These years after releasing Water Planet game we've been back in the studio working on VAIL VR.
In the near future, on a blighted Earth, the claim to the human legacy is diverging. With the world in flux, many have chosen to move to the orbiting Colony which serves as a springboard for the next phase of life.
Conglomerate REYAB asserts the rights to what's left behind, and aims to protect and maintain their holdings. From time to time, Colonists are deployed back to Earth to digitize artifacts and heritage sites under REYAB protection.
Armed with dissent, what matters most begins to blur . . .
Wishing everyone a bright year. Thank you again for always visiting Aqua and exploring their world.
It means so much to have your continued support.
With love,
Virgo :aquajellyfish::waterplanet:
New Update Now Live!
Hi all, there is now a fresh update for Water Planet addressing requests and reports:
Update Changelist:
Fixed a difficult to reproduce issue where checkpoint recall could act unreliably for some users.
Upgraded game engine to a more performant build, this was done to offer better performance in the prospective Mac release but will benefit all platforms!
Other minor performance optimizations
New feature:
Whalie can now be picked up in Desktop mode, making it much easier to free him. :whalie:
Also worth re-mentioning:
The last update brought the Checkpoint System! This was by far the most requested feature to date.
Minor feature to arrive in next update:
An option that will allow strafing with the Vive via a launch parameter (-vivestrafeon) which will could be helpful for those using VR treadmills and other accessibility devices.
Please note that the Gamepad (i.g. XBox Controller) works in both VR and desktop modes, but we still plan to fulfill the above request. :aquajellyfish:
Best wishes and happy first day of December!
New Update: Checkpoint System
Update Change List:
Added community requested save feature (there are 4 checkpoints which can be unlocked once passed, they are titled by the 4 songs and can be accessed from the menu level)
Holding the run key in Desktop mode now increases swim speed when underwater
Other minor improvements
More about the saved checkpoints system:
We're happy to announce a new checkpoint system that saves your progress between levels. You will now be able to revisit any level of the game as you unlock each checkpoint. We hope this new system makes for a more enjoyable experience while visiting Water Planet.
Checkpoints are titled after the four main songs in Water Planet:
622514
Dissolve
hologamma
Disappear
Scenes from the levels will appear inside the display orbs. When you near a display orb, the level name will appear and you may now enter that level by either pressing "E" or the corresponding "Interact" control on the game-pad or VR Controllers.
Water Planet at VR World NYC
Hello,
VR World Presents Virtually Real
:crystalshard: An interactive event featuring a live performance of songs from Water Planet and showcase of the game in virtual reality. :crystalshard:
Default controls for Desktop and VR mode below. :)
Water Planet awaits your arrival...
It's a dream to finally announce the launch of Water Planet. I hope you enjoy your visit. <3
Water Planet Q/A
Before Water Planet launches into hyperspace, I welcome everyone to this special stream for a Q/A as we approach lift off! Tune in and submit your questions to the chat to be answered live on Twitch Tuesday, October 3rd, 10AM EDT.
Playing Water Planet VR
Hi everyone, I played Water Planet in VR the other day, take a look here on Youtube .
xx,
VIRGO
Inside the Music
Watch the latest Dev Diary on Youtube for a look inside the making of the music from the game.