- Fixed custom vehicles in mods - Hardcore mode shouldn't have quadrupled recoil anymore
War Dust VR Free Weekend! Aug 26-29
Hello everyone,
War Dust VR is free-to-play this weekend! Time to enjoy playing the parent app of Playtest and join the community for a weekend of massive battles and a lot of fun! The two weekend events held Saturday and Sunday on Official Rotation are at 3 PM EST (9 PM CET).
Also, this is your chance to see and play War Dust Mods. Playtest currently does not support modding (hopefully that will be added soon), but War Dust VR has many beautiful and exciting mods. Custom servers can be opened for gameplay anytime, but 4 PM EST (10 PM CET) is a special Custom Event on Saturdays and Sundays. So, look for an open server at that time. Just click on the server and the mod will download. You may have to restart War Dust after download to be able to join the server.
War Dust is free-to-play this weekend and if you decide to buy, enjoy 40% off! Join the virtual battlefield and show off your deadly skills on the most exciting, massive, fast-paced, community-driven VR shooter ever!
In War Dust VR you can control vehicles of war, destroy the enemy, capture control points, choose from a huge number of weapons and skins as you progress and earn XP, fight in squads with new players and vets from around the world all fighting together, and see epic and explosive events take place all around you. Feast your eyes on beautiful and immersive maps, filled with powerful sounds and effects.
Give War Dust, the VR game that sets the standard for massive multiplayer battles between players from around the world, a free test run this weekend only, and then pick it up for 40% off!
Good news first : -Fixed smooth turning causing player to stop -Added option to control the speed of smooth turning -Added Hardcore mode (in options) -More RAM/shaders optimization (more than 1GB of RAM usage reduced) -New skin for Mercenaries (replaced due to massive advantage over Coalition in dark places and maps) -Fixed black vegetation on some maps -Compass shouldn’t be black anymore on night maps -Custom characters in mods should work fine (2 skins) -Mod servers shouldn’t cause loading problems anymore as they did last week -Couple other small fixes on maps
And now bad news : - Mods with custom vehicles are currently not working multiplayer (they become invisible and cause massive performance drop for non master clients). Issue is being investigated. - Single player mode causing various issues, postponed for now
Update Notes for Aug. 16
Hello Everyone,
New update available on War Dust!
changelog :
- Added stars ranking for bots on the scoreboard - Limited length of names on the scoreboard to 15 characters to prevent overlapping on other game stats - Disabled anti-spawn camping feature on mod servers (not tested, but should work) - Also more RAM optimization, should be about 5GB now (more players higher usage) - Some changes on room logic
A New Update to War Dust Playtest is Ready!
Hello everyone,
New update available on Playtest. We will be testing this build today, Aug. 11, at 3 PM EST (9 PM CET)!
changelog :
- Single player mode is back (single player rooms should have name "Single1", "Single2" etc. Players from multiplayer rotation shouldn't appear in those rooms anymore (needs testing) - Added stars ranking for bots on the scoreboard - Limited length of names on the scoreboard to 15 characters to prevent overlapping on other game stats - Disabled anti-spawn camping feature on mod servers (not tested, but should work)
Middle East night map takes us to a gorgeous evening on a beautiful desert oasis. The moon glistens on the sea while palm branches sway in the breeze. Suddenly, the silence is obliterated by the arrival of 64 fierce fighters battling for control of this key outpost in the epic struggle between Coalition and Mercenaries for dominance across War Dust!
Changelog:
- Added Middle East night version (still needs some optimization work) - Added LIV support (if anyone uses it then please test it, huge thank you!) - Added option to completely disable Night Vision (off by default). For those not familiar with the Night Vision feature, if enabled in options, you can turn it on or off during gameplay with any grip press while your hand is at the top of your head. - Single player mode disabled temporarily due to unexpected issues. Will be back soon!
Middle East night map takes us to a gorgeous evening on a beautiful desert oasis. The moon glistens on the sea while palm branches sway in the breeze. Suddenly, the silence is obliterated by the arrival of 64 fierce fighters battling for control of this key outpost in the epic struggle between Coalition and Mercenaries for dominance across War Dust!
Changelog:
- Added Middle East night version (still needs some optimization work) - Added LIV support (if anyone uses it then please test it, huge thank you!) - Added option to completely disable Night Vision (off by default). For those not familiar with the Night Vision feature, if enabled in options, you can turn it on or off during gameplay with any grip press while your hand is at the top of your head. - Single player mode disabled temporarily due to unexpected issues. Will be back soon!
-Further optimization on netcode -Added single player mode with official rotation -Added 2 new region servers : EU(Amsterdam) and ASIA(Tokyo). Please note that once you are for example on the EU server, you won’t be able to play with US server players. To see the amount of players in a certain region, please switch to it and check Server Stats in the main menu. -Added game options to spawn room (currently on right hand side, but this is not the final place). -Added synchronization of players level/rank, so for example beside names on the scoreboard, you can see other players' level (5 different colors of stars, from darkest to gold). Rank is calculated from average level on all classes. Star changing color every 10, max is 50. -Added nearly 200 cheaper (for GPU) material/shader versions for fastest settings, it should decrease GPU load. And because of this shaders stripping I added back post processing on fastest settings. -Fixed spawning under the map on the Middle East, removed collision on tent ropes, fixed missing wall. -Added script that detects players in spawn room with weapons and prevents killing others there . - Increased distance of explosion sound on frag and sticky. - If a player lands in a full room, it should be moved back to the "search for new room" event , hopefully no more rooms with above cap players amount (46). - Players attacking home base (X or Y) won’t cause any damage to other players in their home base anymore (anti spawn camping solution, vehicles still can be destroyed) . - Some tweaks on Terrain material on Kaoh Kreik maps
War Dust VR Now Has a Playtest App!
Hello everyone,
Your voice matters! Download the War Dust VR Play Test app today and get ready to fight on the newest experimental battlefields as War Dust evolves and improves.
You and an army of testers will tryout the newest builds for added/changed game mechanics, bugs, server stress, suggestions, ideas, logs, feedback!
What are you waiting for? Whether you own War Dust already, or don't, you can get in on this amazing opportunity to be the first on the scene when new test builds are uploaded. War Dust Playtest app will also occasionally combine testers and regular War Dust players to create massive battles in order to stress test the servers and see how the game responds under heavy loads. Being a War Dust Playtester will have a lot of advantages and unique VR experiences, so join us for a new adventure!
Just visit the War Dust VR Store page and click on the "Request Access" button. For the first couple of days the game build being tested is open and playable and everyone is instantly approved! After the initial trial period it will be closed most of the time (only opened for special testing), so if you want immediate access to test out WD this weekend, now is the time.