Watch Dogs 2 cover
Watch Dogs 2 screenshot
PC PS4 XONE Stadia Steam Epic
Genre: Shooter, Adventure

Watch Dogs 2

Everything You Need to Know About Watch Dogs 2 Leaderboards

In Watch_Dogs 2, we’ve introduced a new Leaderboards system which is accessible through your in-game smartphone after completing the objective in the “Walk In the Park” mission. The Leaderboards App will appear on the second page of the smartphone.



Here are the top 10 things you need to know about Leaderboards in Watch_Dogs 2


SEASON 1 dates:




SEASON 2 dates:




SEASON 3 dates:




SEASON 4 dates:







SEASON 1 Reward:




SEASON 2 Reward:



Open the Leaderboards app on the second page in your in-game smartphone to check out the rankings of you and your friends for each online activity!

As always, share your best multiplayer moments with us @watchdogsgame or on our Reddit.

Patch Notes: PC Title Update 1.06.135.3



Today we have just pushed Title Update 1.06.135.3 for PC to the live environment to fix top known issues that have been identified since launch. This Title Update is now available to PC players.

This PC patch has the same fixes as the patch 1.06 for PS4 and Xbox One with a couple more fixes that are PC-specific. These two additional fixes are:

Improved stability on AMD Crossfire systems – This patch fixes instability on Crossfire systems (AMD dual GPU systems).

Fixed Donut NPCs Glitch – After downloading this patch, PC players will no longer see hilarious hordes of Donut people roaming the streets. Only a regular number of Donut people should now be seen on the streets.

This patch also has the same fixes as the latest console patch:

Online Performance 

[Performance] Game Crashing – This patch will have various crash fixes for a smoother gameplay experience. 

[Online & Multiplayer] Seamless Online – Players should now experience improved reliability of seamless online and matchmaking through the Multiplayer App. 

[Multiplayer] Activity Frequency – This patch fixes the issue of the cooldown resetting after a player dies while being the target of a hack during Online Invasions. Players should now experience regular cooldown times and a normal frequency of getting hacked during their gameplay. 

[Online Invasions] Target Detecting Hackers through walls using NetHack – Some players reported being able to detect Hackers through walls using NetHack during Online Invasions. This bug is fixed in this patch. 

We hope you're having fun playing Watch Dogs 2. We’ve been loving seeing all the screenshots, selfies, and videos you’ve been sharing. So keep sharing all that great stuff with us on Twitter @watchdogsgame and the Watch Dogs subreddit.

Should you encounter any issues, please do not hesitate to check the Known Issues List, and report them in this forum section if they are not listed there. We appreciate you taking the time to help us improve the game.

WATCH_DOGS 2 is now available on Windows PC

WATCH_DOGS 2 features a wide array of PC-specific improvements in order to provide players with the best and most immersive experience possible, whatever the hardware is, including full 4K support with Ultra Textures and Extra Details options. The game also features uncapped FPS, along with a host of other features and options such as multi-monitor support with advanced setting, multiple save files support and a fully mouse-centric UI.
https://www.youtube.com/watch?v=l4ZDJOK0GQM
The PC system requirements for WATCH_DOGS 2 are:

Minimum Specs

Recommended Specs

Gamepad support

Video Card: NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better

NVIDIA PC Trailer

Thanks to NVIDIA's newest technology, WATCH_DOGS 2 offers an even more immersive experience on PC.
Check out all the WATCH_DOGS 2 PC enhancements!

https://www.youtube.com/watch?v=NypsqVcyqvE

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Watch Dogs 2 - Code of Conduct

The WATCH DOGS 2 team is committed to promoting and preserving a positive gaming community, and preserving a safe space for players engaging in our online activities. To bolster this, we’ve developed a new Code of Conduct for all players and implemented EasyAntiCheat on the PC version of our game.
At its core you can picture EasyAntiCheat as a firewall around the game which keeps malicious cheat software out by filtering what interacts directly with the game client. This way EasyAntiCheat picks up quickly on any cheaters on PC regardless of the software used.

The full WATCH DOGS 2 Code of Conduct can be found below and will be maintained on our forums, but here are the key points:

We thank our community for helping to maintain a safe, positive gaming environment for all.

Code of Conduct


This Code of Conduct is supplemental to Ubisoft’s Terms of Use. Please refer to such terms for additional conduct rules.
Players will follow all instructions given to them by Ubisoft staff. Non-compliance will be considered a breach of the Code of Conduct or Terms of Use and will lead to investigation by Ubisoft staff. Ubisoft reserves the right to suspend, ban, or delete any account without prior warning.

Disciplinary Action


If breaches of the Code of Conduct or Terms of Use occur, our Customer Support team will investigate the situation fairly and justly. Depending on the seriousness of the breach and player history, the Customer Support team may decide to take the following actions:

Maximum penalty is permanent ban on first offense

Please keep in mind that the duration and type of disciplinary action may differ from the listed examples and will be decided at Ubisoft’s discretion, on a case-by-case basis.

Below are examples of behaviour that could lead to your account being banned from online activities or restriction of your access to the game in other ways:

Cheating / Hacking:

Language and Behavior: Posting or publishing (public forums, private chats or other means) any language or content that is in violation of the Code of Conduct.

Usernames: Players may not create usernames that violate the Code of Conduct, including any name containing alternative spellings or written in such a way as to break one of the aforementioned rules. Usernames may not:

Account Security


Players are responsible for the security of their own account, including protecting their system and account from being compromised.
Nevertheless, Ubisoft will make their best efforts to assist if a player believes that their account security has been threatened or compromised. If an account has been stolen or used by an unauthorized third party, further investigation will be made by Ubisoft staff, during which time the account will be blocked.
Ubisoft does not guarantee compensation for any damages caused by fraudulent use of an account. Only the results of the investigation can determine the necessary actions.
Any act of account piracy or theft will be punished and may give rise to personal liability or legal penalties for the guilty party.

Customer Support


Our Customer Support team is here to help you with any issues you may come across in the game. You can contact them via our support site, http://support.ubisoft.com/.
Here is a non-exhaustive list of what the Customer Support team can do for you:

Please Respect the Code of Conduct


Help us make this site, the game and the forums a welcoming community space. Respect the Code of Conduct and encourage others to do the same. If you meet players who are not familiar with the Code of Conduct, politely encourage them to read it.

Watch Dogs 2 Tumblr – Sitara’s DedSec Hackerspace – Roundup 2


When we last checked Sitara’s Tumblr, she’d been kicking around some new art concepts for the DedSec revolution. This month, she shares more about her background – where she came from, and where she’s going. In case you missed last month’s content, read it here.

In her first post, Sitara’s got some thoughts on the melding of marketing and manipulation:



I know what marketing is. Everybody’s got something to sell, that’s life. But some of these “tech giants”, these hulking, bloated conglomerates? All they’re selling is a lie, and everybody’s stepping all over each other to buy in. Don’t do it. Open your eyes and you’ll be surprised what you see.

Recently I tried my hand at a take on Blume’s bullsh*t.

Too on-the-nose? Maybe. If you’ve got something better, give it a try. You can download the Blume logo here and remix it to your little heart’s content.

Show me your rebellious side.


This next post features a throwback to one of Sitara’s earlier works from last month:



The finished piece from last month. What do you think?
Any of you working on a piece of DedSec art right now? I think these will add to your final masterpiece ;)


In her next post, Sitara talks about why she left Los Angeles for San Francisco:



Leaving L.A.


I used to live in LA. Didn’t know that, did ya? I’m an Angelina, born and bred. But then I moved north, to the San Fran Bay Area.

Don’t get me wrong, there’s a lot to love about LA. The real LA, not Hollywood. But I was looking for my people. Other geeks who cared more about the latest open source software to hit the hacker nodes than about the latest workout routine for a flat stomach. And yeah, I found that. I found friends, allies, brothers and sisters-in-arms. But I also found CEOs who found start-ups claiming that it’s all about the freedom to invent, but really, it’s just so they can sell them to bigger companies and get a dumptruck full of money.

I found brogrammers driving artists out of their lofts because they could pay more. That one’s completely ironic. You have these kids fresh out of college, getting jobs that pay them $60k minimum as a starting wage, who want to live in “authentic SF” where the artists live. But the artists don’t live there anymore. They can’t afford to. Because these kids are pushing them out.

I found tech giants greasing politicians’ palms for tax breaks and turning their heads the other way.

There’s a lot of good in the Bay Area, which is what makes it so infuriating watching all this shit happen. But then, that’s what DedSec’s for, right? Fighting back.


Sitara might use Nudle’s search engine, but she’s no fan of the tech company:



Let’s Talk About Gentrification, Baby


You can’t say the word “gentrification” without also saying “Nudle”.

Yeah, yeah, yeah. I’ve heard that Nudle is fun to work for. That Nudle cares about the community (gag me). That the goddamn toilet seats at Nudle are heated (I s#*%^ you not—see what I did there?) That Nudle is the future!

Sure it is. It’s the future of those neighborhoods where families used to live. Where artists used to live. Where latinos and blacks used to live. Where the gay community used to live. Where rich little white boys live now. Nowhere near the actual Nudle offices, but that’s what the Nudle bus is for.

I have a friend who’s a Nudler. He gets paid well, but he sees it, too. He sees how Nudle and its fellow tech giants are crushing the local population. How San Francisco is becoming bland and generic. How Emeryville is becoming more expensive, forcing families to move further into Oakland. Crowding up the iron triangle even more than it was already. He’s also seen the streets of Silicon Valley fill with dude-bros who don’t give a damn about other people, so long as they have the latest smartphone.

He’s also seen what they do with their data. How they watch us, all of us. Even you. They track our internet footprints. They know before you do what’s going on in your life. Is convenience worth it?


In her next post, Sitara goes on an adventure with Josh and Wrench:

Short Bus


Got stuck behind the Nudle bus again. Ugh. Josh really, really wanted to go see the ENIAC exhibit at the Computer History Museum. He dragged me and Wrench with him. We decided to use Driver for the first time (it was surprisingly non-obnoxious, but I’m guessing it’s hit or miss depending on who you get).

Anyway. The museum’s down in Mountain View, so we had to take the 101 down. (Yes, I said “the” 101. I’m from LA. Sue me.)

We get stuck behind a Nudle bus that’s broken down just past the Dumbarton Bridge exit. So close, and yet so far. We’re sitting there on the freeway--which is like a parking lot and giving me flashbacks to the 405 in LA—for like an hour. There’s even one of those super-fast electric sports cars stuck right next to us. All I can think is screw this. Next time I’m taking CalTrain.

At least Wrench had fun flashing different emoticons at the other people stuck in traffic.

***
No!!! The Psychic Cleaners sign is gone! It was awesome. There was a cleaning business and a psychic in this one strip mall in Mountain View, and the shared sign was so perfect. I loved that sign! Always wanted to get a selfie with it. We stopped on our way back up from the museum to take a photo with the ScoutX app, and the sign was gone!

At least I can find pics of it when I search on Nudle. :-/


Sitara shares her thoughts about Congressman Thruss and !Nvite:



Mark Fucking Thruss


Mark Fucking Thruss has announced his intention to run for Congress. Again. How long has that dips*#^ been our congressman? Ugh! Have you seen this guy? Have you seen the way !Nvite is kissing his lily-white corrupt-congressman-a**? You know they’ll rig the election for him. Wonder what he’s promised them. Tax breaks? Ignoring labor laws? Privacy laws? Gotta be something big.

I will bet you they put their algorithms to work and figure out just how often to flash his face at you when you log in to !Nvite. They’ll figure out the optimum number of times you need to see his s*#^-eating grin before you’re ready to place your vote for him.

!Nvite is dangerous. They’re controlling the way people think. Manipulating people. Someone else has to see this, too? It’s not just me? Not just DedSec. Please tell me you guys see it!


For live updates and content from Sitara, you can follow her DedSec Hackerspace Tumblr blog directly (please note that it is in English only).

As always, feel free to create your own DedSec-inspired art and messages using our DEDSEC_DESIGNS kits and share them with us using hashtags #DedSecCreations or #JoinDedSec.

3 Ways You Can Play Multiplayer in Watch Dogs 2

Watch Dogs 2 puts a big emphasis on collaboration and cooperation between hackers, and that's reflected in its online multiplayer action. Blending seamlessly with the single-player experience (while also being completely optional), the multiplayer offers a chance to befriend, chase, and hack other players. Three scenarios have been revealed, which include:

Co-Op




If you're open to online play, you might randomly bump into another player while wandering through the Bay Area, at which point you can choose to explore together and pursue side activities (or just mess around with the world) as a team. You'll also have the option to partner up and invite them to help you conquer one of Watch Dogs 2's co-op missions. Separate from the single-player storyline, these offer multiple paths to a shared goal, enabling you to use any combination of gunfire, drones, and hacking for endless replayability.

Bounty




Pitting player against player, Bounty sessions are triggered organically when a player wreaks so much havoc that the police chase spills over into other players' games, inviting up to three rivals to join the hunt and score big by taking the target down. The target's primary job is to flee, but they can score big bonuses by standing their ground and taking out their hunters, and they can make things a little easier by inviting a co-op partner to be their defender.

Hacking Invasion




The cat-and-mouse hunt from the original Watch Dogs returns, enabling one player to stealthily drop into another player's game and hack their data, while their target hunts for them and tries to stop the hack. The mode has been tweaked for a more balanced experience, however, and the addition of bomb-dropping drones means that targets have new ways to ferret out where hackers are hiding – and new ways to deliver retribution.

Be sure to check out the UbiBlog for a deeper look at Watch Dogs 2's Bounty mode playable at this year's Gamescom.