Wander cover
Wander screenshot
PC PS4 Steam
Genre: Simulator, Adventure

Wander

Removing Wander from sale

Sorry to say we are now removing Wander from sale. We would have liked to switch it to be free, but alas our agreement with CryTek for use of the CryEngine will not allow that. Thanks to all Wanders and sorry.

Major September Patch

The most recent patch is a big one. We put it up last week and have been making little additions to it since then. As always you can look at the Trello roadmap to see what is being worked on: https://trello.com/b/wT1LGxav/wander-roadmap

The major thing to check out is the new flight controls and skydiving system. Q and E on a keyboard now tuck the wings. It feels better when using a controller, when the triggers are mapped to wing tucking, which makes you turn more sharply.

New Features
• Rain / storms in weather system
• Full weather system from real world weather data
• Additional griffins
• Clearer intro tutorial
• Floating island renovations
• Improve underwater look
• Nice roll animation for hira landing
• Improve fast turn / dive controls, wings can be tuck individually, with analog control
• Improved skydiving mechanics with animations for turning
• Reset from start button in menu
• English subtitles
• Look poses, so character looks in camera direction
• Lighting improvements SSDO
• SSDO color bleeding
• Lighting on transparent objects
• Glass / crystals shader improvements
• Improved LOD system
• Improved temporal anti-aliasing


Bug Fixes
• Fix griffin jump animation
• Trophy fixes
• Fireflies fixes
• Lots of other small fixes
• Fix occasional physics crash bug
• UI fixes
• Flicker in glowing / glass plants and crystals fixed

Patch Notes - Steam - 24/06/2015

- Rozhda stone for "Question" icon has been flipped to match animation.
- Rozhda animation for "Near" has been reorded to match the action.
- Rozhda stone for Hop Off ID fixed from "Off" to "Hop_Off".
- Underwater terrain polish.
- Lights and crystals added to tunnel (too was dark).
- Lorestone half inside a house on East Coast of cradle island fixed.
- LoreCave Map now only shows 2 islands and collider improved.
- LoreCave deco for Hira houses have been updated to match new models.
- New griffin unlock placed.
- New griffin types available. (Currently have the same flight performance but planning to change that.)
- Weather system heavily improved.

CRYENGINE x Wander Live Stream!

Crytek - we will be live on twitch at 12PM (CET) playing Wander with Loki from the Wander team. Come join us :)

Crytek's Twitch Channel - http://www.twitch.tv/crytek

Vote on what you want to see in Wander!

Our Trello road map is now live!

https://trello.com/b/wT1LGxav/wander-roadmap

You can see some of what we're working on for the week! Also, you can vote and decide on what you want to see developed and brought to the game!

As always, feel free to leave us suggestions and feedback on either the Steam forums, Facebook or Twitter! :)

Live Q&A on Twitch.tv!

Live Q&A stream happening at 11pm, PST!

http://twitch.tv/wander - Ask questions and ye shall receive answers! (to the best of my ability) :)

Patch Notes - Steam - 17/06/2015


- Added the ability to see where you are on the minimap in the Lore Cave, and your Steam friends who are currently playing Wander!

- Weather system is now enabled. This means that the wind changes throughout the day and the position of lift changes.

- Dolphin jumping. You can now jump out of the water while swimming as a Hira and perform tricks and flips in mid-air, like a dolphin! Can also jump from water onto land.

- Animation fixes.

- Lighting fixes.

- Texture and collision fixes. (More to come)

- Animation streaming fixes.

Live Q&A on Twitch.tv!

There'll be a live Q&A stream on our Twitch.tv channel happening at 11.30pm, PST!

If you can't make this one, don't worry! All my streams are recorded :)

http://www.twitch.tv/wander

Miss a live Q&A session? No fear, it's all recorded!

Hi guys!

Emma here! I run the live Q&As which happen pretty much daily right now... Due to timezones I know that not everyone can make it, and I'll make the solid effort to try to give a heads up announcement on Steam from now, so if you want to check out what you might have missed you can!

I record all my Streams which can be accessed from our Twitch channel here: http://www.twitch.tv/wander

As always, you can drop me a line here in the forums, Facebook or Twitter, and I'll do my best to get back to you ASAP :)

Thanks for your patience and support! We really appreciate it!

Patch Notes - Steam - 09/06/2015

- New Rozhda system, including support for Rozhda on DualShock 4 and Xbox controllers. You can now see what you're drawing, or use menu to select a word. You can also show subtitles if you look at a player. Menu can be controlled with d-pad, mouse wheel or page up and page down.

- Blend space for hira run for players using controllers.

- Hira default movement speed is sprint. No stamina required.

- Hira jump now a bit better. Changed animation.

- Griffin has increased stamina for flapping wings in flight.

- Fixed many of the colliders and improved pop in on layers after loading.

- Initial fixes to layer streaming to improve initial load times and initial texture pop. Still more to go.

- Fixes to language support. All supported languages now in, partially supported languages show English subtitles for lore.

- Can now use the new Rozhda system while in flight, skydiving or on a griffin.

- Fixed some buggy sea sounds.

- Fixes to some cave floors.

- Tutorial improvements.

- Fixed nasty bug with the boundary that threw the player in the air.

- Disabled first person until we've polished it.

- Fixed random invisible barriers. (Ones not blocking currently locked islands).