Change to materials and time for making clay bricks. Allow Iron and steel ladders to be constructed. Ladders attachment points rules have been relaxed. Fall damage when no fall had occurred has been fixed. AI change to switch from path finding to direct attack more often. ( Krimzon method ). AI no longer makes a noise unless it has visibly seen you, This should reduce the amount of enemy sound effects you hear.
Any issues, Let me know.
Quality of life update 24 sept 2022
Rare plants for the higher cauldron potions can now be found by looting, once you have purchased the skill point to allow you to recognise it. This is an alternative to the growing combinations method.
The night-time now last half as long as it used to. At night time you should either mine underground in a well lit cave, Have a water base to farm flame goblins or use the bye to the night potion. After day 5 or so it is very hard to survive in the wild at night.
Food and water provide more assistance than they used to, this is also scaled as your character level increases.
The Cauldron no longer wipes if it is turned off or runs out of fuel.
Flame goblins will only spawn on the surface, However any that have already spawned will hang around for a while before de-spawning.
Armour now prevents some poisoning or reduces it drastically. You need to make sure your armour is in good condition.
Some creatures speeds have been reduces, This seems to make the bows much better weapons than before.
When you die and respawn you will now have full health.
Small fix to the recent right click repair mode for certain items of equipment.
Planting Soil and clay ( ISO surface blocks ) showed the wrong cost on the shape selector. This is now fixed.
Items a player looses due to death now stay for at least 1 whole game day ( just over an hour ).
Update 23rd September 2022
Drinking now gives back your jug, some foods also do the same.
Dead animals will now hang around a lot longer.
Blocks can now be repaired with either the axe or the hammer by right clicking the mouse, You need to have the materials to repair in your inventory. Config select updated to allow configuration of this new option.
Significant XP can be gained by converting charms to scrolls via the maxed out cauldron, This helps higher level players gain at later game stages and keeps you needing to loot for enchanted items and charms. Remember that enchanted items can be taken to an obelisk and converted back to charms that can then go to scrolls and used to enchant an item.
Water blocks were not rendering correctly when a solid shape block was places on top of a half filled block. This is now fixed.
Damaging blocks that share a water block wasn't working correctly, now it does.
Update 17th September 2022
This is a balance and feature update.
1) Blocks can now be planted in water supporting water based constructions. Water bases can be particularly useful at night-time to protect against fire demons, As water is the only thing that can kill them.
2) Resources for coal ,wood and stone have been reduced for higher levels.
3) The gap between experience levels increases by 1% after each new level, this has been stopped once the level is above 150.
Any feedback on the balance of the game is welcome.
Update 13th September 2022
I now believe the Intel GPU issues are now resolved. After discovering that the Intel GPU's use the Apps address space for storage rather than paging in and out like discrete GPU's i was able to solve the problem. I am very interested in any crashes going forwards.
Update 10th September
Internal engine updates to improve multi threading. Additional help for Intel based GPU's.
Update 20 Aug 2022
Fix issue with construction level III shapes now working correctly after perk purchase.
Fix issue with Damage sound effects not always being applied for every path.
Fix issue with "Change of curing poison" effects not rendering correctly.
Changed general damage profile from creatures, I didn't want to die from a single hit.
New rendering effects for health and the various types of damage / buffs.
Small Update 20 June 2022
Small update to compensate for unforeseen resolutions.
Update 03 March 2022
Small change to fix an issue where you would constantly slide down ladders at a slow speed.
Patch 27 Jan 2022
Small patch to fix an issue whereby a teleporter can have no receiving point created, This caused the player to have a long walk home. Chance of occurring was very slim.