This time we want to talk about how The Patient is implemented mechanically. The main story of Wait has a single save slot, which you continue directly out of the title menu. The Patient will have its own save slot, which means you could technically have 2 active saves simultaneously. Therefore, we decided to add a separate title screen for The Patient, from which you can continue (or start) your playthrough for this side story. That way, your save game for the main story is not affected by your progress in The Patient. In light of this, the title screen for the main story will be reworked as well.
The story that we're currently bringing to life, may not fit directly into the main story, but it does fit into the timeline, which we are attempting to complete with this update. There have been a variety of events surrounding the apartment in which 'Wait' takes place, dating back all the way to the 70s. With the coming content update, we will place the last piece into the timeline puzzle and therefore cover all decades prior to the present events.
'The Patient' gives you more options to explore, as you have access to (almost) the entire premises. This is another example of contrast we wanted to create, compared to the base game, in which you are confined to specific maps.
To add the element of time to exploration, 'The Patient' is separated into time phases. Much like in the base game, time will move on after certain events, only this time slightly more granular. A day is split into several phases (for example morning, afternoon, evening) and once you take certain actions, you will move into the next phase. That being said, within a time phase you can play at your own pace. Time will not move on unless you want it to. Things will change in each phase (for example, people might be gone or be somewhere else), and sometimes what you do in one phase could influence the next. Hopefully you'll enjoy this simple time system.
As always, feel free to join us on Discord: https://discord.gg/Qp2DPsB
On 'The Patient's protagonist
The new content for Wait can be started individually and we did that for a few reasons: One of them being that the events cannot be placed into (or attached to) the main story line like we did with the other sidestories. And secondly, this is the first story that is not actively witnessed by our main protagonist from the base game. Therefore, 'The Patient' introduces a new protagonist that will be able to see things from a different perspective.
Alice Fincher is a psychologist in a mental clinic, that players who've advanced further in the base game might know. We wanted to bring a stark contrast to the pragmatic and somewhat apathetic demeanor of the main game's protagonist. Dr. Fincher will bring a new perspective to the events of the game and we hope that you enjoy experiencing 'The Patient's events together with her.
Again, for questions or chats, feel free to join our Discord: https://discord.gg/Qp2DPsB
More info on the Wait 2.0 Update 'The Patient'
As promised, here is some more info on the Wait - Extended v2.0 update called 'The Patient'. The biggest addition of this update is a completely new sidestory with the same name that can be started directly from the title menu. To unlock 'The Patient', you must have at least played through the first invocation (first playthrough) of the main story. That being said, playing more invocations after that may help to better grasp the experience of this new sidestory.
'The Patient' will take place in the 90s and will feature a new protagonist.
We will gradually release more information about the sidestory as well as updates to the base game. If you have questions or want to talk to us, feel free to join our Discord: rest.less Games Discord
News about the future of Wait
Steam Scream Fest Sale
Steam Scream Fest Sale
'Wait - Extended' is currently 75% off, as part of the Steam Scream Fest. So if you were considering it, or had it wishlisted for ages now, this might be a good time to grab it. If you like Lovecraft and/or Silent Hill games, and prefer atmospheric horror to jump scares, this game might be something for you.
We just recently released a small update and will release more in the future. There might even be new content coming, so stay tuned.
Mini Update 1.8 - Volume Control and other small changes
Mini Update 1.8 - Added a volume control point, accessible from the Esc-menu. - Changed the way to progress in the 2nd invocation, making sure players reach the necessary solution. (This cryptic description is to avoid spoilers for new players.) This particular issue has been a leftover flaw that derived from an old game design idea that we eventually threw away and we really felt like finally adjusting this. - Fixed some minor typos. - Preparing for v2.0
Steam Halloween Sale 2021
It's Halloween and that means Wait is 70% off for the Steam Halloween Sale. Grab a copy and Happy Halloween. And remember: Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Spontaneous Summer Sale
After being asked by someone if we would participate in this year's Summer Sale, we decided to spontaneously go for it. Ehm... surprise!
If you want some lovecraftian, mystery pixel goodness, feel free to grab it for 75% off.