Happy to announce that we have started working on our next map, based on the Battle of Wizna, which happened almost immediately after the Battle of Westerplatte.
Brief Intro of the Battle : The Battle of Wizna was fought between September 7 and September 10, 1939, between the forces of Poland and Germany during the initial stages of the Invasion of Poland. Because it consisted of a small force holding a piece of fortified territory against a vastly larger invasion for three days at great cost before being annihilated with no known survivors, Wizna is sometimes referred to as a Polish Thermopylae in Polish culture.
Remember: You can submit map requests over here. LINK
Patch Update 5.6
Various Fixes :
Settings and Mode Selection
Weapon damage balance
Collider Issues
Soldier spawning glitches
Timer bug
Fieldgun and grenadier bug
Sniper damage
Re-starting Development with Alpha 5.0
Check the new procedural level
Warfont Defenders: Westerplatte Alpha 4.0 is here!
Change in control scheme, Waypoint visual, target enemies, radio and a new level.
Added :
Level 4: Sharpshooters
Change in control schemes (please play the tutorial again), move players with left click, not right.
Soldier waypoints visuals, adding more control to choosing a path.
Target-specific enemies by right-clicking on them
Radio operator giving report of enemy positions
New Level: Sharpshooters
Warfront Defenders: Westerplatte Alpha 3.0
New Level, Bug fixes, UX and Difficulty balancing.
Added :
Level 3: The Longest night
Level 2 Difficulty tweaks.
Level 2 Guardhouse destruction tweak.
Increase speed of soldiers.
Settings UI.
Latency between hotkey and button press.
Various small bugs and code optimization.
Check out this great game with the link below!
http://store.steampowered.com/app/412210/Warfront_Defenders_Westerplatte/
Reviews Needed!
Hey guys! Don't forget, if you have any thoughts about the game (good or bad), to please drop a review on the store page!
Reviews really help developers to get a feel for how the game should progress with development, areas that need refining and so on. Not to mention, it also helps a game to boost its sales and reach more customers when there's a significant amount of reviews!
Just a couple of minutes, that's all it takes, and doing so really helps us out.
Update: New Input Manager and Custom Keybinding, UI upgrades
Patch Log:
Control key bindings can be remapped from settings
Bug in Unity's Input Manager, Implement new input manager.
Previously it was unclear when the group is selected only 1 soldier has a diamond above its head. Now group selection has markers over each head.
Pathfinding bugs
Easier to move a large group of soldiers.
Bombzone animation
In the tutorial, you can click on the dialogue box instead of the triangle.
Please let us know if you have any feedback, suggestions or bugs and we'll be sure to read everything and do everything we can to develop this game into something great that you will all enjoy!
Hotfix: Camera Edge detection issue
Hey everyone, the first update for Warfront Defenders: Westerplatte is here!
Patch Log:
Fixed an issue of camera scrolling off screen due to edge detection.
In future builds, the edge detection will be optional and configurable.
Thanks for playing and if you have any feedback/bug reports please don't hesitate to let me know!