Easily the biggest, strongest, and meanest fighter in all the underworlds, Mollog the Mighty can hammer all comers with his fearsome club! Joining him are a mob of the bizarre denizens that once dwelt in his beloved cave beneath the dunes of the Desert of Bones.
Mollog had to abandon his mushroom-littered cavern after an infestation of Skaven, and has wandered into the ruins of Shadespire. This means YOU can now take control of the powerful Troggoth, an incredibly fast Bat Squig, a self-detonating Spiteshroom and an immovable Stalagsquig!
The latest update not only introduces Mollog's Mob into the online fray, but also allows you to access three new Challenge paths for Garrek's Reavers, Eyes of the Nine, and of course, Mollog's Mob.
Winning a Challenge unlocks the subsequent Challenge. If you score enough Glory you earn a new portrait for that warband (this can be added to your deck for online play). Score enough Glory across all the Challenges and you'll unlock a special skin for that warband too!
Not only that, but even if you don't own the DLC associated with that warband Challenge, you'll still be able to play the first two Challenges. A great way to try out a warband that you don't own!
Note: You should see 1.8.0 in-game once you have the most recent update. As always be sure to verify the integrity of your files through Steam if you get any weird crashes, hangs or invisible fighters.
New DLC Warband and 3 New Warband Challenges incoming!
If you're a fan of our new Warband Challenges and you own Eyes of the Nine, Garrek's Reavers or Mollog's Mob, you're in for a treat. We've come up with 18 new challenge scenarios that turn the Warhammer Underworlds rules on their head! If you don't own them, then fear not, you can still jump into the action as the first two challenges do not need the DLC to try out!
And remember, win Challenges, score Glory, and unlock a bunch of new Portraits and Skins for your decks!
The update will drop later this week - keep your Eyes of the Nine peeled!
Black Friday Sales! Darkness descends...
Warhammer Underworlds: Online base game, DLC warbands and cosmetics now on sale for a few days!
With the introduction of our new single-player Challenge modes for warbands, which we're slowly adding over the next few months, now is a perfect time to add these warbands to your roster so you're ready to play!
We're getting reports of a creature sighting within Shadespire. Has anyone encountered it?
Patch 069: Hotfix - 11/09/2021
Bug Fixes
AI can now smartly re-roll dice
Fixed interaction between Light-footed and Expendable
Fixed Illusory Fighter issues in the fifth Farstriders challenge
Fixed 'Avin a Good Time interactions with Spiteclaws Swarm
Fixed some edge case crashes during attacks
Network stability fixes
Fixed Varclav Push Predicate
Make sure to update your game on Steam before jumping online. Note: You should see 1.7.10 in-game once you have the update. And as always be sure to verify the integrity of your files through Steam if you get any weird crashes, hangs or invisible fighters!
Stomp...stomp...stomp…
Patch 068: Hotfix - 10/27/2021
Patch 068: Hotfix - 10/27/2021
Highlights
Varclav’s push updated to reflect latest WU FAQ from Games Workshop
The Patrician’s Deathbeat updated to reflect latest WU FAQ from Games Workshop
Bug Fixes
Fixed an issue that would stop the game from booting in some circumstances
Tutorial 1 no longer reaches a point of non-progression
Tutorial 2 no longer reaches a point of non-progression
Fixed Crushing Force to not score if Soultrap is triggered
Fixed Miraculous Escape not scoring after reactions
Updated some challenge objectives for balancing
Fixed Immovable Object from now scoring
Make sure to update your game on Steam before jumping online. Note: You should see 1.7.9 in-game once you have the update.
As always be sure to verify the integrity of your files through Steam if you get any weird crashes, hangs or invisible fighters!
New Challenges Await in the Mirrored City!
Welcome to Warhammer Underworlds: Online's new single player Challenges. It's time to break the rules of the game and let your warbands run riot! The foes may seem familiar, but the rules and scenarios are very different. Complete Challenges, unlock new artwork and skins, and experience Warhammer Underworlds in a new way!
The rules of the Challenges are pretty simple:
Each warband has six Challenges each.
When a Challenge is completed, players will unlock the next Challenge!
All players have access to the first two Challenges for each warband, regardless of whether they have purchased the DLC.
Should a player complete the second Challenge, they need to purchase that warband as DLC to unlock Challenges 3 to 6.
Each Challenge has three special Objective Glory Tokens to win:
Defeating an opponent by scoring more Glory than the opponent by the end of Round 3.
Scoring at least three Objective Cards in a match.
Scoring at least six Objective Cards in a match.
Once all three Objective Glory Tokens are collected, players will unlock the player portrait connected with that Challenge.
Objective Glory Tokens will also count towards unlocking a new skin for that warband. Collecting twelve of those Tokens will unlock a new skin for that warband!
For each Challenge, players start with 9 Objective Cards in their hand.
Opponents start with a fixed number of Glory but no Objective Cards.
The player's Power Card deck is fixed and will come out in the same order each time.
The opponent's Power Card deck is randomised.
PLEASE NOTE: The Challenges mode is in beta, but feature complete for three warbands: Magore's Fiends, Ironskull's Boyz and The Farstriders! The descriptions are also available only in English at this stage.
This patch also contains a number of new features and bug fixes. Here are the patch notes:
Patch 067: Challenge Awaits! - 10/14/2021
Challenges have been added!
Challenges added for 3 factions, with 8 per faction and more on the way!
16 new profile pictures to earn!
3 new skins to gain!
Highlights
Support rules updated to Direchasm rules
Move, Charge, and Guard tokens can now stack
Added a “fast mode” for single player games
Bug Fixes
Fixed an edge case where Sorcerous Scouring wouldn't score
Fixed Piercing Stare
Shattershard now correctly removes Shadeglass weapons
Massive Assault now counts spell damage
Fixed Deadly Vengeance when the target fighter is dead
Fixed the strong-arm predicate
Make sure to update your game on Steam before jumping online. Note: You should see 1.7.8 in-game once you have the update. And as always be sure to verify your files through Steam if you get any weird crashes, hangs or invisible fighters.
Something Wicked This Way Comes...
We have a new single player Challenge mode coming to Warhammer Underworlds: Online very soon!
What would happen if Gurzag wandered off, became separated from his Boyz and walked into an army of Petitioners?
Or how about if Magore had three Flesh Hounds at his disposal to rip into some unwary Stormcast?
Perhaps the Mirrored City is littered with mazes of Shadeglass, with disciples of Tzeentch lurking in the shadows?
This is Warhammer Underworlds, but not quite as you know it! Watch this space.
Patch 066: Hotfix - 09/13/2021
Patch 066: Hotfix - 09/13/2021
Bug Fixes
Online stability fixes
Fix for “Waiting for opponent authentication” bug
Miscellaneous Changes
Added a new “Guides” button to the home screen
Note: You should see 1.7.7 in-game once you have the update
And as always be sure to verify your files through Steam if you get any weird crashes, hangs or invisible fighters!
Patch 065: Hot fix - 08/11/2021
Bug Fixes
Death from Afar now works with Entropic Curse
Fixed the reaction window of Dancing with Death to be after the drive back
Changed Gloryseeker use total wounds characteristic instead of fighter card wounds characteristic
Game will now attempt to recover decks if they are lost
Fixed an issue where sometimes an opponent conceding wouldn’t notify local player
Fixed Army of One from locking up the game
Note: You should see 1.7.6 in-game once you have the update.
And as always be sure to verify the integrity of your files through Steam if you get any weird crashes, hangs or invisible fighters.