Hop in-game from Tue., Sep. 17, 3:00 am UTC. to preview the new 2-Army Great War game mode! [Overview] This mode features large-scale 48v48 combat. Just like a standard 2-Army Battle, you win by destroying the enemy team's Core.
[Schedule] 2-Army Great War matches take place at the following dates and times.
Dates: Tuesday, September 17, 3:00 am UTC - Tuesday, September 24, 3:00 am UTC *The first match will take place at 3:00 am UTC.
Times (UTC): 3:00 5:00 12:00 14:00 19:00 21:00
[Players] 48v48 4 players per team Assault Squads x4, Special Ops Squads x4, Defense Squads x4 (12 Squads total)
[Match Length] 20 minutes
[Map] Custom Map "Spirit Tower"
[Other] Unlike a standard 2-Army Battle, the Commander role will not be available. *Due to being a preview event, the details and schedule are subject to change.
For more details, we also go over the 2-Army Great War in our latest YouTube video (English subtitles available). Check it out!
▼New Game Mode "2-Army Great War" & New Arcane Art "Judgement Strike" Post about this preview event on your socials or our official Discord to let us know what you think! We'd love to hear your thoughts!
A patch will be rolled out on Friday, Sep. 6 at 9:00 am UTC to fix the following known issue. ・"Deck Slot +1" can still be bought from the Shop while at maximum deck slots.
Once this update is complete, affected players will receive a refund.
Thank you for your patience, and we hope you continue to enjoy playing Warlander.
Greetings Warlander! The #Warlander Season 6 Login Campaign is currently taking place! Simply logging in will net you helpful rewards. The campaign lasts until Monday, Sep. 9th, 9:00 am UTC. Don't miss this chance!
Thank you for your continued support of Warlander.
Union War Ⅳ will conclude on Friday, Sep. 9th, 9:00 am UTC.
Rewards will be distributed based on Union rankings and individual member rankings within each Union. Don't miss out on the final stretch of Union War!
This weekend’s Union War 5-Army Battles are scheduled at the following times (UTC):
Warlander Season 6 kicks off today at 9:00 am UTC! The new Cleric Rank 5 Title "Artificer" and Cleric Ultimate "Turret Wall" are being added. Also, be sure to log in every day for the Login Campaign rewards!
For update details and patch notes, please check the link below. Maintenance is also scheduled to take place from 8:00 am UTC, and during this time it will not be possible to log in to the game. https://store.steampowered.com/news/app/1675900/view/4604455077828884040
To celebrate the start of Season 6, there will be a Login Campaign from September 3rd, 9:00 am UTC! Don't miss this chance to get Goldings and various other rewards!
Campaign Period: Sep. 3rd, 9:00 am UTC ~ Sep. 9, 9:00 am UTC
Thank you for your continued support of Warlander.
An update will be implemented tomorrow, September 3rd at around 9:00 am UTC! Please check the early release patch notes at the provided link for details on the update! https://store.steampowered.com/news/app/1675900/view/4604455077828920550
Due to the update, maintenance is scheduled to start at around 8:00 am UTC on the same day. Please note that the game will be inaccessible during maintenance.
Starting this season, there will be some changes to the Season Pass.
The level limit has been changed from 100 to 50.
The obtainable content and amount of experience required per level have been adjusted accordingly.
The Season Pass and Premium Pass have been removed so that only the Free Pass is available.
Obtain Goldings and other items in the upcoming login campaign!
New ★5 Cleric Title “Artificer” and Ult Skill “Turret Wall.”
The Title Artificer provides a +100% building speed effect.
The “Turret Wall” Ult Skill summons a huge wall equipped with a machine gun turret to intercept enemies attempting to infiltrate your defensive structures.
The turret automatically attacks enemies within a certain range.
New Arcane Art: “Judgment Strike!”
Idols for Judgement Strike will now appear during Battle.
Judgment Strike is an Arcane Art that calls forth a giant statue of a face in the sky above a designated spot to shoot a powerful beam down on the Battlefield.
Select the summon point from the full map.
Planned for Tuesday, Sep 3, 9:00 am UTC
The time required to capture a Tower has been adjusted to avoid situations where the status of Battle changes too frequently to keep track of.
From Enemy Occupied to Neutral:
Before adjustments
1 player...16s
2 players...8s
3 players...5.33s
4 players...4s
And so on, for up to 20 players.
After adjustment:
1 player...30s
2 players...15s
3 players...7.5s
4 players or more...5s
From neutral state to 100% captured:
Before adjustment:
1 player...8s
2 players...4s
3 players...2.67s
4 players...2s
And so on, for up to 20 players.
After adjustment:
1 player...30s
2 players...15s
3 players...7.5s
4 players or more...5s
In accordance with the above, changes were made to the behavior of Towers.
The Capture Gauge no longer decreases automatically when at 80% to 100%.
You may Warp to allied Towers that are 80% Captured or more.
Changed the top menu background.
The new background will be tailored to the upcoming mode preview.
Added invincibility time when resurrecting after death in the lobby.
Improved the UI when purchasing items in the store to allow the user to specify the number of items to be purchased.
The white arrow UI that appears on the map when respawning has been removed to avoid confusion with the pin UI.
Changed the UI for campaigns and other campaigns on the tabs of the top menu to an icon type UI.
Other minor changes and improvements.
Fixed a bug in which characters that did not exist in your deck were sometimes set when you proceeded to the lobby with two or more decks.
Fixed a bug in which button prompt such as Display Gamer Card was sometimes not displayed in the Squad Rankings on the Result screen.
Fixed a bug that caused the leftmost Deploy Point cost in the deck to be 0 when entering a Battle after the countdown to the start of the Battle due to slow loading, etc.
Fixed the screen display text content when activating Arcane Arts and Cataclysms.
Fixed a problem in which the effect and contact icons for the Cleric skill “Energy Bless” were sometimes not displayed in the correct position.
Fixed a problem in which returning to the top menu screen with the microphone muted during a Battle would not allow the microphone to be unmuted in the top menu.
Fixed a problem in which the “Enhance” button prompt would not appear in certain positions when moving around the battering ram or siege tower in close proximity to it.