the cockpit music player - there's a folder in the game directory where you can drop in MP3 files (no other formats supported currently), and will automatically stream when you hit the play button in the cockpit (rear left panel). I've included three of my compositions in that folder for demonstration purposes, but feel free to remove them.

About rearming/refueling - there's no indicator at the moment, but you can go to any of the green hangars at the airbase, or the carrier elevators, then request rearming in the MFD's communications page.

Here's the full list of changes in v0.0.2

Improvements

  • Added Carrier Landing Training mission to Quick Flight
  • Added Vertical Flight w/ Autopilot tutorial mission to The Island
  • Added mid-mission rearming/refueling feature
  • Added rearming and refueling points to Carrier elevators, airbase hangars
  • Added in-cockpit custom mp3 streaming from user-definable folder
  • Added 'autopilot off' warning when pilot overrides it
  • Improved seat ejection behavior - acceleration instead of sudden velocity change
  • Corrected HUD pitch ladder
  • Improved Hover autopilot
  • Refuel tanker can now land and take off from runways
  • Refuel tanker now has altitude and forward position guide lights
  • Updated refuel tanker's model with moving control surfaces
  • Added dynamic launch zone to CAGM-6
  • Added refuel tanker taking off in Preparations mission
Changes

  • Decreased aggressiveness of NAV autopilot
  • NAV autopilot is disabled when pilot overrides via joystick
  • Changed TGP smoothing rate to depend on FOV when in head-mode
  • Revised some radio comms
  • Slightly reduced HUD clutter
  • Disabled fire and forget capability on Hellfire (AGM-114)
  • Changed fire and forget AGMs to not follow TGP point when moved after launch without point lock
  • Tweaked some missile specs
  • Disabled CCIP reticle when bomb stores are empty
  • Changed refuel tanker boom to point to optimal position before attempting to connect
  • Temporarily replaced controller models with glove hands in menu scenes
Fixes

  • Fixed screen sometimes stays blacked out when starting a mission
  • Fixed incorrect heat seeker reticle for Sidewinder x1
  • Fixed Vive chaperone was visible when seated position is outside roomscale zone
  • Fixed "Continue Flight" button instructions to be platform dependent
  • Fixed MFD seat re-center page instructions to be platform dependent
  • Fixed Shadow acne on distant terrain (black lines)
  • Fixed audio playing while paused and displaying SteamVR dashboard
  • Fixed behavior of catapult hook (launch bar) when setting to retracted while attached to catapult
  • Fixed visual gaps in front gear model
  • Fixed jittering when still attached to arrestor cable and throttled up
  • Fixed AV-42C wings not colliding
  • Fixed unintended collision damage when rolling at high speed
  • Fixed incorrect angular momentum on roll axis
  • Fixed unintended collision/scraping when rolling onto helipads
  • Fixed incorrect carrier landing guide in nav map in some scenarios
  • Fixed incorrect zoom in/out tooltips on targeting MFD page
  • Fixed spectator cam stutters on origin shift
  • Fixed unwanted reflections on some weapons
  • Fixed CAGM-6 sometimes not locking on unobstructed targets
  • Fixed missing RTB or FUEL waypoints in some scenarios
  • Fixed chaff count indicator not disabling when battery is disconnected

Oculus Touch Thumbstick Mode

For those of you using the Oculus Touch controllers, you may want to enable "Thumbstick Mode" in the main menu settings. This will make it so you don't have to press down on the thumbstick button to rotate the engines or slew the targeting pod.

Early Access Release

VTOL VR alpha v0.0.1 is now available!

Please be aware that this is an Early Access release. While there is plenty of fun to be had, the game is not yet complete. Over the course of Early Access, we will be continuously improving the game and adding more missions, vehicles, weapons, and other exciting features.

If you find issues or have suggestions, you can post them in their respective sub forums in the VTOL VR Steam Community Discussions page.

The in-game tutorials are also not complete yet, so if you have any questions about how to do something, feel free to ask in the discussion forum as well.