Gym Nights is a collection of old, but refined concepts for Watchman, with a focus on gameplay. The events of this game complement the main story of Watchman, only from the perspective of the main male character. The main differences are the night shifts. In Watchman, night shifts became more plot-driven, with detailed levels of wandering through the subconscious of the main female character. In Gym Nights, however, the night shifts are crazier and gameplay-rich. In general, it will turn out to be very interesting.
Watchman - Second Night Complete
Watchman - Second Night Complete
A small report on what stage of readiness the game is at the moment. It was difficult, but I manage. Night 3 is ahead...
Watchman at the festival: Steam Next Fest.
In October, a festival starts in the Steam store: Steam Next Fest. The game will participate in this festival: Watchman.
Especially for this event, another fairly important demo update was released, which you can check out now!
What's New: Many distractions fixed, level reworked after the night shift, hard difficulty tweaked (with new gameplay mechanics) and a bunch of other cool stuff.
Thanks to the update, the demo turned out to be perfectly balanced in terms of gameplay and storytelling.
I hope I don't have to update the demo again)
NEW DEMO AVAILABLE RIGHT NOW!
Immerse yourself in the depths of the subconscious now!
The new demo contains:
1st act from the main game.
Achievements.
Completely redesigned game concept.
New and very cunning artificial intelligence.
Improved visual component of the game.
Reworked very high quality main characters of the game, with facial animation.
New gameplay mechanics of the game.
Extended location.
A new convenient CCTV camera system integrated into the TV.
Redesigned main menu and pause menu with detailed settings.
Full gamepad support (XBOX)
And a huge number of things that are not included in this list.
Play, share your impressions about the demo wherever you like and with your friends!
Special thanks in advance to those who want to contribute to the promotion of the game by any means!
Watchman Devlog - 1.5 YEARS OF DEVELOPMENT PROGRESS
This video shows the entire development process for 1.5 years.
Here you will see how it has changed: the concept, gameplay, visuals and even artificial intelligence.
Also at the end you will find a detailed demonstration of the gameplay of the new demo and its exact release date.
Watchman Devlog - New Gameplay Demonstration
Watchman Devlog - New Gameplay Demonstration.
[previewyoutube="RGEx3z1DeJE;full"]
List of innovations:
- Expansion and Processing of the Main Location
- New CCTV Camera System
- 2 Camera Modes
- New and Unpredictable Building Invasion
- Added New Distraction Mechanic
- Added Map Menu
This demo shows current gameplay and visual updates. Also at the end of the demo, the release date for the update for the demo is announced.
I'm starting a global overhaul of all characters for the game: Watchman
I'm starting a global overhaul of all characters for the game: Watchman
I will try to rework absolutely all characters, including the wrestlers.
+ I'll try to implement facial animation and, if possible, cutscenes.
In general, I will try to raise the quality bar.
All updated characters and further developments will go into the release version, as the demo version will no longer be updated!
WATCHMAN DEMO BIG UPDATE RELEASED!
A big and very important update for the game demo has been released: Watchman Experience a unique experience right now! [previewyoutube="8pYH1ILfdTY;full"]
Watchman at the Festival: Steam Next Fest.
Starting October 1, the Steam Next Fest starts on the Steam store. In which the game will participate: Watchman. It is by this date that I plan to release an updated demo of the game, which will finally show a clearer understanding of the game. Watchman was considered a kind of parody of the well-known fnaf, through my fault and did not show the idea that I wanted to show in the demo. Now the gameplay is an important property for the development of the plot. The idea is that you can literally experience and feel on yourself all the feelings that the protagonist experiences. You will only be presented with one night and the next level after it. But I also remind you that the main gameplay will not be based on this concept with video surveillance, since the main emphasis will be on the side of wandering through the mind of the protagonist. If Watchman can be compared only with P.T., as this is the most successful example in which the gameplay develops the story. At the moment, I am finalizing the night shift with video surveillance and the main menu.