Fixed income bug (employees now work at variable speeds based on talent)
Updated Income UI to clearly display how the company is making money.
Fixed employee navigation bug
Version 1.1 Released
Version 1.1 is a major update, I hope you guys like it! (feedback needed)
Added individual employee happiness
Added new employees
Added employee training
Added employee raises
Added employee actions (work and play)
Added employee ability to quit
Added multiple exits
Added new items
Changed achievements
Fixed bug with salaries not updating after firing employees
Added camera movement with mouse cursor
Tweaked background checks
Changed employee stats
Changed the employee messaging system, Slacker
Changed rent costs and starting cash
Added rent cost to office upgrades
Added bankruptcy warning
Changed income calculations
Version 1.0.5 Released
Patch Notes
Fixed issue with timescale slowing down everyday (I am sorry for this bug, stupid mistake on my end!)
Fixed bug with firing employees causing all profits to be lost.
Changed profitability rates so that employees make more money for the company
Another update is coming later today. Thank you for playing and giving feedback!!
Version 1.0.4 Released
Patch Notes (more changes coming soon)
Added 3 new characters
Adjusted room sizes
Adjusted the cost of office upgrades
Lowered starting cash
Lowered starting rent cost
Added rent cost to office upgrades
Adjusted speed of in-game clock
Fixed bug related to firing multiple employees
Added bankruptcy warning signals
Added reactive music elements based on in-game stats
Removed the entire Accounting department
Fixed UI scaling issues found on some aspect ratios
Removed the ability to speed up time
Changed how employee resumes are unlocked
State of the Game
Hey guys, this is a quick update on the game and where it's headed.
Yesterday's player count expected my wildest exceptions! WST has been added to over 1,000 steam libraries on our first day. Thank you, I still can't wrap my head around that.
Lets get into what needs to be changed to make this game great. I've gathered a lot of feedback and I'm doing my best to improve the game as fast as possible. The goal is to provide the most enjoyable experience for everyone. And it seems that currently, the biggest obstacle is how fast players run out of things to do.
The game's balance can clearly use some work to prevent everything being unlocked in such a short amount of time. This issue is my number one priority in upcoming patches. I have many ideas on how to improve it, but won't be discussing them in this post. The feedback I've received from everyone has been so useful, please continue to update me as the game evolves.
That being said there is a lot of good news. The game has very few reported bugs, and there hasn't been a single game breaking bug discovered since launch!
More updates coming very soon, thank you for your support and interest in Wall Street Tycoon!
Version 1.0.3 Released
Quick patch made based on early feedback:
New job applications are received periodically over time
Less resumes are unlocked at the start
Added a few characters (more coming soon)
Finances no longer continue changing while the game is paused
We're Live
The game just went live! I hope you guys love it!!
Launching SOON
We are confirmed for a 8:00am PDT launch tomorrow morning! I can't wait for everyone to play Wall Street Tycoon!
Wall Street Tycoon - Support Bundles
New video detailing our Supporter Bundles! https://youtu.be/_ssVLQwINc4
Devlog #1 - UI Redesign
DEVLOG #1 is a available on youtube: https://youtu.be/0gbooR7ZoOU
This week I took feedback from our Announcement Trailer to redesign parts of the UI that needed improvement!
We hope that the game's design is becoming more consistent and visually appealing. :)