📣 We've just updated the game with a new hot-fix (3.6). Patch Notes are as follows:
Orgotts Daemonspew has joined the rank of Legendary Warlords with a 5th stat when reaching Skull Rank 6. This stat is Nurgle Ranged Damage Bonus and at maximum level will provide a 45% bonus.
The challenge rewards from the Empire City Domination challenges have been improved and will be available for the beginning of the Championship this weekend.
The rewards for executing enemy Champions when your Capture Pit is above level 29 have been improved to remove two duplicate items. These duplicates have been replaced with sought after Beastmen components.
👉 The following Spoils have had their drop rates increased and the number of spoils dropped to closer match previous Spoil drop rates:
Spoils of the Warpfire
Elven Spoils
Icy Spoils
Small Blood Spoils
Blood Spoils
Large Blood Spoils
Conquest Spoils
We hope you enjoy this little update!
Hotfix v3.5.5
Hello Lords of Chaos,
This is a minor hotfix for a few minor issues.
Fixes:
Fixed a display bug where healing troops would still display units as being healed when they already finished healing.
Fixed a display bug where the twisting tower defence buff was displayed as attack buff.
Fixed a display issue with race buffs and warlords.
Lowered secondary connection timeout.
This release will roll out to other platforms in the next few days.
WATCH THE DEVS PLAY - NEW SKULLS CONTENT
💀 Attention Lords! 💀
💪 This afternoon, as part of the annual Warhammer festival that is SKULLS you will have the chance to watch us play!
📣 The stream will take place on Wednesday June 1st at 5:50 p.m. UTC. Follow this link to watch: https://store.steampowered.com/sale/skulls . It will be again reproduced during the Skulls event.
During the stream, a new event, ‘Dark Riders Abound!’ will be beginning immediately across all servers. In this event, ancient knights from a distant past thunder across the landscape on their twisted unholy steeds! Black Knights have arrived in a new event which will run throughout this week! Defeat these Undead Foes to claim a new Skeletal Remnants crafting component which in turn can be used to craft 2 new items, an Obsidian Blade or a Skull Chalice which will be the first 2 items in the Undead Barrow Set.
Additionally a new Vanquish skill will be available, Bane of the Undead, allowing your Champion to gain bonus damage against Undead Foes.
❗ Remember that for the duration of the Skulls festival, the Steam-only Warlords or Khorne DLC - containing the Herald of Khorne, the Skullhunter, and the Bloodthirster - will be available at a 60% discount. #WarhammerSkulls
Warhammer: Chaos & Conquest - Skulls 2022 Event
Get ready for the annual Warhammer festival that is SKULLS! Once a year only, we join our friends in the Warhammer universe to celebrate all things Skull related, with an action-packed week of events, prizes, and offers! To celebrate it, we’re excited to announce that the next new faction come to Chaos and Conquest will be the Vampire Counts.
With the deluded followers of Chaos' attention being firmly distracted by the thin-blooded elves across the sea, an ancient evil stirs in Sylvania. The dark Nobility of that benighted province of the Empire has arisen again and sent word to their vassal necromancers. Raise their swiftest minions and dispatch them across the Empire. Scout their enemies and prepare the way for the return of the Vampire Counts to the courts of the Empire!
A new event, ‘Dark Riders Abound!’ will be beginning immediately across all servers. In this event, ancient knights from a distant past thunder across the landscape on their twisted unholy steeds! Black Knights have arrived in a new event which will run throughout this week!
Defeat these Undead Foes to claim a new Skeletal Remnants crafting component which in turn can be used to craft 2 new items, an Obsidian Blade or a Skull Chalice which will be the first 2 items in the Undead Barrow Set.
Additionally a new Vanquish skill will be available, Bane of the Undead, allowing your Champion to gain bonus damage against Undead Foes.
For the duration of the Skulls festival and ONLY here on Steam, the Warlords or Khorne DLC - containing the Herald of Khorne, the Skullhunter, and the Bloodthirster - will be available at a 60% discount.
#warhammerskulls
New Release - Game Update 3.5!
Greetings, Lord of Chaos! Today we have the full patch notes for Game Update 3.5 to share with you all.
Patch Notes - Game Update 3.5
Harald Hammerstorm arrives in the Old World with the return of our Celebration of Slaughter to celebrate the Third Year Anniversary of the game! Power up your Undivided troops with new Rituals, craft new gear and level your Fortress even further! Full Patch Notes available in-game.
New Warlord
Hammerstorm will soon move across the Old World in the ‘God Hammer’ event, allowing players to earn his allegiance in battle. Harald is an Undivided Legendary Warlord and he will bring the following buffs to his marches:
Infantry Health: 2.5% to 45%
Undivided Melee Damage: 2.5% to 45%
Undivided Armoure: 2.5% to 45%
Fortress Combat Bonus: 1% to 18%
Undivided Ranged Damage: 10% to 30%
Hararld is the first of the Warlords to join the game who has 5 buffs, the fifth one becoming available at the sixth skull rank!
Harald will be available to unlock instantly at Rank 6 via a Warpstone purchase in the Shop.
Undivided Improvements
Six new rituals are being added to the Undivided ritual tree. These have been designed to bring additional power to the Undivided units within your Fortresses and allow them to compete with God-Aligned units! The Rituals will increase your Undivided stats by the following:
A new Champion Skill is also being added to the Champion Tree, 'Chaos Plate', which improves Undivided Armour by 10%.
Imperial Armour Event Update
Three new pieces of gear will be added to the Imperial Armour event! These items are part of a new set that boosts Research Speed, and the new required components to craft this set can be found in the existing Imperial Armour challenge rewards.
New Ritual
A new Ritual will be added to further increase the training capacity of the Beastmen Herdstone!
Unit Changes
Screamers of Tzeentch - Melee Attack from 38 to 42. Melee Damage from 1150 to 1200.
Kaldour’s Knights - Melee Attack from 36 to 40. Melee Damage from 1050 to 1100. Armour from 44 to 46. Health from 970 to 1100.
Skin Wolves - Armour from 38 to 40. Melee Damage from 1250 to 1350.
Skull Cannons of Khorne - Ranged Attack from 48 to 51.
Boiling Brass - Melee damage from 950 to 1200
Daemon Prince of Tzeentch - Melee Damage from 700 to 900. Ranged Damage from 700 to 1000. Ranged Attack from 40 to 42.
Skullcrusher of Khorne - Armour from 53 to 55.
Fortress Level Increases
A number of core structures will have their maximumlevels increased to 35, these are:
Improved hero loadout swapping by doing it in a single command. Prevents network loss from leaving the hero with no items equipped.
Added missing premium purchase pop up when pressing recommended speed up quantity button.
You can no longer send another scout march to a destination that you are currently scouting.
If you search for a location, and it's not within the search radius, you can now search the entire map to find spawns.
Bug Fixes
Fixed a bug where the delay timer for keep skins would re-enable if a flood error was encountered when switching keep skins too quickly
Fixed a bug where if you had a march on its way to a destination and an enemy also sent a march after you did then you never got a free recall.
Future Updates
We’re excited to announce that the next new faction joining the battle for the 'Old World' in Chaos and Conquest will be the Vampire Counts, more details will be coming soon!
We hope you enjoy the game update. Happy Conquering! 💀
Region Merge Downtime!
Greetings, Mighty Lords! ⚔️
The following regions will be offline for the next few hours while we carry out some region merges:
This is a hotfix patch to resolve some critical issues
Fixed an issue causing alliance item assist sliders to fill when they shouldn't.
Fixed an issue where going to a research would sometimes cause the window to scroll to the top instead of the target research.
Fixed an issue where the Warlord load would not get accounted for properly when selecting Max Gather Yield for gathering.
Fixed some issues where prices would not display correctly.
Removed the idle prompt for the herdstone structure until it is level 15.
Crash fixes
New Release - Game version 3.0!
Greetings Chaos Lords! ⚔️ You may now download version 3.0.2 of Warhammer: Chaos & Conquest!
📣 Full patch notes for the update are as follows!
Multiple Warlords in Marches & Warbands
Players can now place up to 3 Warlords into both Marches and Warbands and this can be done by completing 2 new Rituals within the Mastery Ritual Tree.
These new Rituals will require level 8 and 15 of the Sorcerers Citadel.
Select your most powerful Warlords and customize each of your Marches buffs to a much higher degree with improvements to the Warlord panels.
March and Warband Combat bonuses cannot be added to the same March or Warband.
Warband Loss Improvements
When damage is taken by a Warband, it’ll be distributed evenly across the Warband for all players with the same unit types. These losses are proportional, if you add 200 units and another player adds 100 of the same type and the Warband loses 150 of that unit overall then you lose 100 and the other player loses 50.
March Customization
Players can now use warlord buffs when reinforcing allies and joining warbands. These buffs will only affect your march, not the Warband or player you're reinforcing. An example of this would be to use a Warlord to improve the march speed so you can reach your allies in a shorter timeframe. In these marches, your Warlords will return automatically when marches of these types complete.
Trainable Beastmen Arrive
Players can now build the new Beastmen Herdstone in the top left corner of their Fortress.
Upgrading the Herdstone to level 15 grants access to 4 new Beastmen units:
The Khorngor
The Pestigor
The Slaangor
The Tzaangor
Upgrading the Beastmen Herdstone grants a bonus to the Health of all of the following troop types; Infantry, Monsters, Cavalry, Chariots, Monstrous Infantry, Monstrous Beast, Monstrous Cavalry and War Beasts.
New Legendary Warlord
The Blue Scribes will appear in a new ‘The Wandering Wizardkin!’ event, and their Favour will be added to the existing Tzeentch Infernal Defeat Foes challenge, as well as being part of a new ‘Defeat Tzeentch Foes’ Warlord Event.
A new Blue Scribes Warlord chest will be available in the Recruit Warlords panel for a limited time.
Alliance Trade Limit Increased
Increased the limits for item donations received daily by 250% and increased the amount each player can donate to an ally by 200%.
New Items
A number of rare new items have been added to the game, these include 30 million resource items, stamina potions that grant 5000 stamina, and a new 20-day speed-up item.
Quality of Life Improvements
Set gathering march priority to ‘March Gather Yield’ automatically.
‘Queue Max’ button for marches now selects units based on march priority.
Players can now specify the quantity of items they wish to purchase from the Raider’s Market.
Daily Trials Improvements
Daily Trial Reward Chests have been greatly improved, with resource rewards and higher tier crafting components.
A new Superior Daily Trial chest has been added as a reward for completing 18 daily trials, which includes Warlord Shards!
There have been a number of new trials added to support the new Superior Daily Trial challenge.
Unannounced Event
A new unannounced event has been added and will be coming later this month!
Bug Fixes
Fixed a bug that would sometimes cause resource tiles to not display the correct UI when a march is currently gathering on it.
Happy Conquering! 💀
Crash hotfix
Applied Engine patch to reduce crashes.
June Development Update
Greetings, Mighty Lords! Today we’re sharing details about the next new structure for Chaos and Conquest. As mentioned earlier this year, we are working on a list of highly requested 'quality of life' features alongside new content, and we’ll be sharing some previews in the next blog in a few week's time. Today we’d like to show you the new trading structure that we mentioned earlier this year - the Raider’s Market! This structure has a large array of items for trade and, unlike other structures, does not need to be upgraded to access its full potential.
At the Raider’s Market, players will be able to trade their excess components for a variety of useful items such as Warlord Favour, Shields, Boosts, Resources, Mission Refreshes, Stamina Potions, VIP Time and more. The items available to purchase will rotate each day within the Raider’s Market, and each day a different component will be used to make these exchanges.
For example, one day it could be ‘Offerings of Skulls’ available for trade and throughout the day you could trade these for the above items, and the following day it could be Vessels of Wrath. Initially, all existing structure and unit components will be potentially used in Raider’s trades, so make sure you check the market daily. This feature will allow players who have a surplus of these inventory items for more valuable resources and loot.
We expect the next game update in around a month's time, and we’ll be sharing more of what to expect in the coming weeks! We hope you enjoyed this sneak peak at the Raider's Market.