Yiiiii: Decreased the rotational speed of the small swords during "in state", (it's buffed, in case of being destroyed by others' weapon.)
1.5.45 Update Log (Feb.22.2021 updated)
- Fixed bug: +2 level AI Majoon's coins number are not showed. - Fixed bug: when AI ghost ding use soul out, never come back. - Decreased the mass of Chivalry - Decreased the hit time of Chivalry's Ult. 4 -> 3. - Decreased the damage of fire. (Chow) 360/s -> 240/s - Increased Wheel's St. 8000 -> 8500. - Remake Yiiiii. (not 100% sure there's no bug.)
Feb.22.2021: - Remake Yiiii again.
Yiiiii has two state, "out state" and "in state" Out state:weapon is usable,it can damage others. The small sword around body is broken, 50% damage. In state: weapon is not usable, can not damage others. The small sword around body is whole, 100% damage.
losing HP, or hit others by weapon, leads to make more small sword, doing nothing still make small sword, but very slow. small sword could be destroyed by other weapon.
From "out state" to "in state", all small sword will expand once. From "in state" to "out state", all small sword will fly along the weapon's direction.
Ult: Six big swords are instantly generated. Big swords will not be destroyed by other weapon.
fixed a bug: somtimes monkie child's weapon stuck fixed a bug: sometimes when slow motion over, character will bounced in a abnormal speed. add a new hard level made the easiest level easier. Decreased the damage of Scarecrow. Decreased the duration of Scarecrow's Ult. Increased the range of Scarecrow's Ult.
1.5.24 Update Log
First of all, happy lunar new year!
- Fixed a bug: before:when Basket using Ult, it could still eat food and be hit by Ian Yan's black spell after: 100% invincible (except global black fog)
- Doozi and MaJonn come to the Menu Scene, to celebrate Spring Festival.
- Basket Ult duration : 5s -> 6s
1.5.22 Update Log
- Arcade Mode, Single Mode: Add 4 levels of bot option. - fixed bug: When bot Basket using ult, he runs away.
1.5.21 Update Log
(compare to 1.5.20, in 1.5.21, the shapes of Devil Zhao's weapon and Chow's weapon are adjusted.)
the rule is: 1- first, change all weapons to the same length. 2- then, decrease some length base on "how big the area of the weapon hitbox is". (the bigger, the shorter) 3- then, decrease some length base on characters' ability 4- then, decrease some length base on the character position. (Melee or Mage) 5- at last, adjust the length base on BigYu's will. (yes the above 4 step is bullshit) 6- actually, the final target is to make every character have the chance to fight, but it's hard, just try the best.
Greatos Jr.: arrows,2 -> 3。 ult,10 -> 9。
Basket: decreased the flies' audio volume, it was too noisy. remake the ult, in 5s, be invincible, except the black fog. This is inspired by Resident Evil VIII and Naruto. Increase the SA CD time。 Decrease the flies the lifetime. 10s -> 8s。
Foot: Buffed the Ult, the bigfoot will generate a bunch of "foot gas", it won't damage, but clear the St.\
Chivalry: Fixed a bug. (horse hit the rival in the wrong direction.) Decreased the times that the horse hit the rival. 6 -> 4
Eye: Decreased the eye-to-eye damage 200->175 Increased a little bit SA CD time. Adjusted the Ult, when ult is running, the "pupil projectile" will be bigger, when the ult finished, Eye will fall down because it was too tired. If there's no floating eye, the ult energy won't lost. Chow: Decreased Ult duration, 10 -> 9。
Ian Yan: Balck projectile damage, 200 -> 175。
Radish: Increased the SA CD time,4.5s -> 5.5s。
Bowlie: Change the appearance of the bad food, add some flies effect. (some player used to think it is a bowl of healthy vegetables) Decreased the ult duration. 35s -> 30s.
1.5.10 Update Log
New Characters
Monkie Shifu Bowlie Chivalry Greatos Jr. Eye Boogie
Other Adjustment:
Ian Yan Modified the duration of "white shield", longer. ST increased, 5500 -> 6250.
Ghost If ghost hit rivals during soul out, ghost could get a "white shield" when he go back.
Monkie decreased little monkie's hp . 4000 -> 3000.
Basket increased the speed of global swarming.
Wheel the length of weapon increased by 0.1 meter. (I can't tell how long is 0.1 meter either.) decreased the damage of Chakram. 250 per hit -> 125 per hit St decreased.
Devil Ding Modified the duration of "white shield", longer.
Radish the length of weapon increased The Cd of Radish Bomb increased by 1 second.
Ding The damage Stabby decreased, 4250 -> 3800.
Greatos Decreased damage from the axe coming back, just a little bit, 1500 -> 1000.
Lunar New Year DLC3——6 New Characters
This pack includes 6 new playable characters.
They are:
Old Monkey Bowlie Chivalry Greatos Jr. Monkie Shifu Boogie Eye
Big Update On Feb. 4th!
Dear Wanba fam, we are back with the third DLC pack of 6 new warriors going live on February 4th.
The incoming characters are: Bowlie, AKA the rice consumer. I was forced to create a warrior based on their logo to get the deal done, so here you go.
Chivalry, he is on horseback, obviously.
Greatos Jr., fathered by Greatos. Now you know who is lying in ambush.
Monkie Shifu, the solitary monkie, God of electromagnetism.
There are two hidden warriors yet to be revealed until Feb 4th. Some early teasers:
-Meanwhile, the Wanba trading cards, badges, emojis and profile backgrounds are finally added! They will also be available on February 4th.
-Finally, we will be bringing the Championship Tournaments back.
Please join our Discord https://discord.gg/Q4HA7cEQJR Follow us on Weibo:普通程序员于大进BigYu,游戏便当 Check out www.youxibd.com to keep up with our future events!