War of Kosovo: 2033 cover
War of Kosovo: 2033 screenshot
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War of Kosovo: 2033

War of Kosovo: 2033 Beta 1.0.3 Update


Beta 1.0.3 Patch Updates



- Presivy map has been redesigned and scaled to fit 5v5 perfectly

- Changes have been made to game mechanics

- Fixed collision bugs on Presivy

- Added dynamic lightning

- Prizren map have been listed for remaster

- Lag issues have been fixed

- Fixed lightning bugs

- Added new weapon sounds

- Fixed shadows performance usage

- Prizren map is now bigger to fit 32 players perfectly

- New widgets with animations

- Competitive mode added to the game












Santern Yard Map Overview

HISTORY


Santern Yard map is based on old town roads located in North Albania. Santern Yard during 1994-1996 was occupied by southern terrorists, where its history is quite significant. In early 1994 Santern Yard began to lose its real name where terrorists began bombing key locations in the country. After a few years Santern began to improve again from the rebels who had occupied the city but in fact the rebels began to increase their population and since then Santern is in the hands of the rebels.



Matchmaking


On Santern Yard matchmaking is available only for Competitive, Team-Deathmatch and Deathmatch game modes.



Optimization


The Santern Yard is well optimized where players can run it with over 90 fps on medium computers.



Information


War of Kosovo: 2033 is currently on a Beta e1.1 patch and this map took the place on the launch of the game, there will be 4 different maps coming on this patch.



Techniques


Like the other maps in the game, players are divided into two teams: Terrorists and Counter-Terrorists. The Terrorist side must gain control in one of two locations to plant the bomb; these sites are easily accessible to the Counter-Terrorists at the beginning of the round. Every field has it's own layout where players can determine their locations. A, B, short B, long B, short A, short, B, ivy, upstairs, break, swamp, middle, second middle.