[color="#FF6161"]* You will be unable to log into the game after 3:50 PM PST.[/color]
■ Pre-Update Announcement
1. A new season will soon begin!
Certain content and records will be reset. The World Pass will be reset. [Includes World Pass Level/EXP/Federations/War Rank/Contribution] > Please claim any remaining World Pass rewards before the reset. > Premium World Pass item benefits are only available until the end of the season the premium pass was purchased during, and will end with the season.
Ranked Battle ranks, Daily/Weekly/Multi-Win/League Challenges, and feat cards will be reset. [color="#FFB13F"]* Dev Note: Feat cards are reset so that the each card's rarity remains meaningful for the new season. The dev team has planned a feature that allows players to view their feat cards from the previous season. Your feat card data will be saved through the PRE-SEASON 2 feat card reset, so you will be able to see the feat cards you have earned since the start of PRE-SEASON 1.[/color]
2. PRE-SEASON Ranked Battle rewards will be distributed.
You can earn Ranked Battle season rewards based on your rank at the end of the PRE-SEASON. Rewards are based on the Ranked Battle rank attached to your profile, and you will receive emblem rewards for every rank below yours. You will receive 10 of each emblem for each rank, which can be bound to an outfit of your choice.
Ranked Battle rewards can be claimed after logging in once PRE-SEASON 2 begins. Emblems distributed as Ranked Battle rewards can only be used during PRE-SEASON 2, whether or not they are bound. Claimed emblems can be viewed from [Barracks > Skins > Emblems (V)] and [Storage > Item Storage].
Ranked Battles will pause at the start of PRE-SEASON 2, and resume based on how the season progresses and with added improvements.
3. If a player has accessed the game from 12/12(Tue) 07:00 AM PST ~ 12/13(Wed) 7:30 AM, the 'Custom Game Ticket' that the player possesses may expire and may be deleted.
If the 'Custom Game Ticket' is deleted, we will change it to a permanent item for the amount the players already had and distribute it to them on 12/13(Wed) PST. >We will post a notification in a future announcement (PRE-SEASON 2 update) when it is completed.
Please check the dev notes for more information on the changes that will be applied following PRE-SEASON 2. [▶Dev Log Vol. 10] Keep an eye out for more changes coming in future update notices!
Thank you!
Server Instability: Dec 9th, 19:00 PST
We experienced server instability on 12/09 at 19:00 PST.
We are currently investigating the server issue, and any updates will be added to the top of this post.
Thank you for your patience and we apologize for any inconvenience this issue may have caused.
Free Custom Game Tickets for Player Competitions
Greetings from the Warhaven team!
We've received word from a number of players who want to organize in-game competitions by holding custom matches, so we've created a process to distribute Custom Game Tickets to the player community.
If you need Custom Game Tickets to hold a competition, please check the instructions below and submit a ticket request!
The Google Form can also be found in the official '#apply-tournaments' Discord channel. [▶ Official Discord]
If there are any changes to the application process, notices will be posted in the #apply-tournaments channel.
[Necessary Information]
Competition Date
URL for Competition Recruitment or Promotion
Discord Username of the Player that will Receive the Custom Game Tickets
2. How to Claim the Tickets
A coupon for 10 Custom Game Tickets will be sent via Discord DM within 6 days.
3. How to Use Coupons
Enter the coupon to automatically receive 10 Custom Game Tickets.
The coupon's expiration date will be shared when it is distributed.
4. Please Note
Please upload your video or screenshot with the Discord username of the account that claimed the coupons to the wh-screenshots-videos channel within 2 weeks of the competition. [▶ Official Discord Channel]
We ask that the videos are uploaded in order to see that the competitions are taking place. The videos or screenshots do not have to be edited further when uploaded.
However please note that if you do not upload a screenshot or video, you will not be eligible for competition support tickets for 6 months.
Make sure to enable Discord DMs so that the Discord message isn't flagged as spam.
Thank you!
[Updated] Dev Log Vol. 10 - Pre-Season 2 Preview
Hello, soldiers!
Greetings from the Warhaven dev team!
Pre-Season 2 will begin on 12/13 PST! We're sure many of you are curious about the changes that are coming to Warhaven! So we want to take this time to introduce some of things you can look forward to when Pre-Season 2 begins. Check out the new soldier, mode, battlefield, and other changes included in this dev log!
New Soldier: Claw
Story "Better me than some kid." This veteran soldier still has pride in his fighting prowess, but he deeply regrets pushing his deceased daughter onto the battlefield. Claw dreams of ending the war and welcoming the age of Warhaven before he dies. He believes that Warhaven holds his only hope of atoning for his failures as a father and seeing his daughter again.
Skill Highlights "Even I don't know what the battlefield has in store for me next." Claw has a degree of randomness to the activation of his skills. He must adjust the way he fights based on which buff he gets from his skill usage. The level of control and adaptability Claw demands gives him a unique and thrilling skillset.
"You shoulda seen how I moved back in the day." Claw can launch midair attacks by comboing his skills. (Despite appearances, we promise he can't fly.) After he gets a specific buff from his 'Soldier's Fortune' skill, he can unleash a devastating Aerial Slash to activate his midair combo attacks. While his midair attacks are active, he can combo into his Blitz attack, a kick, dash, and other tactical maneuvers.
Although Claw can adapt to a wide number of battlefield situations, he is also a character whose gameplay comes with a high level of difficulty. We look forward to seeing how you use Claw's unpredictable nature to leave your mark on the battlefield! (Detailed explanations for all of Claw's skills will be included in future patch notes.)
New Mode
1. 12 vs 12 Deathmatch We have a new 12 vs 12 deathmatch game mode for players who want to test their skill in larger battles. The larger scale 12 vs 12 deathmatch mode will be added in the 12/13 update, so check it out!
Added Relics and Improvements
New Relic: Barricade
A new relic called the 'Barricade' has been added.
(This may feel a little familiar to the veteran players out there.)
The Barricade is a relic that can impede enemy movement.Summoning it costs 1 Relic Stone, and it will become active immediately upon summoning. Installed Barricades have their own durability and can be destroyed by enemy attacks. They can be freely summoned onto the battlefield like Squad Scarecrows, so place them in strategic locations to force enemies to fight at a disadvantage!
Relic Improvements
We are in the process of simplifying how the Recall Gem relic is used and improving its functionality. In addition, we plan to add a max duration for autonomous Relics such as scarecrows and barricades. By doing so, we plan to address issues caused by mistakenly-placed relics and adjust the impacts certain relics have if they aren't destroyed. Lastly, the locations of Designated Relics will now be marked on the minimap so you can see each battlefield's relics at a glance!
Combat System
Basic Attack Cancelling System Added Pre-Season 2 will allow players to cancel out of basic attacks. Now players can block during a basic attack to cancel an attack that's in progress. This system only applies to Blade, Spike, Warhammer, Guardian, Hush, and Claw.
Superior Block Changes Upon making a Superior Block, the attacker will now be staggered for a long time, guaranteeing a counterattack window. Make a basic attack immediately after a successful Superior Block to attack faster than normal. However, this doesn't apply to mouse wheel down attacks, such as vertical attacks. This system only applies to Blade, Spike, Warhammer, Guardian, Hush, and Claw. (added 11/30 PST)
Perk Changes Certain character perks will be changed or replaced with brand new perks in order to balance the game. For example, Smoke's rarely used Agile Dash and Enhanced HP perks will be removed and an Enhanced Smoke Blast perk will be added.
Other soldiers and Immortals will also have adjustment and improvement patches. Further details about the combat and balance changes will be listed in future patch notes.
Misc Updates
Statistics System Added
After the update, players will be able to see their combat record at a glance. Their win rate, KDA, preferred characters, relic usage, playtime per character, kills per life, resurrections per life, etc. will now be visible. We hope players will have an easier time analyzing their playstyles using this new system. * Only game data collected after the update will be reflected in the statistics system.
Item Storage Added Item storage will be added so that you can keep track of your consumables more easily. View any owned consumable tickets, boosts, emblems, etc. in item storage.
Update Cycle and Development Updates
To ensure a more varied player experience, we are preparing more content than what was previously shown in the road map shared in a previous dev log. There will be 3 total content updates for Pre-Season 2. The Claw update in December, the Hangar update in January, and a new soldier for players to enjoy in February!
January // 12 vs 12 Reclamation: The Hangar We are preparing a new 12 vs 12 Reclamation game mode for the upcoming January update. With increased participants compared to other Reclamation modes, we are also adding a more detailed ruleset. The largest departure from the existing Reclamation is the addition of 2 transportable Divine Stones, one for each team, similar to Capture the Flag games. (CTF) We hope you will enjoy the mode's thrilling combat and look forward to seeing the creative strategies you devise!
The 12 vs 12 Reclamation mode will be played in the Hangar, a new battlefield that will be added in January.
LORE
"Never thought I'd see this place again." - Claw
The Hangar is the staging ground for the dragons which provide transportation and aerial support to battlefields across the globe. As the hub of the global supply line, the Hangar is often the target of sabotage or infiltration to prevent soldiers from getting support in the field. The Hangar also holds Divine Stones that are used to feed the dragons, which stay airborne over great distances with the power of magic. Enemy raids are frequently launched to steal those Divine Stones, so Hanger security is a high priority of whichever army controls the area.
We look forward to watching the intense fights for control over the Divine Stones!
February // New Character: ?
We asked our players to cast their votes on a concept for a new soldier. We thought that the cat-eared combatant might win the vote, but interestingly the axe-wielding mountain-sized warrior got first place. The dev team is currently in the process of creating a cool new axe warrior from the land of Kutu (The Roof of the World). He's designed to have a fierce fighting spirit, so we hope you'll enjoy the impact he'll have on the battlefield!️
We will continue producing dev logs before updates are released so that players can preview content. The information in this announcement is subject to change as patches are applied, and we will update the announcement for more information. (11/30 PST added)
This concludes the Pre-Season 2 Preview. We're excited to see how players use the newly added systems to create breathtaking game moments. There will also be a winter event, bug fixes, convenience improvements, and additional content outside the content mentioned in this log, so we hope you look forward to the upcoming updates!
We will always work hard to deliver a great Warhaven experience for our players. Thank you for reading! We'll see you again for the Pre-Season 2 update!
Thank you!
The Warhaven Dev Team
Dev Log Vol. 10 - Pre-Season 2 Preview
Hello, soldiers!
Greetings from the Warhaven dev team!
Pre-Season 2 will begin on 12/13 (7:00 PM PST)! We're sure many of you are curious about the changes that are coming to Warhaven! So we want to take this time to introduce some of things you can look forward to when Pre-Season 2 begins. Check out the new soldier, mode, battlefield, and other changes included in this dev log!
New Soldier: Claw
Story "Better me than some kid." This veteran soldier still has pride in his fighting prowess, but he deeply regrets pushing his deceased daughter onto the battlefield. Claw dreams of ending the war and welcoming the age of Warhaven before he dies. He believes that Warhaven holds his only hope of atoning for his failures as a father and seeing his daughter again.
Skill Highlights "Even I don't know what the battlefield has in store for me next." Claw has a degree of randomness to the activation of his skills. He must adjust the way he fights based on which buff he gets from his skill usage. The level of control and adaptability Claw demands gives him a unique and thrilling skillset.
"You shoulda seen how I moved back in the day." Claw can launch midair attacks by comboing his skills. (Despite appearances, we promise he can't fly.) After he gets a specific buff from his 'Soldier's Fortune' skill, he can unleash a devastating Aerial Slash to activate his midair combo attacks. While his midair attacks are active, he can combo into his Blitz attack, a kick, dash, and other tactical maneuvers.
Although Claw can adapt to a wide number of battlefield situations, he is also a character whose gameplay comes with a high level of difficulty. We look forward to seeing how you use Claw's unpredictable nature to leave your mark on the battlefield! (Detailed explanations for all of Claw's skills will be included in future patch notes.)
New Mode
1. 12 vs 12 Deathmatch We have a new 12 vs 12 deathmatch game mode for players who want to test their skill in larger battles. The larger scale 12 vs 12 deathmatch mode will be added in the 12/13 update, so check it out!
Added Relics and Improvements
New Relic: Barricade
A new relic called the 'Barricade' has been added.
(This may feel a little familiar to the veteran players out there.)
The Barricade is a relic that can impede enemy movement.Summoning it costs 1 Relic Stone, and it will become active immediately upon summoning. Installed Barricades have their own durability and can be destroyed by enemy attacks. They can be freely summoned onto the battlefield like Squad Scarecrows, so place them in strategic locations to force enemies to fight at a disadvantage!
Relic Improvements
We are in the process of simplifying how the Recall Gem relic is used and improving its functionality. In addition, we plan to add a max duration for autonomous Relics such as scarecrows and barricades. By doing so, we plan to address issues caused by mistakenly-placed relics and adjust the impacts certain relics have if they aren't destroyed. Lastly, the locations of Designated Relics will now be marked on the minimap so you can see each battlefield's relics at a glance!
Combat System
Basic Attack Cancelling System Added Pre-Season 2 will allow players to cancel out of basic attacks. Now players can block during a basic attack to cancel an attack that's in progress. This system only applies to Blade, Spike, Warhammer, Guardian, Hush, and Claw.
Superior Block Changes Upon making a Superior Block, the attacker will now be staggered for a long time, guaranteeing a counterattack window. Make a basic attack immediately after a successful Superior Block to attack faster than normal. However, this doesn't apply to mouse wheel down attacks, such as vertical attacks.
Perk Changes Certain character perks will be changed or replaced with brand new perks in order to balance the game. For example, Smoke's rarely used Agile Dash and Enhanced HP perks will be removed and an Enhanced Smoke Blast perk will be added.
Other soldiers and Immortals will also have adjustment and improvement patches. Further details about the combat and balance changes will be listed in future patch notes.
Misc Updates
Statistics System Added
After the update, players will be able to see their combat record at a glance. Their win rate, KDA, preferred characters, relic usage, playtime per character, kills per life, resurrections per life, etc. will now be visible. We hope players will have an easier time analyzing their playstyles using this new system. * Only game data collected after the update will be reflected in the statistics system.
Item Storage Added Item storage will be added so that you can keep track of your consumables more easily. View any owned consumable tickets, boosts, emblems, etc. in item storage.
Update Cycle and Development Updates
To ensure a more varied player experience, we are preparing more content than what was previously shown in the road map shared in a previous dev log. There will be 3 total content updates for Pre-Season 2. The Claw update in December, the Hangar update in January, and a new soldier for players to enjoy in February!
January // 12 vs 12 Reclamation: The Hangar We are preparing a new 12 vs 12 Reclamation game mode for the upcoming January update. With increased participants compared to other Reclamation modes, we are also adding a more detailed ruleset. The largest departure from the existing Reclamation is the addition of 2 transportable Divine Stones, one for each team, similar to Capture the Flag games. (CTF) We hope you will enjoy the mode's thrilling combat and look forward to seeing the creative strategies you devise!
The 12 vs 12 Reclamation mode will be played in the Hangar, a new battlefield that will be added in January.
LORE
"Never thought I'd see this place again." - Claw
The Hangar is the staging ground for the dragons which provide transportation and aerial support to battlefields across the globe. As the hub of the global supply line, the Hangar is often the target of sabotage or infiltration to prevent soldiers from getting support in the field. The Hangar also holds Divine Stones that are used to feed the dragons, which stay airborne over great distances with the power of magic. Enemy raids are frequently launched to steal those Divine Stones, so Hanger security is a high priority of whichever army controls the area.
We look forward to watching the intense fights for control over the Divine Stones!
February // New Character: ?
We asked our players to cast their votes on a concept for a new soldier. We thought that the cat-eared combatant might win the vote, but interestingly the axe-wielding mountain-sized warrior got first place. The dev team is currently in the process of creating a cool new axe warrior from the land of Kutu (The Roof of the World). He's designed to have a fierce fighting spirit, so we hope you'll enjoy the impact he'll have on the battlefield!️
We will continue producing dev logs before updates are released so that players can preview content.
This concludes the Pre-Season 2 Preview. We're excited to see how players use the newly added systems to create breathtaking game moments. There will also be a winter event, bug fixes, convenience improvements, and additional content outside the content mentioned in this log, so we hope you look forward to the upcoming updates!
We will always work hard to deliver a great Warhaven experience for our players. Thank you for reading! We'll see you again for the Pre-Season 2 update!
Thank you!
The Warhaven Dev Team
11/29 (Wed) 4:00 PM (PST) New Items Notice
Outfit packages have been added to the shop! Choose your look and slay your enemies on the battlefield of fashion!
[Sale Period] 11/29 (Wed) 2023 4:00 PM (PST) - Until Further Notice * These products may be retired at a later date.
Commander Spike Package - 3,600 WP
❗ Available Purchases: One per Account
🔶 [Spike Outfit] Commander's Tenacity
🔶 [Spike Outfit] War Song Warrior
🔶 [Spike Outfit] Commander's Virtue
🔶 [Spike Weapon] Ursine Breaker
🔶 [Spike Weapon] Craftsman's Breaker
🔶 [Spike Weapon] Lupine Breaker
🔶 [World Pass Figurine] Battlemaster Spike
🔶 [World Pass Figurine] Battleworn Spike
* If you own the [Spike Outfit] Commander's Tenacity, you can additionally purchase 5 emblems. * Additional Purchasable Emblems - 200 WP per Emblem ❗ Available Purchases: One per Account Each
🔶 [Uncommon] Sentry Corps 🔶 [Uncommon] Ram Skull 🔶 [Uncommon] Commander's Banner 🔶 [Uncommon] Blooming Rose 🔶 [Uncommon] Evil Eye
[Notes] - Equip outfits through the [Barracks] → [Outfits] menu. - World Pass Figurines can be viewed and equipped by pressing the [V] button while in the [World Pass] menu. - Emblems can be viewed and purchased by opening a Legendary outfit from [Barracks] → [Outfits] and pressing the [V] button. - Additional emblem purchases are only available once you own certain Legendary outfits. - If you own all 5 additional purchasable [Uncommon] emblems, you will instantly receive the [Rare] Memento Mori emblem. - The 5 additional purchasable [Uncommon] emblems and the [Rare] Memento Mori emblem can only be used on the [Spike] Commander's Tenacity outfit. - You can still purchase any remaining Emblems after purchasing 1 [Uncommon] Emblem individually, and if you want to purchase all of the other Emblems at once you can purchase them at 60% of the normal total price. (Purchase 2 or more Emblems at once to get the 60% discount from the original price.) - If the price of purchasing 1 Emblem is higher than purchasing a bundle, the "Purchase 1" button will be disabled. - Items are under development and may be subject to change.
Twitch Drops Event
Greetings from the Warhaven team!
The Warhaven Twitch Drops event will begin from on 11/29(Wed) 15:59 ~ 12/14(Wed) 16:00 [PDT] Please check the link below for more details on the event!
We hope everyone is excited for and participates in the Twitch Drops event.
Thank you!
Announcing Pre-Season 2 Countdown Event
Greetings from the Warhaven team!
We would like to introduce you to a new event that will start on 11/29 (Wed) 5:00 PM (PDT).
▣ Pre-Season 2 Countdown Event
- Complete at least two daily event challenges and click the "Check-in" button to claim 2,000 World Pass XP. - You can also receive additional rewards for consecutive and cumulative check-in, so be sure to log in every day and complete the check-in challenges.
※ There is a display issue that the quantity of reward items showing in the game is different from the actual quantity when receiving the items. Only 1 actual item per each account will be awarded for Profile Card Frame: Dragon Hangar and Profile Card Sticker: Dragon Keeper when receiving them.
■ Event Period - From 11/29 (Wed) 5:00 PM (PDT) – Until 12/13 (Wed) 4:59 PM (PDT)
■ How to Participate - Complete at least 2 Daily Event Challenges and click the "Check-In" button to instantly receive 2,000 World Pass XP. - With 150 WP, you will be able to take check-in on past dates. Check-in will instantly award 2,000 World Pass XP and count towards your consecutive and cumulative check-in rewards. - Earn additional rewards based on continuous and cumulative check-in. ※ Consecutive Check-In Rewards: counts when you click the 'Check-in' button after completing a daily event challenge, and resets if you have a day when you don't participate in a check-in challenge event. Ex) If you participated in a check-in challenge event on 12/5, 12/6, and then didn't participate on 12/7, your continuous check-in count starts at 1 on 12/8. However, if you used WP for the check-in on 12/7, it would count as the 4th check-in.
※ Notes - Check-in will only be counted if you click the "Check-in" button after completing the daily event challenge, and will not be counted if you don't. - The daily event challenge reset time is 5PM (PDT) each day. Please complete your check-in and claim your rewards before the reset time. - The 'Consecutive Check-in Reward' will reset if you miss more than 1 day of consecutive check-in, and rewards will not be reissued to those who have already received them. - Check-in rewards for today's date can't be claimed with WP.
11/27(Mon) 17:00 ~ 17:20 PM PST * The official Warhaven website will be unavailable during the Webpage maintenance
Thank you.
Nominate Warhaven for ‘Better with Friends’!
Greetings from the Warhaven team!
First off, we want to thank you for all the love and support you have given Warhaven over the past year.
The voting for the 2023 Steam Awards has started! We need your help to get Warhaven in the running for nomination.
We are currently aiming for the ‘Better with Friends’ category, and every vote will provide great encouragement and support to Warhaven.
Recommendations for the 2023 Steam Awards will be available until November 28, 10:00 (PST), and we will do our best to repay all the love and support of every player.