We are going to upload new version of the game. It will take some hours. The game won't work. Thx for understanding.
Stay with us,
Battlecruiser Games
PvP Mode. Suggestions!
Hello there,
We are close to full release of the game. PvP part wasn't our major priority, but we will try to improve it before release.
So, tell us, which things you find unbalanced and how we can improve it.
We cannot add new huge features, but we can change any parameters of units, add new mods (double health and etc) and other stuff.
Let's discuss it here
http://steamcommunity.com/app/562500/discussions/0/135512133549488723/
Stay with us,
Battlecruiser Games
Major Update. Version 1.05 is here!
Hello there,
First of all we added console command Hell x. We made it for experienced players. Type this in chat before starting the game and enemies will have more health (Hell 200 means their health will be doubled). It works on all maps
Secondly, we have got a lot of complains about grind. When we designed the game we didn't want force players to grind. Since release in April we added a lot of ways to get extra resources. It wasn't enough. So in this update we made dramatics changes in economy part
Gathering buildings now gives resources for certain amount of battle time now. For example, you get wood every 1 hour in battle, iron for every 75 minutes, mithril every 3 hours. So, you don't need to login every day to collect resources. Just play missions and get extra resources income
Total wood cost of all upgrades was reduced by 50%. Total cost of mithril upgrades was reduced by 55%. Total cost of spell upgrades in Magic Academy was reduced by 45%. Total cost of PvP upgrades was reduced by 75%
We dramatically (by 100-150% increased wood rewards per campaign missions and for 50% for Challenge and Survival modes.
Game will be unavailable for 15 minutes!
Hello there,
We are going to upload new version.
The game could be unavailable or work unstable for some time.
Thanks for undestanding
Update. The game is online. We added Chellnge mode for Old School Map and new co-op map Round dance. We made a lot of changes in the economy part of the game and fixed a lot of bugs. Full changelog will be later
UPD 1.
- Fixed the bug for new players when they got stuck after 1 level.
- Fixed insane monsters on Old School 2 on 4 and 6 waves
UPD 2.
- Fixed no gold fro, killing enemies
- Fixed discconects after pressing esc
- increased 2 times healf of monsters in Old School Map Challenge
- A lot of other fixes
Stay with us,
Battlecruiser Games
Patch #1 for 1.04 version is here!
Hello there,
We made some changes in the code, so some of bugs when new missions won't start with Alternative Server setting. Also, it should resolve the problem, when the player finished the level and got no reward from it. Hope, it helps.
You could help us much. If something similar appears again - could you send us output_log file to Euler@battlecruiser.ru
It would make easier to find the real problem. Thanks in advance!
We have also fixed some bugs:
- Achievement for Astral level now works fine (kills with Dissecting Blow)
- Market (Treasurer skill) and items from the backpack now works fine
- Axe items (bonus wood reward) works properly now. Actually, they worked fine, there was wrong number in the reward window
- Amount of gold for achievement of Magic Gem is lowered from 40 to 35. So it is achievable now. Skill Bravery will be fixed later (it works on single missions now only)
- Fixed the bug in On The March survival achievements when magic kills wasn't counted
- Fixed the different achievement description for Old School Level
- When you start new mission there are no more animations of dead monsters of previous level
Stay with us,
Battlecruiser Games
Major Update. Version 1.04 is here!
Hello there,
This December was really hard. Our programmer was sick all month. This is the second update in this month. It contains not so much stuff. But we tried to do our best.
First of all we added new co-op mission, Old School Map. It contains 40 simple waves and should remind you how first TD games looks like. There is only story mode for now. We will add challenge and survival mode in future patch. The last one will contain 100 waves. Let's see if you like it
If it is interesting, we will add - we will add more similar maps in future.
We finally fixed campaign rating. Wow, there are so many players who passed all 96 missions on Gold Start. We really appreciate you like the game.
We made several changes in skill system. We hope it will make all classes more competitive.
Balance Changes
Warlord
Hammer of Gods. Damage increased from 35 to 55. Cost increased from 45 to 50
Lightning Sword. Costs increased from 30 to 35. Damage increased from 125 to 175. Now slows by 66% for 10 seconds.
Magic Chakram Damage 50 to 75. Now decreases armor by 5 for 10 seconds. Bounce distance +25%
Death Strike Slow increased 6 to 7. Overall damage increased from 90 to 210
Corrosive shells duration increased 7 to 15 seconds. Cost increased 35 to 40
Warcraft skills at 1 lvl requires more kills and less kills on 3 level
Mason timer improved from 125/75/35 to 110/65/30
Morale reduction changed from 2/4/6 to 3/5/10 and SP cost from 2/2/2 to 2/1/2
Stone Aura. Attack bonus increased from 0.85 to 0.8. Slows now by 33% (was 25%). Last 30 seconds, was 25. Bonus damage increased from +33% to +50%
Stone explosion. Base damage increased from 100 to 150. Level 3, Damage increased from 175 to 225. Armor reduction increased from 7 to 10. Area of effect reduced by 25%
Sorcerer
Lightning damage increased from 70/85/105/125 to 70/90/115/145
Charge Boost damage increased from 3/6/10 to 5/12/20. Duration decreased from 12 to 7
Fireball damage increased from 40 to 50. Bonus of Level 3 increased from 15 to 25
Teleport. Base cooldown reduced from 20s to 15. Base distance of teleportation increased from 400 to 500. Level 2 gains +200% bonus of distance instead of 150%. Level 3 now decreases manacost by 80%
Storm. Manacost become 10/15/20 instead of 10/10/15. Base cooldown from 35 to 50.
Sorceress Level 1 costs 1 SP instead of 2
Wall of Fire damage decreased from 50 to 30. Base duration increased from 4 to 8 seconds
War Fire damage bonus increased from 25/50/75 to 30/60/100. Lasts 20 seconds now (was 15)
Manacost of Reduction on Level 3 increased from 15 to 20. Duration rescaled from 8/15/15 to 10/15/15
Penetration on Level 3 gives 40% ignore instead of 30%. P.s. if you have 10% ignore and the enemy have 20%. It means he will have only 10% resistance, not 18% (I don't know how to write it understandably)
Mana Juggler chance rescaled from 25%/35%/40% to 30%/40%/50%
Double Shoot cooldown rescaled from 25/17/11 to 18/12/7 seconds
Faerie Fire. Level 2 gives +35% duration instead of +50%. Base cooldown reduced from 25 to 30s
Thunderstorm Level 2. Number of lightnings +33% replaced with lightnings decreases armor by 4 for 8 seconds. Manacost changed from 45/50/55 to 40/50/60
Magic power now gives 0.75x damage to Electric beetle (was 0.5x). Bounces of electric beetle deals 100%. (they was decreased by 80% each shot previosly)
Treasurer
Money Power Level 3 now gives bonus per 45 gold (was 50)
Contract bonus recall time increased from 125%/250%/400% to 200%/400%/700% (note. Base recall time 5 seconds)
Brigade Level 3 increased from 4 to 5
Dividens rescaled from gold every 10 seconds to 9/8/7 seconds
Economy discount rescaled from 11%/22%/33% to 16%/33%/50%
Credit rescaled from 40/90/150 to 50/105/175
Marauder. Coins give 10 gold instead of 3. Mana gives 25 mana instead of 10. Potions lasts 60s instead of 20s. Trolls Summoning lasts 5 minutes instead of 2. Drop Chance decreased from 5% to 3%
Transmutation. Base cooldown reduced from 100s to 90s
Bomb spell damage increased from 55/65/100 to 75/85/125
Shop. SP cost changed from 2/2/2 to 2/1/1
Golden Rush. Cost changed from 10 to 10/15/25. Damage rescaled from +75%/+100% to +100%/+150%. Cooldown decreased from 30 to 60s
Bug Fixes
Fixed the campaign rating
Fixed the bug with Treasurer skill. It didn't decreased the price of summoning units (worked only on upgrades)
Fixed wrong animations of Red and Black Bats as towers
Support us with a Steam Review if you like Warstone.
Play with us,
Battlecruiser Games
Update Preview
Hello there,
We did not much at this update, because our only programmer feels really bad at December.
- So, we added new co-op map Old School Map (story difficulty only for now). It contains 40 simple waves. Survival mode of this map will have 100 waves and will be much more harder
- Fixed the campaign rating
- Made a lot of balance changes for Skills
Full changelog will be later
Stay with us,
Battlecruiser Games
Minor Patch
Hello there,
We fixed the bug with disconnect while playing with Alternative Server setting.
Also, we fixed a bug with Survival of Valley mission
Has anyone tested Alternative server? Is it better to play with it. I meant lags and delays problem
Stay with us,
Battlecruiser Games
Major Update. Version 1.03 is here!
Hello there,
This day came. All 96 missions in the game now. It means we added last survival missions for On the March, Valley, Magic Gem, Spirits' Gorge,The Final missions.
We added Alternative Server setting. It should dramatically reduce lags, delays, disconnects for players who had them. Go the setting and turn this option on. We really need your feedback if it makes your game smoother.This option works only for Windows users for now.
We increased maximum level to 60. Extra 6 Skill points are available for you now.
We have finally added an ability to manually resetting your progress. You don't need to ask for that in the forum. Rune of Restart appears near the Old Mage. It can resets your game progress.
Some people asked about customizable hotkeys. Here they are. You can now set any hotkeys for spells, game speed, start new wave buttons.
Wwe added 5 new artifacts. A lot of people complained about a lack of wood, so we decided to add 3 items which increases wood reward up to +100%. We also noticed that Titan's Fist got pretty useless in the game, so we added 2 artifacts which adds area of effect for this spell. With artifact it becomes powerful disable spell with area 6 second stun.
Finally, we changed parameters of difficulties.
Easy. Enemies has 75% health (was 80%) and has reduced armor and magic resistance by 50%
Normal. No changes
Hard. Bonus health was increased from 25% to 33%
Nightmare. Bonus magic resistance was reduced from 35% to 20%. Enemies now have +50% armor or at least 1 bonus armor.
Bug Fixes
Fixed the bug when the player sometimes couldn't login in the game (the problem with options.txt)
Fixed the bug when resseted player has got extra 80 points in campaign rating
Fixed the bug with invulnerable enemies with 0 Health at the survival mode of The Horrors of Dark Forest mission
Should be fixed stuck enemies on several maps
Patch #1
Bug Fixes
Fixed some errors in 1.03 when players couldn't login in the game
Survival mode of On the March mission is now available
Magic Gem and The Horrors of The Dark Forest are now co-op missions again
Fixed the bug when Boomba and Crystal didn't use abilities
Fixed some red errors in Survival mode of On the March
Mithril Axe now works properly
Fixed red errors after using new items which improves Titan's Fist
Fixed %cnt symbols from mission previews
Fixed prices of Treasurer in-battle market.
Mission Changes. Survival.
The Final. Bounty from enemies is reduced by 50% gold.
Magic Gem. Bonus Regeneration increased from +5 to +15. Gem heals 2x more health now.
Valley. Crystal now freezes units. Bomber is invulnerable now.
Spirits' Gorge. Health of monsters increased by 100%
New update. Preview.
Hello there,
WE uploaded 1.03 version. We added 5 survival missions, 5 new artifacts and increased lvl cap to 60.
We have also added Alternative Server settings which should remove lags/ delays in the game. If you forced these troubles before - go to the settings and turn this option on. It could work with bugs. (it doesnt work on Mac now)
But we need your feedback - tell us. is it better to play Warstone with this setting?
We are going to fix all bugs in the couple of days and then make an official announcement with full changelog.