From the logs I can tell many of you are having a good time with the game, especially with the model painter! I'm writing today to tell you the major content update I promised has been delayed. While it's mostly finished, I've come up with a new strategy to get us a big spike in ranked matches. This game was built around the hope that ranked matches would become popular, and that the online multiplayer would thrive. Unfortunately, most people log in for about a half hour, then leave, and miss the next person looking for a match. There's usually 1-2 people arriving and then leaving each hour. I figure if we can spike the player count, we might see a cascade of ranked matches getting played. So, the update is being delayed until I can launch what's called an 'update visibility round' -- Steam's way of helping games get noticed. However, we may need to wait a week or two before this becomes available. To further bolster player counts, I'm getting the game translated into 7 different popular languages. So, let's cross our fingers and hope we can get some good games in when this update launches.
What's in the coming update:
-Translation to French, German, Swedish, Mandarin, Spanish, Portugese and Russian.
-AI update (no more stupid mistakes, no more perfect aim, defensive tactics)
-4 new maps
-Army paint transfer (you opponent will see your custom painted army)
-Water + physics
New map: Vikings
Major Content Update - April 7
Hi all!
Thank you all for a successful launch! I much appreciate the feedback and reviews :)
I'm currently building a major content update. Here's my goal list for next Friday:
-AI Upgrade
-Let your opponent see your army paintjobs
-At least 4 new maps, some for competitive play, others for large scale scenario combat.
I'm also taking suggestions for the next content update, but expect updates to come in slower as I begin on my next project :)
See you on the battlefield,
Adam
Oculus Hotfix 2 - Support Without Roomscale
Changelog:
-Added controls to rotate player in VR, hold both grip buttons (Tiltbrush style)
-MAC now has steam support, play with friends should for for OSX users now. We got some love from the famous Garry Newman <3
-Can no longer teleport onto model in army painter
-Changing brush size on Oculus should work now
-Updated tutorial to reflect new controls
-VR Tooltips should be hidden on Oculus now, enabled only on Vive.
Oculus Hotfix + Stability Upgrades
Changelog:
-Added exit button to novr
-Made game declines more obvious, plays a sound.
-Server bug fixes
-Anti-pirate manuever
-Ready-up will still work even if opponent is still loading in
-Enabled teleport in VR Painter
-Enabled map select VR host VS PC
-Fixed some issues hosting PC vs VR on local machine
-VR hand information shows scale for Vive
-VR controller tips disabled for occulus, enabled for Vive
-Black thing floating in novr painter is gone
-Added Occulus painter support, and brushsize change.
Known Issues:
-Mac will not connect to Steam, so Connect With Friends will not work on mac. Still working on a fix for this.