We are excited to announce that we are releasing a new DLC for Warhammer 40,000: Gladius: Demolition Pack.
New units join the fight!
11 new units are ready to enter the battle for Gladius Prime with the Demolition Pack! These new units are ready to demolish all the enemies’ defenses and they will give you more new strategic options.
Sydonian Dragoon - Adeptus Mechanicus Fast close-combat walker unit
Field Ordnance Battery - Astra Militarum Large man-portable artillery pieces able to shell out enemy units at long range
Chaos Terminator - Chaos Space Marines Elite heavily armoured infantry that excels against all targets and can use powerful combi-weapons
Talos - Drukhari Heavy assault creature with powerful close-range weapons
Wraithlord - Craftworld Aeldari Versatile monstrous creature equipped with a vast array of weapons and able to perform powerful melee attacks
Skorpekh Destroyer - Necrons Elite armoured close-range infantry unit
Burna Boy - Orks Anti-infantry unit equipped with a versatile flamethrower
We are glad to announce that a new free major update for Warhammer 40,000: Battlesector is available from today for everyone who owns the game, introducing 3 new playable units: Royal Warden, Pyrovore and Biovore.
On top of this major update, during Skulls showcase, we have talked about the recent releases, the great plans for the future of the game and, finally, we announced the next faction that will join the battle in Battlesector.
Royal Warden, Pyrovore and Biovore
First up is the Necron Royal Warden. These loyal lieutenants of the Necron forces ensure that their Lord’s will is carried out. They wield a potent Relic Gauss Blaster and possess enough initiative to use Adaptive Strategies to increase the effectiveness of nearby forces. They also have the power to activate Engrammatic Logic systems in other Necron troops.
And then, for the Tyranids, are the Pyrovore and the Biovore. The Pyrovore is a hulking mobile flamethrower and digestive bioform. Their dorsal mounted weapon can engulf entire squads of prey and the Burning Spray can melt away some of the strongest armour! Contrastingly, the Biovore is a piece of living artillery that the swarm has evolved into a very different battlefield role. Carrying a brood of spore mines within its body, the Biovore hurls them across the battlefield to explode amidst their foes.
Game modes
Multiplayer
We need and want to update our Multiplayer system. Firstly, we want to increase our tournament formats. Recently, we have tested our very first knock-out tournament. Secondly, we’re planning to keep growing the number of maps available as Battlefields. Also, there’s some fantastic custom multiplayer maps that our users have uploaded which really mix things up. Our plan is to add official rankings within Battlesector. We’d like to give our community the possibility to play both in public matches for fun and in ranked games for a more focussed challenge.
Planetary Supremacy
The Planetary Supremacy game mode was added to Battlesector ahead of Skulls in 2022. We’ve continued to tweak and improve this mode, including adding the ability to add custom maps from the Map Builder, but we know that you guys want and deserve so much more. So, a big part of our roadmap for Battlesector is to not just tweak Planetary Supremacy but to reimagine what it is and what it can be. We really want to give you something to get your teeth into.
Campaigns
We know that all of our players have a lot of love for the Age of Crimson Dawn campaign that comes included with the base game of Battlesector. Whilst the custom campaign creator has enabled the community to create some cool adventures, we also know that lots of you would like to see more narrative campaigns from us. Whilst we can’t say exactly what these will be right now, we can say that they’re coming, and we really look forward to telling some amazing new stories with Battlesector!
Factions
We are very excited to announce that the next major faction for Battlesector will be Astra Militarum.
Tournaments
To celebrate Skulls, we are thrilled to announce our very first knock-out tournament of Warhammer 40,000: Battlesector. The knock-out tournament will feature 32 players who will fight each other for the domain of Battlesector. Tournaments spots are limited and only the first 32 players to join, will be allowed to partecipate. For the ones who will not manage to get in the knock-out tournament, don't worry. We will announce also a classic tournament, that will follow Swiss Tournament rules.
We will give all the info regarding the 2 tournaments really soon. Stay tuned.
Warhammer Skulls is the celebration of all digital games about Warhammer.
There are loads of amazing discounts and new announcements from other studios, too. So we hope that you will check them out here.
Warhammer Skulls Festival - Battlesector major update & Gladius Demolition Pack
Battlesector and Gladius are taking part in the Warhammer Skulls Festival, with a major free update for Battlesector and a DLC release for Gladius.
Battlesector & Gladius will take part in Warhammer Skulls festival
Warhammer Skulls Festival 2024
We are excited to announce that Warhammer 40,000: Battlesector & Gladius will be taking part in the Warhammer Skulls festival.
We can't wait to show you what is coming: Warhammer Skulls will begin on Thursday May 23rd, and last for a whole week until Thursday May 30th.
Games Workshop is going to kickstart the festival with a showcase on their Twitch channel, so make sure to tune in on Warhammer Twitch channel at 5 pm BST on May 23rd.
Discover more about the Warhammer Skulls festival here.
Warhammer 40,000: Gladius - 1.13.04 - Patch Notes
We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
The team is currently hard at work. We'll have news about new content soon.
Changes since 1.13.03
Bug Fixes
Fixed not starting on Linux
Fixed crash when selecting Drukhari faction in French language
Warhammer 40,000: Gladius - 1.13.03 - Patch Notes
We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
The team is currently hard at work. We'll have news about new content soon.
Changes since 1.12.03
Bug Fixes
Fixed crashes that could occur in multiplayer while on a relayed connection.
Fixed some server crashes that could occur in multiplayer.
Fixed an animation issue with the Techpriest Dominus.
Fixed animation / sound issues with bombing run attacks.
Fixed Craftworld Aeldari and Adepta Sororitas growth modifiers not working as intended.
Drukhari, the latest DLC for Warhammer 40,000: Gladius, is now available. After the Tyranids, Chaos Space Marines, T’au, Craftworld Aeldari, Adeptus Mechanicus and Adepta Sororitas, it’s time to conquer the forsaken planet of Gladius Prime with the new Drukhari faction.
The Drukhari are an ancient race that fell into degeneracy and depravity, with their remnants only surviving in immense Webway cities. Though they have suppressed the psychic power of their Aeldari kin, they have replaced it with preternatural agility and rapacious cruelty. Their lighting raids from the Webway carry off wealth and captives to dark Commorragh where they suffer intensely throughout their short lives…
The faction has a full new roster of units, including Archon, Razorwing Jetfighter and Voidraven Bomber, and unique abilities as Combat Drugs and Raider Fortress.
You can find more information on the product page below:
Last but not least, on December 23rd, Yogdog, Hexaboo, StZdog, Das Tactic and Richard Yorke will fight each other for the supremacy of Gladius Prime. During this special stream, we will give away some keys of Gladius' DLCs. You don't want to miss that!
Warhammer 40,000: Gladius - Drukhari DLC out on November 30th
The Drukhari are an ancient race that fell into degeneracy and depravity, with their remnants only surviving in immense Webway cities. Though they have suppressed the psychic power of their Aeldari kin, they have replaced it with preternatural agility and rapacious cruelty. Their lighting raids from the Webway carry off wealth and captives to dark Commorragh where they suffer intensely throughout their short lives…
The Drukhari will be joining the battle for Gladius Prime on November 30th as a fully realised and playable faction.
Featuring 19 units Power from Pain, Soul Hunger, Combat Drugs, Betrayal Culture, Raid from the Webway and much more, the Drukhari is a powerful new force in the battle for Gladius’s supremacy.
We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
The team is currently hard at work. We'll have news about new content soon.
Changes since 1.12.02
Bug Fixes
Fixed Anti-Aliasing for AMD graphics cards.
Fixed negative ore not affecting population growth for Necrons.
Fixed negative biomass not affecting population growth for Tyranids.
Fixed Bulwark of the Emperor working on enemy units.
Warhammer 40,000: Gladius - 1.12.2 - Patch Notes
We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
The team is currently hard at work. We'll have news about new content soon.
Changes since 1.12.1
Balance
Endless Crusade now requires movement.
Increased Imagifiers cost and upkeep by 167%.
Reduced Sister Repentia Solace In Anguish feel no pain damage reduction from 50% to 33%.
Increased Dialogus cost and upkeep by 33%.
Increased Zephyrim cost and upkeep by 50%.
Increased Hospitaller cost and upkeep by 33%.
Reduced Castigator Battle Cannon (Sanctified Shell) damage by 25%.
Reduced Exorcist Missile Launcher armour penetration by 25%.
Reduced Canoness' Righteous Judgement cooldown from 5 to 3.
Increased Tempestus Scions group size from 7 to 8.
Increased Dark Reaper cost and upkeep by 50%.
Deathmarks Hunters From Hyperspace now costs 20 influence.
Added Flechette Discharger to R'Varna Battlesuit.
Bug Fixes
Fixed Cerastus Shock Lance (Melee) having too high armor penetration in combination with Smash.
Fixed Deff Dread not being a requirement for Extra Vehicle Armour.
Fixed Rogal Dorn Battle Tank not being a requirement Additional Heavy Bolters.
Fixed a crash that could occur when connecting to a server.
Fixed Shield Generator T'au support system being able to target R'Varna Battlesuit.
Fixed Grot Riggers research not mentioning Deff Dreads.