The 2018 Holiday Update is here, and with it we're adding a number of improvements to Wands!
First off, there are a pair of feedback related changes that are aimed at helping you keep track of how a duel is going during the heat of battle.
Part one is the addition of a HUD (or Heads Up Display) that will show you your health, mana, and spells, at all times during a match. And part two is a persistent health bar over your opponent, so that its easy to tell how close you are to victory.
Second, we've added a new control scheme called PRESS to the Go, Daydream, and MiVR platforms. This control scheme allows you to directly cast a spell by pressing the corresponding part of the touchpad. For example, if you have Hail of Death assigned as your right spell, pressing the right part of the touchpad will cast it. It's as simple as that!
Third, we've made some significant improvements to how long it takes for the game to start up. And, while you wait, there's now much more information about what's actually being loaded.
You can find a full list of all the changes, including the balance updates and bugfixes, below.
See you in The Beyond!
Join us on Discord to share your thoughts on this update, we'd love to hear your feedback.
New features
Improved features
Game balancing
Bug fixes
Now live: 1.4.0.3 - New character: Komuso
Komuso rules the Beyond combining his samurai past with his present as a Wielder. He hides his true identity through his straw bascinet previously given by his master.
Komuso's Story
After losing his teacher as a samurai, Komuso became masterless and was thrust into despair and agony. Living on the streets as a beggar, Komuso began his search anew for a fulfilled life. In this desperate search, Komuso found his calling in the Beyond and the many wonders it had to offer. He now lives and breathes for the taste of magic and hides his true identity through his straw bascinet previously given by his teacher.
Bug fixes
Earned points should now properly be reflected in your score
We've improved on the connection issues some players have been experiencing
Fixed login issue on Daydream
Update 1.4.0.2 now live
With the recent release of our major update 1.4 - Sanctum of Sahir we've since then been hard at work improving on the feedback we've received, not to mention all the extensive QA we've done internally.
Today we're happy to share that we've just now pushed out a new update to all our supported platforms that will vastly improve overall experience. Make sure you update to 1.4.0.2 as soon as possible.
As always, there might be a bit of a delay before you're given the option to update on some of our platforms.
Full patch notes below. See you in The Beyond.
Improvements
Bug fixes
Update 1.4 - Sanctum of Sahir
New arena, workshop, improved new player experience, unlockable characters, titles, daily rewards.
New features
Patch 1.3.9 Now Live
Fresh out the Wands factory, we’ve just released our new update 1.3.9. With this update there’s several performance improvements, balance changes and bug fixes.
Improvements
Game balancing
Bug fixes
Patch 1.3.7 Now Live!
Patch 1.3.7 is now live, and adds several new features and updates, including two new spells; Chilling Clutch and Skull Specter. Along with this we're introducing an update to the ranking system. We've also spent some time on improving Wands for new players. For all the information, continue reading below.
New features
New spells
Balancing
Improvements
Bug fixes
Patch 1.3.6
New spells, dynamic environments, in-game events and more makes this patch one of the biggest updates to Wands yet!
New Features
- Introducing dynamic environments
- Introducing In-game events
- Added prompt when playing against a developer
New Spells
- Disc of Antioch
- Cerberus Collars
- Improvements
- New vfx and sfx for Hail of Death
- Removed muffled sfx when you’re low on health
- Improved distinction between colors on the wand mana bar
- New effect on health pickups when you’re cursed
- Replaced red/blue screen flashes with less aggressive fade
- Survival spell selection UI cleanup
Game Balancing
- Acid Cloud now destroys Twins
- Summoned spells no longer rotate when imprisoned but they can fire
- Phoenix costs more mana (35) and does more damage (15-30)
Bug Fixes
- Tile based spells are now more stable
- Fixed bug where more than one player could enter a room
- Fixed bug where match countdown wouldn’t start
- Starting Survival after pressing continue will reset HP and Mana properly
- Hulk lightning strike visuals will now display even if they kill you
- Fixed bug where your opponent’s wand would appear backwards for Android players
- Fixed bug where if you died when casting Calcite Shield in survival, it wouldn’t disappear
PC
- When walking outside tile area in survival, the enemies will now target your collider
Patch 1.3.5 has arrived
For more information and discussion join us at our Discord server discord.gg/wands . In this patch we have made the following changes:
New features
New boss type in survival
Improvements
Players can now take damage in Exploration mode, when hp reaches 0 the arena is reset as in the Basement
Pause functionality has been rewritten to be more stable
Due to feedback from our players regarding our EULA, we've made improvements to make it more user friendly
Game balancing
Removed initial cost of Calcite shield (survival)
Bug fixes
Match stats are now updated properly in the Lobby
Match music is no longer played in the Basement
Matches are now labeled correctly as Ranked or Casual in the Portal
Character wands are now correctly attached to their hands in the Arena
Fail safes added to make sure you don't get stuck in an Arena due to your opponent leaving